I just want to see leopard support it for mac gaming. I know leopard could do a cleaner job of supporting sli than vista ever could.
BTW- hey Microsoft- good job on Vista- it made me buy my first mac!
Vista was not at fault about it at all - ATI and Nvidia dropped the ball badly on support for CF and SLI in Vista. Hell, their support in XP took forever to get going, and the GX2's quad-SLI was completely forgotten and shoved under the rug.
As far as sales go, motherboard chipsets DO NOT make more money for the companies. They're all relatively small departments - the big money maker for companies is in their mainstream cards. High end cards bring attention to the name but the mainstream is what most people buy and what drives profits.
As far as SLI/CF go, it's both a driver and a software thing. In truth, SLI does NOT require a chip. The Skulltrail has SLI enabled precisely because Intel bought the NV100BSB and thus Nvidia gets money for it - but the NV100SB is not required. Back in the day, people had hacked drivers to enable SLI on the 975X which did not have any nForce chip. CrossFire doesn't require any chip either as it's run quite well on both Intel and AMD chipsets.
Drivers have to unlock the card to work on the motherboard. Drivers also drive how well the card performs. But the software must also take advantage of multi-GPU's. For instance, F.E.A.R. scales really well with SLI/CF while some other games such as World in Conflict, not so much. It's how the game is written as well.
Also, for multi-monitor support: ATI has the advantage on this one as their upcoming CrossFireX supports not only 2-4 GPU's, but it also supports up to 8 monitors. There's a video on youtube of them running a demo with 8 monitors + Flight Sim X. Impressive to say the least
Good news is that multi-GPU support seems to be increasing. ATI released the 3870X2 recently and Nvidia is set to debut the 9800GX2 in early March. Also, ATI's next generation R700 is rumored to use multi-GPU approach as well.