Ehh... The
Atari Flashback 2 is probably a better solution, especially for those of us who still have standard definition TVs. It comes with about 20 games built in and uses real, miniaturized Atari hardware to the point where you can even
modify it to accept old cartridges. The PCB even has a little space on it that shows where to put the reader.
If I buy the game pack, can I legally burn ROMs for my 2600?
That is a good question. I haven't thought this through as much as the other way around.
If you don't have to circumvent any digital restrictions management to place you in violation of the D.M.C.A, I know
people can legally create one personal archival copy from any copies of software programs they legally own. The outcome of several carious cases such as
Sony vs. Connectix show that it is quite possible to juxtapose a legally entitled copy onto another platform. It is for these reasons that I believe emulation of Atari 2600 games on a modern P.C. would be legal, if there was only a cartridge reader to take advantage of First Sale Doctrine.
There are too many variables for me to be absolutely certain about the other way around though, since I'm not aware of many precedents going in that direction. There are questions to be raised as to whether you can legally unbundle the ROM files from the App in question though. Only the copyright holder has the right to create a derivative work out of their software so if they're merely considered portions of the Atari's Greatest Hits, you might be out of luck since I doubt your Atari can read iO.S. Apps.
However it could theoretically be considered the same if it's argued that the ROM files constitute computer programs in and of themselves, entitling you to archive them individually. Pendent on how the App works it may also be argued that a .app file on your computer is merely a directory as is any folder or mounted disc volume allowing you to unbundle them and drop the unnecessary bagage, say if you have raw access to a subdirectory of raw ROMfiles. As mentioned above though, if DRM effectively prevents this access or if the ROMfiles are a directly stored as part of the iOS App's executable I doubt much could be done. There might be other unexpected avenues of finding fair use in this case, like how the Betamax Case assumes there was an invitation to use the content in a certain way but I'm hesitant to weigh in on that without prior precedent just due to how hazily Fair Use is applied within the context of the law.
I'm not sure if I can get back to you in a timely manner if ever but now you've piqued my curiosity so it's possible I'll be looking into this in the future...