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Some people just don't give enough credit to Apple on the level of details and quality Apple puts into their products, from hardware engineering to something as subtle as Mickey's feet as a watch face.
 
My favorite design aspect of the  Watch software is the solar watch face. It's an interesting and new way to see time. It's also useful to know roughly how much daylight is left in the afternoon when doing outdoor activities. Overall, the face blends the realistic colors of sunrise/sunset, but while also maintaining consistency with the post-forstall design
 
I see nothing special with chip based movement. A good chip + good battery will keep the clock ticking accurately.
 
People do actually care and notice a HD facewatch animation, it makes a big difference between quality watch and crappy watches. This is where the "nicest watch" come from.
 
I understand, and I agree. But in this case it's not that anyone will care or notice... it's that it is completely irrelevant. There is absolutely no way that anyone who does care would be ABLE to notice that the watch faces were developed from such high resolution source images.

Whether they use 1000 x 1000 pixel images or 90,000 x 90,000 pixel images... when they are rendered to 390 x 390 there is absolutely no difference... it becomes excess for the sake of excess.

Photographing them at a higher resolution and then down sampling them actually makes a lot of difference. If you begin with a lower resolution image you may end up with severe artifacts in the final image depending on the kind of compression you use. This photographer may also be using this for other things that require higher resolutions. So I wouldn't say it's irrelevant per se. Why does it matter what they shot it at anyway? It's not your hard drive space haha.
 
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