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Actually, Microsoft is turning a profit on Xbox 360's at this point. They enter knowing their hardware will turn a loss so they can get an installed base and sell games. Then, after a couple of years the hardware becomes profitable, and a good chunk of adopters buy when the hardware becomes cheaper anyway. Apple is just now seeing the benefit of more games developed for its OS. I think they'll be happy with that growing for a while.

True, it's not uncommon for systems to turn profit after the first couple of years, as so much is spent on r&d and launch. Plus the materials to build the system become cheaper to produce the more they become outdated (even though they aren't outdated in the specific market; the PPC chips in the PS3, for example, have already started to drop in cost).
 
Let's Face it

Nintendo is on the verge of losing it's edge, no doubt. When you consider all different types of gamers out there however, you realize that Nintendo will always appeal to the family-oriented, quality fun. Apple buying Nintendo would give them a head start definitely, but I wouldn't want to see such potential go to waste on a Family oriented system.

Now to say that Apple doesn't care about games, that's not entirely true. In the past, they've just been more focused on other things. Apple being the leading creators for the computer that allows creativity to flow in every direction, according to its user. . . I think this market is definitely for them.

That being said, it will be hard to start off, as it is for any company looking to enter into it. We've all witnessed failures such as Sega as far as hardware developing goes, but Apple has the budget, the innovative technology, and the audience to become amazing in the gaming field. It's their call.
 
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