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I think what makes this game a milestone for the iOS, is its depth. While I think Infinity Blade is a very fun and beautiful game, like most games on the app store, it still feels a lot like a "light" game compared to what can be experienced on other platforms. Aralon might be instrumental in finding out if larger games (lengthy and costly development) can be profitable on the iTunes store where, prices are low in comparison to console games.

This.

I limed the whole quote for truth.

I do feel this is a milestone in terms of depth. I've longed for something like this.

The next step, now, is to have Aralon's depth with Infinity Blade's visuals. And after that have it be an MMO...
 
Since when is MacRumors posting gaming related news on the front page?

Our game iRequiem is also released today, why not post that news on the front page too?
 
Thanks for the heads up MR!

As i don't find myself over at Touch Arcade too often and the App store is cumbersome to search through, i appreciate knowing about this game. Looks fun!

And for 6 bucks i'm going to give it a whirl!

And for the record i also Enjoyed Infinity Blade even though i beat it in one day....
 
Why a story on only one game? World of Goo came out for iPad today as well as a lot of other great games.
 
Why a story on only one game? World of Goo came out for iPad today as well as a lot of other great games.

Now that all (or most, I suppose) of the huge holiday releases are out, we're going to be focusing on reviews over at TouchArcade, then various "best of" lists that will likely get cross-posted. I can basically promise World of Goo will be on those lists.
 
What a great... "rumor"... :)

Just stop the griping.The site's title is "All the news and rumors you care about"

It's news,get over it.

Don't like it?Get your own site.Or just don't read articles that you don't think should be posted.

The sense of whiny entitlement here is breathtaking.You don't pay a cent to use this site.Until you do,scroll past stuff that doesn't interest you or don't cone at all.
 
This hilights my desire for some form of progress syncing between iOS devices, like iBooks does.

It's not all that much fun to progress on your iPad to a certain point in a game, and then find yourself at Whataburger the next day with only your iPhone, and have to start all over on the game.
 
The next step, now, is to have Aralon's depth with Infinity Blade's visuals. And after that have it be an MMO...

I totally agree - I don't play MMOs at the moment as I don't have the time - however, give me access to one I can play easily anywhere (on the train, travelling etc) and not be tied to a laptop or desktop and I will be an addict

Just stop the griping.The site's title is "All the news and rumors you care about"

It's news,get over it.

Don't like it?Get your own site.Or just don't read articles that you don't think should be posted.

The sense of whiny entitlement here is breathtaking.You don't pay a cent to use this site.Until you do,scroll past stuff that doesn't interest you or don't cone at all.

+1

How is this more of an ad for say the release of a new Apple product where the full specs and details are quoted here? This for me builds on the news about Infinity Blade and the development of games on iDevices.
 
This hilights my desire for some form of progress syncing between iOS devices, like iBooks does.

It's not all that much fun to progress on your iPad to a certain point in a game, and then find yourself at Whataburger the next day with only your iPhone, and have to start all over on the game.

Ooh, I never considered that, but it's a good point. I only have one iDevice right now, but have considered owning an iPad. (I won one, but sold it the same hour I got it so I wouldn't be tempted to keep it). That'd be pretty frustrating if you were switching back and forth between devices. It highlights a basic problem with iOS right now--I don't trust anything I save on there to survive an update. If I were to buy any iBooks I wouldn't bother to mark them up 'cause I'd expect them to get wiped clean some day when I update or restore or Jailbreak or whatever. There needs to be a way to offload data other than the behind-the-scenes backup.
 
This highlights my desire for some form of progress syncing between iOS devices, like iBooks does.

It's not all that much fun to progress on your iPad to a certain point in a game, and then find yourself at Whataburger the next day with only your iPhone, and have to start all over on the game.

So true. This is my number one request for iOS gaming.

Number 2 would be the ability to handle multiple save slots or profiles for all titles. Only some games allow this at the moment. Most of the time, if a friend wants to try one of your games, he will either have to continue from where you left or erase your progress to start from the beginning.
 
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This hilights my desire for some form of progress syncing between iOS devices, like iBooks does.

It's not all that much fun to progress on your iPad to a certain point in a game, and then find yourself at Whataburger the next day with only your iPhone, and have to start all over on the game.

Exactly. With all the talk lately of "next-gen" visuals and "next-gen" depth, we could really use some "next-gen" features, like carrying progress over multiple devices. Or how about multiple user slots (especially for shareable devices like the iPad)?

It's quickly going from "would be nice to have" to "a big issue that we don't have it".
 
Exactly. With all the talk lately of "next-gen" visuals and "next-gen" depth, we could really use some "next-gen" features, like carrying progress over multiple devices. Or how about multiple user slots (especially for shareable devices like the iPad)?

It's quickly going from "would be nice to have" to "a big issue that we don't have it".

Maybe if gamesaves were stored in a cloud or something. Then you can load them from any device. maybe a feature that could be added to Gamecenter?
 
Maybe if gamesaves were stored in a cloud or something. Then you can load them from any device. maybe a feature that could be added to Gamecenter?

That would be fantastic, and admittedly was something I had hoped for when Game Center was first announced. In the meantime, however, it doesn't stop devs from finding their own way to make their games more usable.
 
Was excited when I saw World of Goo.

That waned when I saw the $9.99 price tag.

Really?

That's $5 too high in my eyes unless they offer something completely new, which I doubt.
 
This.

I limed the whole quote for truth.

I do feel this is a milestone in terms of depth. I've longed for something like this.

The next step, now, is to have Aralon's depth with Infinity Blade's visuals. And after that have it be an MMO...

World of Warcraft iPhone app anyone? Or maybe iPad?
 
Was excited when I saw World of Goo.

That waned when I saw the $9.99 price tag.

Really?

That's $5 too high in my eyes unless they offer something completely new, which I doubt.
Really what? It's $14.99 on WiiWare and $9.99 on Steam for Mac/PC and you are getting the definitive version on iPad. No one should be complaining about the price.
 
Really what? It's $14.99 on WiiWare and $9.99 on Steam for Mac/PC and you are getting the definitive version on iPad. No one should be complaining about the price.

The price range people are willing to pay on the iOS devices keeps going lower and lower.
 
So true. This is my number one request for iOS gaming.

Number 2 would be the ability to handle multiple save slots or profiles for all titles. Only some games allow this at the moment. Most of the time, if a friend want to try one of your games, he will either have to continue from where you left or erase your progress to start from the beginning.

Sounds like something GameCenter would be a good match for!
 
The price range people are willing to pay on the iOS devices keeps going lower and lower.

There is a magic price point. In consumer electronics it is $200. Over $200 your sales are limited, under $200 the market explodes.

I think on iOS it is $5. Especially since you can't return it or resell it if you don't like it. With a Wii or XBox disk - I can trade it in or sell it if I don't like it. With downloadable content I can't. So since there is no physical media and associated cost - they can make it cheaper, and since there is less risk to me I might buy it for $5 or less...

Just my opinion though.

If a game company wants, sell a basic version for $5 with in-app upgrades for a couple bucks each...
 
Might jump at Aralon, but I have enough games to keep me occupied as it is. Looks great though.
 
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