Okay, hold on here folks.
I've got a hunch that most ported 3D apps are in the same situation as ArchiCAD: Non-native or nonexistant AltiVec. If the thing is set up for Wintel chipsets to do it's base calcs than it'll always stick on the redraw on the Mac.
This is where the Open-GL GUI concept starts looking good. If all the monitor-related tasks are offloaded the CPU can deal with just the admin and math.
This model doesn't work without the kind of Video card we'd get out of this. It would be possible on the current machines but the rumored G5 MP with one of these would smoke any production desktop currently made.
As to GPU RAM performance gain: If the program has native support for Open GL and is anything that renders live (see any CAD or CGI software) frames you use up that 32 Mb per monitor pretty damn fast. It's more than just textures but light mapping, BMP mapping, polygons and split polygons,colours, shading, grouped objects, vectors and, of course the screen buffer.
I want that 256Mb DDR card please.
This also explains a few other rumors:
I heard one about an Apple G5 test box with an AMD chip in with a G5.
AMD and nVidia have been discussing OS X.
Upshot: what if nVidia does an Apple designed dual head card using AMD built GPU chips?
Picture it:
Choice of:
2, 4 or 8 G5 1.2Ghz CPU's (built under liscence by IBM)
500Mhz Rapid I/O bus
4Gb of RAM
choice of ATA 133 or SCSI 160 two to six HDs
256Mb HyperTransport Dual GPU apple/nVidia Xforce video card with two 1.2Ghz AMD GPU chips.
Workstation cost: $10,000.00 USD.