The response to FCP X has been all over the map. By all accounts its an impressive re-write, with some quite spiffy features, but has been received more as an upgrade to iMovie than a successor to FCP 7.
I'm a Graphic Designer and Art Director, I've only dabbled in Video projects. But I have had to do small video projects for professional purpose, so I can appreciate professional needs. On the Design side I literally live and die by Adobe's Design apps. Without them I am
literally irrelevant in the publishing world. So I don't need FCP. Won't be buying, but saving up for Creative Suite 5...
and the new kit to run it on. The $900 upgrade that costs $4500... but I digress.
Apple's focus seems to be on the pro/sumer space, but in FCP X they seem to have
chosen to discard many features that are
absolutely essential for professionals. And some of the response has been absolutely livid and hostile in the pro camp. Check out the comments on David Pogue's columns on the NY Times site. One thing that's disturbing is that Apple doesn't seem to care that pros can't interact with the rest of their professional counterparts or software/hardware tools outside the FCP space. For many pros, what's been removed from FCP X make it
essentially useless for professional production workflows.
To give you an idea, here is one Pro Editor's take on FCP X:
"...these arent omissions. Theyre
mistakes. Theyre conscious, deliberate choices Apple made
and got wrong. And as long as FCP X shows you all your bins all the time, and as long as FCP X doesnt have the concept of tracks in the timeline, its going to be
literally unusable in commercial post. Because those arent optional features that could be lived without until theyre bolted on in a future update. Theyre
fundamental design decisions that dictate how the program works. And as long as the program works that way, its simply not usable by people who edit video for a living." - Jeffery Harrell
WOW.
His article is here:
http://jefferyharrell.tumblr.com/post/6830049685/what-went-wrong-with-final-cut-pro-x
It's very insightful, specific and worth a read.
Over the years, I have generally preferred the Mac as a platform. It's a more elegant and less maintenance-intensive user experience and for the most part gets the frak out of my way and lets me work. But I don't always like Apple, or Mr Jobs. The "hockey puck" mouse went into the drawer and I promptly picked up a two-button USB mouse. Using a logitech multi-button mouse even now. Sometimes we need utility over simplicity or elegance. "Simple" can absolutely equal "dumbed-down" when it gets in the way.
Don't get me started on how insulting and condescending "
magical" is to a tech pro. Yeah, I know, "any sufficiently advanced technology is indistinguishable from magic." We're not a bunch of homo erectus howling and flinging zebra bones at the monolith, OK?
With Apple's current relentless pursuit of the "consumer computing" market, they seem to have lost interest in the professional market. But who's creating the apps and content for users to "consume?" The Mac Pro is now the
last machine to get love in the upgrade cycle, I recall when Mac towers were
first to get the shiny. I certainly can't do pre-press or serious web design on an iPad, appealing little slab of electric crack it may be. I
want one, but I
need a
working machine to keep a roof over and feed my family.
This pretty much sums up where Apple's focus seems to be:
"
Final Cut Pro X review: Apple will happily piss off 5,000 professionals to please 5,000,000 amateurs." - Daniel Jalkut, on Twitter (via Daring Fireball)
It's not the specific problems of FCP X that worries me, and there are plenty, it's Apple's ATTITUDE. And it illuminates why at times I feel Apple doesn't always, or necessarily have my interests as a Creative Pro at heart. At one time we were Apple's core and most loyal market, but in recent years I increasingly feel dismissed and kicked to the curb by Apple.