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Which is why they can’t ignore the resurging PMP market, they could bank with an iPod Classic something I’m willing to go back to hell, Sony’s making a killing with their walkman line up, I wouldn’t mind forking over heavy cash for a hardcore media player from Apple, iOS won’t cut it anymore since they focus everything celular improvements over anything else. I’m foolishly waiting for something that won’t happen but still, something Has got to give, can’t focus on one feature over another when they turn their attention on the whole device as hole I guess.
They’ve got the iPod touch and haven’t shown signs of ending that quite yet. I’d bet that Apple sells more of those than all of the PMP’s Sony sells (though Apple doesn’t split out sales, so maybe some analyst is tracking iPod touch sales). Does Sony’s PMP play the audio from facebook OVER the music audio? I haven’t looked at that feature set.
 
Sony LDAC is 200+ ms of latency. That’s fine when you’re just waiting an extra 200 ms for non-interactive content like a song or movie, but it’s FAR too long for anything you’re expecting to have change as you turn your head, which is the use case the engineers are talking about.

Apple’s audio engineers likely already have it figured out, they’re just being coy. :) And, when you think about it, they have not only devised a “Spatial audio” solution by themselves but also have more of those spatial audio devices in actual customers hands (and ears) than any of their competitors in that space.
In short, you think Apple has a new, proprietary codec for high quality audio that works with Bluetooth 5.2, which may be enabled on the iPhone 11 and newer models? You wonder if the newer Apple SoC's have the computing power to upgrade the Bluetooth chip to support Bluetooth 5.2.
 
Bluetooth has been the bottleneck for years due to the way it works / compression, which downgrades the audio quality etc. Apple offer all these high resolution audio music options yet the actual hardware to hear it is not fully capable to replicating the same quality. So the audio hardware is effectively gimped by design as there is no point having a high quality source when the headphones downgrade the audio. Bluetooth also uses a lot of compression which downgrades the audio quality.

Bluetooth 5.0 should be used or a new wireless standard like AptX etc, but Apple's headphones do not support AptX (conveniently). This is why a lot of people buy external / portable amp / dac units to bypass the Apple DAC which is also underpowered and is why portable audio players / dacs by FiiO and others are big sellers despite their hefty price tags.
 
In short, you think Apple has a new, proprietary codec for high quality audio that works with Bluetooth 5.2, which may be enabled on the iPhone 11 and newer models? You wonder if the newer Apple SoC's have the computing power to upgrade the Bluetooth chip to support Bluetooth 5.2.
No, Apple’s implemented audio via UWB, they just can’t say so yet. Whether or not it’s proprietary, we don’t know. It COULD very well be a proposal that they submit so that others can adopt a similar solution, OR they may want to keep it to themselves.

UWB has nothing to do with Bluetooth, so they don’t need to upgrade Bluetooth to anything. Where Bluetooth is trying to get to is where UWB already IS. Low power, low latency, VERY wide.
 
but Apple's headphones do not support AptX (conveniently).
AptX wouldn’t help here, and would actually make things worse. Apple’s current solution has very low latency, you turn your head and the audio changes to match your current head position quickly. AptX’s latency is somewhere between 20-50 ms. Enough that, as you turn your head, you’d be able to hear the audio location lag behind your physical movements.
 
Wants more bandwidth while using Bluetooth 5.0. Apple should start working other companies like Xiaomi. These companies implement newest tech very quickly. Nahh, i don't mean to do some crazy tech like Under Display Camera. I just want Apple to use latest Bluetooth, WiFi versions and faster Storage, better DAC for HiFi support and faster charging system. Those are easy for Apple to implement, yet again they just don't do it and I'm so sick of it.
 
In short, you think Apple has a new, proprietary codec for high quality audio that works with Bluetooth 5.2, which may be enabled on the iPhone 11 and newer models? You wonder if the newer Apple SoC's have the computing power to upgrade the Bluetooth chip to support Bluetooth 5.2.
Why even speculate? Apple has had a latency free wireless solution ever since HomePods could become AppleTVs default speakers.
 
