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Microsoft engineers have published benchmark results showing that a Chromium-based browser using its own rendering engine scores 28.6% higher than Safari on Apple's own Speedometer 3.1 performance test on iOS.

webkit-vs-chromium-feature.jpg

Kyle Pflug, group product manager for the Microsoft Edge Web Platform, published results on Monday comparing a research prototype of Edge built with Apple's BrowserEngineKit framework against Safari running iOS 26.5.1. The Blink-based prototype scored 49.27 versus Safari's 38.3 on Speedometer 3.1, and also outperformed Safari on the JetStream 3 JavaScript benchmark by 13.1% (306.35 vs. 270.9) and on the MotionMark 1.3.1 graphics rendering benchmark by 2.1% (4,773.52 vs. 4,673.68). Pflug described the work as a research prototype rather than a finished product, and the numbers as preliminary results from his own device rather than lab conditions.

Apple requires all browsers on iOS to use WebKit, the engine that powers Safari, meaning browsers like Chrome and Firefox on iPhone are effectively reskinned Safari instances. The EU's Digital Markets Act theoretically changed that in March 2024, requiring Apple to allow alternative browser engines through BrowserEngineKit, yet more than two years later no browser maker has shipped an alternative engine on iOS. Companies cite technical barriers and the requirement to publish any such browser as an entirely separate app from their existing WebKit-based version.

Open Web Advocacy told The Register the results illustrate a 17-year cost to consumers. The group called on the European Commission to open a specification proceeding instructing Apple precisely how it must remove barriers to alternative engines, adding that restricting browser engines allows Apple to limit what the mobile web is capable of and keep businesses dependent on native apps and App Store rules.

Article Link: Apple's WebKit Rules Reportedly Cost iOS Users Almost 30% Browser Performance
 
Okay let's be honest, and I'm not defending Apple here. Having been through a time when Internet Explorer had 95% browser usage, I'm not really a fan of having the Chromium browser engine as a monopoly. I don't care if it is open-source, it's still one product. And uncompetitive.

We basically have WebKit (Safari), Gecko (Mozilla Firefox), and Blink (Chromium browsers).
 
The speedometer doesn't matter. It's fractional gains on modern machines. You'd only notice if you're running a fat turd of a web app or ads. Oh wait, hang on it's an ad company?

The user experience is better on Firefox with uBlock.
If you want to call Microsoft an Ad company, it needs to be pointed out that Apple is also an Ad company.

Regardless, Microsoft isn't advocating to have special permissions here just for themselves - they're asking for it to be viable to ship other browser engines for iOS and have real competition between the browsers. This would open the door to browsers like Servo (fully open source browser written in Rust) and Firefox (for real instead of just as a wrapper around WebKit) to come to iOS.

And much more important than performance, you could have actual working web apps on iOS - Apple intentionally does a terrible job of supporting a lot of standards so that, ie, running a game in Mobile Safari is a lot less viable than it is in other browsers.
 
On the contrary, it forces competition. Without it, Chromium/Blink would just walk away with the entire market. Having 20 different wrappers on chromium isn’t competition, but having WebKit out there sure is competition for chromium.
Legit reminds me of when AOL had it's own browser... except it was just a glorified wrapper for Internet Explorer.
 
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Edge is the only good browser right now. It's unencumbered with crypto nonsense like Brave, and it blocks adtech company nonsense by default unlike Chrome.

Except on iOS/iPadOS, where all the browsers are just outer skins on top of the same WebKit that drives Safari.
 
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