You are right about the payoff/benefit needing to be good enough. And for me, I have no interest in entering "another world," even for $300. If I bought a device that does that, I'll use it a few times for the novelty, then it will sit on a shelf collecting dust.
You say the Virtual Desk lets you stream your computer screen to the Quest. But do you actually use it often? If not why not?
Can I bring Quest with me on a trip, and stream my home computer screen to it? If not, what productivity apps are available for it?
In order for the VP to be successful, it has to give you a very good experience with productivity tasks, as good or better than doing them at your computer or iPad. We won't know whether Apple has achieved that until the VP is released and people get to use it in their daily lives. But if the VP at $3500 does achieve that level of usefulness for productivity tasks, and Quest at $300 is still aspiring to reach that level, and lets say in 5 years, both Apple and Quest manage to offer a VR/AR headset that's good at productivity tasks for between $1000-$2000?
I think Apple would have an advantage, having built up a reputation at being superior to the Quest on productivity. Of course it would be different if Quest manages to offer comparable productivity experience with VP quicker and cheaper. It'll be very interesting to see how these headsets develop over the next few years.
Sure and we all set our own value on things. If you don't even wish to consider a pre-owned device, let's say $200 to experience one could argue was at least an enjoyable VR experience, then it probably shows your level of interest in the whole concept is pretty low indeed. Even if it was to have the experience and then sell it on if it was not for you.
The virtual desktop app, I use to stream SteamVR to the headset.
As I said, part of this is to stream your computer display to be a floating flat or curved screen at any size you like floating in front of you to do computing on.
But it's not something I have much interest in doing, and something I actually strongly feel Apple is going to realise is something most users don't want to do either.
Can it have some uses? Sure, but your normal person is still going to prefer not wearing anything on their face, and being in the "real world" looking at real monitors to get work done, or just at home with the family with their computer. Yes there are some uses you can think of, but I'm sure this is not going to be a mainstream use.
To your question, No you can't go on a trip with just your quest 2 and stream your computer to it.
And neither will you be able to with your Apple vision pro because connection speeds are just not good enough to do that type of work, so both devices would then need to rely on their onboard capabilities.
I do agree with you that currently Apple are pushing productivity with their device and officially totally ignoring entertainment. Which is odd as right now the only real sizable market for all these devices is entertainment.
I can't say I'm totally sure ignoring the only current market is the best idea. And I would have liked them to try and appeal to both markets. Not just the sad lonely person in their fictional super tidy home using the product alone market. There was pretty much no "fun and enjoyment with the family" aspect shown, just a cold and bleak style of dystopian future.
It will for sure be interesting to see how this all works out.
Mum, Dad and the two children all sitting at home together with AR/VR all sharing a fun experience together in a fantasy scenario could be one future, but not if that currently means $14,000 to make than a reality
Honestly. If the Vison Pro "Only" did the things Apple showed to the public during their presentation and it cost $500 I'd not buy it, and I'm sure "normal consumers" would not buy it either.
It needs to offer something so great that they can't experience it without owning the product to get normal people to pay for and wear these devices.
As I said at the beginning, Entering and experiencing a "Virtual World" that cannot be experienced in any other way or with any other type of device "IS" a reason many are willing to put up with the inconvenience of wearing it.
I love "Walkabout Mini Golf" as it's an experience I am unable to get in any other way so I will put up with wearing my headset to enjoy "being somewhere else" that does not exist in the real world