Why we like our inexpensive Beats Flex EarPods. No problems with loosing the EarPods, long life battery, can stay around neck all day. Work great for everything other than music. Need great music, quality listening, plug in my Bose Headset. Sometimes two remotes just work better than one.

How does that relate to the article about wireless bandwidth?
 
I wonder if other countries and the EUC would allow Apple to use proprietary interfaces or force them to use standard stuff available on all types of devices as they are doing with USB-C?

Doubt it. Logitech uses their own receiver / transmitter for ages. In addition to Bluetooth of course.
 
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No, Apple’s implemented audio via UWB, they just can’t say so yet. Whether or not it’s proprietary, we don’t know. It COULD very well be a proposal that they submit so that others can adopt a similar solution, OR they may want to keep it to themselves.

UWB has nothing to do with Bluetooth, so they don’t need to upgrade Bluetooth to anything. Where Bluetooth is trying to get to is where UWB already IS. Low power, low latency, VERY wide.
That's what I think, too. In fact, the upcoming H2 wireless headphone chip may include full UWB support to the iPhone 11, 12, 13 and newer models.
 
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Wants more bandwidth while using Bluetooth 5.0. Apple should start working other companies like Xiaomi. These companies implement newest tech very quickly. Nahh, i don't mean to do some crazy tech like Under Display Camera. I just want Apple to use latest Bluetooth, WiFi versions and faster Storage, better DAC for HiFi support and faster charging system. Those are easy for Apple to implement, yet again they just don't do it and I'm so sick of it.
One thing I always have to force myself to remember… whatever Apple does, they have to be able to do it reliably, consistently over 100 million times. Because, that’s pretty much where their sales are going to be. SO, if they go to a chip vendor and ask “In three years, will you be able to produce over 100 million of these” and the answer is “no”, then that tech doesn’t go into the iPhone.
 
How does that relate to the article about wireless bandwidth?
The flex are wireless. Expensive wireless EarPods for many may not be the best option. Want everyday use, Bluetooth as is will work. Want high quality sound, hard to beat a wire today. The engineers point, Bluetooth unable to deliver the quality. I offered my solution that works today. That one shoe fits everyone analogy.
 
Why even speculate? Apple has had a latency free wireless solution ever since HomePods could become AppleTVs default speakers.
Those aren’t latency free, they’re built on AirPlay which buffers content. There’s a ping that discovers the latency of the network it’s on and then there’s a check with all the other AirPlay devices that’s part of the playback. It then comes up with how much the video should be delayed to be in synch with the audio, and THEN plays. It ends up being a considerable amount of latency. If you want an idea of how much latency, start up GarageBand, set the output to your AirPlay device, choose the Alchemy keyboard, hit a key and see how long it takes for sound to come from the speakers.

In a video or other non-interactive content, the AirPlay system knows what’s going to be on the screen in two seconds, so they just have to make sure that when that moment rolls around, the right stuff is coming out of the speakers.
 
The flex are wireless. Expensive wireless EarPods for many may not be the best option. Want everyday use, Bluetooth as is will work. Want high quality sound, hard to beat a wire today. The engineers point, Bluetooth unable to deliver the quality. I offered my solution that works today. That one shoe fits everyone analogy.

I don’t see a solution here as you yourself already suggested these Flex things work for anything BUT high quality music. The entire idea here is to offer more sound quality than what’s currently available. You’re basically saying you’re fine with a more affordable Bluetooth product and mediocre sound or you use a wire.

By the way EarPods are a different product from AirPods.
 
