Well my son is VERY particular (eg he's refused games because the icon colour is wrong), so your game must have something for him to spend so many hours on it.
I've heard from a few developers how hard it can be to be promoted anywhere and to get noticed on the App Store. A real shame.
If you're planning on continuing development, he has a request. He asks if you'd consider implementing ? blocks, as in Mario. Apparently when you hit them you get a random element such as a diamond or mushroom which gives points etc.
Oh and if a Dad can make a request, can we have an optional 'calming' tune for the level editor, because after two hours of hearing the current one I want to punch something
Mario maker is only available for the Wii U and it was looking for alternatives that lead us to your game. It should have increased sales if there was any justice.
I've heard from a few developers how hard it can be to be promoted anywhere and to get noticed on the App Store. A real shame.
If you're planning on continuing development, he has a request. He asks if you'd consider implementing ? blocks, as in Mario. Apparently when you hit them you get a random element such as a diamond or mushroom which gives points etc.
Oh and if a Dad can make a request, can we have an optional 'calming' tune for the level editor, because after two hours of hearing the current one I want to punch something
Mario maker is only available for the Wii U and it was looking for alternatives that lead us to your game. It should have increased sales if there was any justice.