Wow, color me shocked. Most of the YTers are proclaiming gloom and doom for their channels because they feel building PCs is getting too expensive to be viable.
Wow, color me shocked. Most of the YTers are proclaiming gloom and doom for their channels because they feel building PCs is getting too expensive to be viable.
I wonder how much of that is cause self publishing and early access.
Now that part appears to be true with the current AI memory and storage constraints. Last year I built a PC with a 9800X3D, ASUS TUF OC RTX 5080, 64GB of RAM CL30-36-36-76. Those memory kits (2x16) cost me $88.10 on Amazon. Those same kits, last time I checked were selling for over $450 each. The total cost was $2500 for the NZXT H7 Flow, Thermaltake AIO and two Gen 4 NVME storage sticks.Wow, color me shocked. Most of the YTers are proclaiming gloom and doom for their channels because they feel building PCs is getting too expensive to be viable.
I built a new PC last year cause I thought tarrifs were going to screw GPU pricing. I didn't see memory being the problem child.Now that part appears to be true with the current AI memory and storage constraints. Last year I built a PC with a 9800X3D, ASUS TUF OC RTX 5080, 64GB of RAM CL30-36-36-76. Those memory kits (2x16) cost me $88.10 on Amazon. Those same kits, last time I checked were selling for over $450 each. The total cost was $2500 for the NZXT H7 Flow, Thermaltake AIO and two Gen 4 NVME storage sticks.
There's no way I could do that again. I would need to add another $1K to the build.
I don't have the answer to that but suffice to say that AAA console games are hitting stratosphere prices now. Some estimates are in the $200-400 million. Supposedly development costs for GTA VI are much higher but T2 knows the game will generate billions in sales.I wonder how much of that is cause self publishing and early access.
It will be interesting to see companies like Sony, Nintendo and Microsoft and PC makers sourcing memory allocations.I built a new PC last year cause I thought tarrifs were going to screw GPU pricing. I didn't see memory being the problem child.
From a console perspective it will be interesting to see how games are impacted with respect to hardware sales.
I wonder if assets are the bulk of the costs. I'd assume RAGE being updated for RT last year (or the year before I forget) for GTA5 would not count towards GTA6 dev costs right?I don't have the answer to that but suffice to say that AAA console games are hitting stratosphere prices now. Some estimates are in the $200-400 million. Supposedly development costs for GTA VI are much higher but T2 knows the game will generate billions in sales.
I don't have an answer to that but you could be right.I wonder if assets are the bulk of the costs. I'd assume RAGE being updated for RT last year (or the year before I forget) for GTA5 would not count towards GTA6 dev costs right?
Its funny, I was looking to do that myself, but ended up getting a M4 Max Studio. I found that I was getting more value, and more upsides with the Mac then building a midrange or upper midrange PC.I built a new PC last year cause I thought tarrifs were going to screw GPU pricing. I didn't see memory being the problem child.
Console dev experience is pretty miserable with needing to go through scrutinous (is that a word?) procedures of signing up etc and basically begging for a dev kit. And even patches and other stuff has to be notarized before being released as well.I wonder how much of that is cause self publishing and early access.
Maybe I am easy to impress but God of War (2018) and Final Fantasy VII remake games (especially rebirth) had a similar effect on me. The vast scale of the games and just how they are visually presented was as close to jaw dropping as it gets. God of War's final battle and FF7's intro as well as Rebirth's beautiful colossal open world with no loading screens.The last time we saw a dramatic improvement in graphics was the switch from standard definition to high definition. First time I powered up the PS3, my jaw dropped. Since then, it’s been incremental improvements.
Great article. It brings up very good points.This article seems to indicate the pitfalls for next-gen consoles with raising hardware and game prices, expendable income down, gamers getting older, less time to play and some returning to retro gaming. The comments tend to reflect that.
![]()
As AI threatens to make everything more expensive, are you happy if it takes longer for the next console generation to begin?
First it came for our intellectual property, then it came for our workers, and now it's after our Steam Decks!www.eurogamer.net
Exactly! To sum up the PS5 and XBOX Series X/S has been lazy at best with a few exceptions. Too many crossovers between the PS4 and XBOX One generation. As I previously noted, Gran Turismo 7 looks fantastic on a PS4 Pro as it does on a PS5. It's hard to tell the graphical difference apart besides minimal jaggies on the PS4.Great article. It brings up very good points.
Personally I would love to see the PS5 getting prolonged by a few years. I feel like this gen hasn't really been properly utilized. We haven't even gotten current-gen versions of RDR2 or MGS V.
When it comes to PS2 retro gaming there's so much to discover for many. Games like SSX3 and Sly Cooper are just as excellent today as back then. They really shine on CRT TVs.
Overall I feel like devs need a breather to catch up on tech and not simply hunt for the next graphical leap, which only makes games take ever longer to develop.
I'm not sure why folks are surprised about this. For a lot of games that is the case. PC players (generally) don't like spending (extra) money (on IAP).hackers have stolen and leaked data from GTA developers, and the leaks include financial records showing the majority of profits from GTA online are in consoles.