They’ve got the iPod touch and haven’t shown signs of ending that quite yet. I’d bet that Apple sells more of those than all of the PMP’s Sony sells (though Apple doesn’t split out sales, so maybe some analyst is tracking iPod touch sales). Does Sony’s PMP play the audio from facebook OVER the music audio? I haven’t looked at that feature set.
I was personally waiting for an upgrade in storage for the iPod touch’s back in October but nothing came out of it except the “mini” speakers they were pushing us. The thing is, once my Apple Music catalog library got upgraded, i went from 85gb to 270gb worth of music, i always got the 256gb iphone because of my music and luckily i got the 1tb iPad pro for pictures but i didn’t know it would switch to music storage then haha. I need at least a 512gb device for offline music listening. These are just my needs IMHO, I almost bought a 256gb iPod touch but i’m waiting to see if Apple pokes the iPod touch with storage upgrades.

Even if i got an iPod touch i would only use it for music and nothing else, I’ll do oldschool listening with using two devices than just one, hell i do that now with ipad and iphone since my ipad has my high res library at this point.

Granted when I’m looking to upgrade my iphone storage with a newer iphone this year hopefully But you can Tell apple was desperate with high res photos and high res music thrown into the mix with their higher storage lineup.
 
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Or, for those who are looking to use the highest quality headphones, a DAC dongle. The highest quality audio has always required a dongle.
No mate, your iPhone already has a DAC built into it. How else does the Audio convert from the Digital audio from the phone into the Analogue audio that is required to be sent to basic dumb headphones that are plugged into it, or to convert to the analog that is played via the built in speakers. Every phone on the planet has a built in DAC.

Now sure, Apple could build into it a higher quality DAC, and I'd love to see that.

If they want to stubbornly refuse to put the jack back into every iPhone, they could compromise and make an iPhone Audio Pro, that has a jack, and a high quality DAC built in. I doubt it would cannibalise wireless headphone sales (the real reason they removed the jack), as the higher priced Audio Pro phone would attract cashed up customers that want high end wired audio, and who also wouldn't hesitate to buy wireless headphones for other uses when it suits them. I certainly have both types of headphones.

Or, quite frankly, they could simply achieve the same by putting it in all the iPhone Pro models, along with a higher quality DAC, with the claim that the jack is only required for audio professionals, so the normal models don't need it. Bingo. The unwashed masses still buy the obscenely profitable AirPods, and people who want higher quality wired dongle-free audio, can do so, but have to pay the extra for the Pro models, and will probably buy AirPods anyway.
 
No it's literally latency free. That's how it can play system UI sounds through them. There's no AP buffering.
System UI sounds aren’t horrible to have a delay though. It could be 500 milliseconds of latency and it wouldn’t be noticed. Where it would certainly be noticed is when you tap a key in GarageBand. The sound that comes directly out of the device’s speakers IS instant, over AirPlay, it’s not the same as that. You’d have to actually perform the test to realize how bad the latency is.
 
Sounds like Airplay 3.0 is well on the way. Hallelujah! But I wouldn’t be surprised if they came out with a whole new Apple ecosystem wifi standard, with bandwidth and latency for Apple VR. Hopefully it will echo the return of the Airport Express. :)
 
The original iPhone had a recessed headphone jack. You either had to shave down the plug of your headphones with a knife or wait for adapters to be released before you could use your non-Apple headphones.
For L-shaped jacks, yeah. Some of them fit anyway. The bigger issue was that there was seemingly no standard for mic + volume controls over the ⅛" jack. But all the headphone-makers adapted to both of those problems quickly, and Apple wasn't gatekeeping things.
 
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To be fair airdrop does work well, too. Although I guess that is just a proprietary rebranding of old school bluetooth file transfer and about as hard to screw up as a kb or mouse.
I don't think AirDrop has ever worked on the first try for me. At this point I don't even bother and just netcat the file over instead.
 
I’m a professional musician. I spend every waking hour with live instruments that make infinite-definition music. Yes, I absolutely can hear the difference.
still no. And actually, professional musicians tend to suffer from more damaging hearing loss earlier in life than the general population. Moreover, the comparison does not involve "live instruments with infinite definition", but is instead between a cd quality recording and a 320kbs aac/mp3. Finally, we all hear at sounds all around us every day in this so called "infinite definition".
 
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