How about just support industry-standard eGPUs?This is dumb. Don’t require an external display from Apple to have eGPU support.. just make a small MacMini sized case for the eGPU please
How about just support industry-standard eGPUs?This is dumb. Don’t require an external display from Apple to have eGPU support.. just make a small MacMini sized case for the eGPU please
LOL affordable… I guess compared to today’s $1,000 for a stand it is considered affordable. Thunderbolt monitor was $1,000 when better monitors were half the cost. I have one and still use it, but today’s market pumps out cheap monitors that have good screens etc.How about an affordable screen like Thunderbolt display back in 2011, Apple?
Seriously tho, I could imagine it would sell like crazy. Give it some "docking" or "thunderbolt hub" functionality and people would buy them by the dozen.
Oh cause Apple is done with AMD and Nvidia. Apple Silicon GPU will be super powerful compared to those companiesHow about just support industry-standard eGPUs?
That could open up also options/possibilities also for intel systems with USB-C ports…I wonder if this display serves as an Apple Silicon add-on for the Intel-based Mac Pro.
The problem is that many things that rely on a GPU for processing won't use it (at least not for years, if ever). Most software that uses GPU processing relies on CUDA (Nvidia). Many games target specific GPU features from AMD and Nvidia. Apple Silicon can be the fastest GPU ever, but it will always be limited to dedicated Mac developers, and the forums for cross-platform software will be now be filled with users asking "when will you support Apple Silicon GPU?" in addition to "when will you support OpenCL?" and "when will you support Metal?".Oh cause Apple is done with AMD and Nvidia. Apple Silicon GPU will be super powerful compared to those companies
It is, but each zone consists of four LEDs, with RGBW.
They're not technically pixels in that they're much larger than the panel's pixels, but you asked why there's a factor of four. This is why.
Do you really think an M1 chip would be too slow to control 4 * 2732 * 2048 LEDs at 120 Hz? It wouldn't. They're just too costly to produce so far.
The problem is that many things that rely on a GPU for processing won't use it (at least not for years, if ever). Most software that uses GPU processing relies on CUDA (Nvidia). Many games target specific GPU features from AMD and Nvidia. Apple Silicon can be the fastest GPU ever, but it will always be limited to dedicated Mac developers, and the forums for cross-platform software will be now be filled with users asking "when will you support Apple Silicon GPU?" in addition to "when will you support OpenCL?" and "when will you support Metal?".
Yes - but I doubt that Apple would even consider that - maybe it could expose itself as an Airplay Monitor, that would be coolIt could function by itself as cheap iMac, and be a great display for a mini, maybe even wireless connection.