A lower priced headset is required for wider adoption of the product. Wonder when it will be released.
I feel like some Apple fan boy promotion guy at the moment but we know nothing about the product really.I don’t care how much it costs really, I’m just not interested in the product.
The only way that current VR is necessarily "harder on the body" is pressure on your face or forehead. That is a very significant issue with current VR equipment.And it’s much harder on the body to spend all those hours in a headset vs a phone you can quickly and easily pick up and put down.
PS VR was a decent headset that relied on old components that weren't specifically developed for VR, like the camera, controllers, and the PS4 itself.Not the same product, but I remember having the first PlayStation VR and how annoying that experience was. That…doesn’t make me excited for this.
It's funny how people just assume the shortcomings of current devices will always be with these devices. It would be like people predicting that pocketable computers wouldn't be successful because their processors aren't powerful enough and their screens are too small for getting real work done or even just browsing the web.What if it was good enough to not cause fatigue? Also, people don’t take their current TVs outside either but they’ll still drop thousands of dollars on a fancy setup in their homes just to watch some content for a few hours
I personally find hanging out with VR avatars to be more compelling than hanging out on a video call.I cannot see how this makes video calls better because you cannot make eye contact. Avatars are much less compelling than actual human faces so I don't see this being useful for work.
I'm not convinced that 3D cinema and 3D TV would have been significantly more successful if the 3D video experience was exactly the same quality but glasses-free.Remember 3D glasses? Nobody liked them. People don't like wearing things unless it has a benefitting purpose.
AR/VR devices were proposed a lot earlier than that, but the technology needed to make decent VR has only been around for 10 years or so. Multiple companies have sold millions of VR headsets each.Now over 20 years since these AV/VR devices were proposed and there is no volume take-up of any product of any manufacturer.
You just need a waistband battery for the headsetthis was obvious.
I have no idea why everyone was complaining about a $3000 headset when it is clearly for developers to create experiences for a more consumer model, which by the time it is released will have some great content and apps developed.
no doubt the negativity will start and tell us all there are no uses for this and its doomed.
I would equate this point in XR the same as mobile phones were when you used to have to carry the briefcase battery with them.
AR glasses could be but a VR headset will not be because it’s too large and cumbersome. You aren’t going to be leaving the house or office with it.I think many don’t realize how much of a game changer retinal quality AR pass through will be in a mass consumer device. If I could replace every single display I own with this one device, then that alone would be worth it. And on top of that it will have the processor of a full laptop as well.
I think $3000 is a bit much though so I hope it’s just an overestimated rumor just like the iPad was but who knows.
I’d love to know what you all think are the reasons it won’t be revolutionary, because I fully believe it could be!
I’m not going to leave the house or office with either, so I may as well go with the one that offers the best image.AR glasses could be but a VR headset will not be because it’s too large and cumbersome. You aren’t going to be leaving the house or office with it.
I wear contacts because they offer superior vision compared to glasses (and as a kid I was self-conscious about my image… but many people like what they look like with glasses). If glasses could give me better vision than contacts, I’d probably wear glasses.However, even with AR glasses you have an enormous hurdle of convincing humans to wear glasses which we all know that no one likes to wear. That’s why there are contacts and LASIK.
I wear contacts because they offer superior vision compared to glasses (and as a kid I was self-conscious about my image… but many people like what they look like with glasses). If glasses could give me better vision than contacts, I’d probably wear glasses.
Still find it too gimmicky. 😖
Call it AR/VR Headset SE model.
Why not find out if people are even interested in that $3,000 (without tax) Apple AR/VR headset first?
I’m not going to leave the house or office with either, so I may as well go with the one that offers the best image.
I wear contacts because they offer superior vision compared to glasses (and as a kid I was self-conscious about my image… but many people like what they look like with glasses). If glasses could give me better vision than contacts, I’d probably wear glasses.
I personally find hanging out with VR avatars to be more compelling than hanging out on a video call.
He has point, we could be all here in the macrumors comment section VR room hanging out without worrying about being presentable, being doxxed or our face being revealed.That's unfortunate but you do you.
He has point, we could be all here in the macrumors comment section VR room hanging out without worrying about being presentable, being doxxed or our face being revealed.
Case in point: your avatar (not your actual face) and nickname (not your actual name).
Not to mention not one headset has resolved the issue for those who wear actual glasses which is a significant number.
There are headsets with diopter adjustment, which resolves the issue for many who wear glasses. Also, since current VR headsets only have a single focus distance, bifocals aren’t needed. That’s one deficiency of current VR tech that can be a benefit for those of us with aging eyes.and I need to take my glasses off to see close up now. So I had to stop with the contact, firstly because it would mean having different strengths for each eye and I know I’d mix that up, and also because they’d have to be bifocal for close up vision and they cost a bomb.
There are headsets with diopter adjustment, which resolves the issue for many who wear glasses.
There are headsets with diopter adjustment, which resolves the issue for many who wear glasses. Also, since current VR headsets only have a single focus distance, bifocals aren’t needed. That’s one deficiency of current VR tech that can be a benefit for those of us with aging eyes.
I’m almost certain that the Apple headset will have diopter adjustment and/or a way for the headset to be used with custom lenses.
The rumors suggest it will weigh at least half of what the Quest 2 weighs, plus a significantly thinner optics with the pancake lenses, microOLED displays, and making the power source be external to the device. I think that should be enough to make it smaller and less cumbersome than every other HMD on the market.AR glasses could be but a VR headset will not be because it’s too large and cumbersome. You aren’t going to be leaving the house or office with it.
However, even with AR glasses you have an enormous hurdle of convincing humans to wear glasses which we all know that no one likes to wear. That’s why there are contacts and LASIK.