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Great game, but the pricing doesn't make sense to me. You can get it on Xbox 360 or PS3 for $20 now.
 
Arkham City please!!!!!

This! It is nice they released AA but it's odd timing considering Arkham City just came out for other platforms. Oh well, hopefully it's not far off, though I guess Feral's next port is Dues Ex: HR.
 
Thanks, but no thanks. My $1,000 Macbook Pro from 2010 isn't nearly powerful enough for something as demanding as this. Maybe if I set the resolution and effects way down I could get it to run, but then I'd feel like I wasn't getting double my money's worth compared to the PC game. :(
 
To people saying the game is old: so is chess... The game is awesome and if you never played it, it highly recommend it.

I've spent hours pretending to be the Dark Knight and you know what? You actually feel like him. Gliding around is simply just fun.

I'm far into Arkham City (XBOX) now and it is just as fun. You don't need to play AA before AC, but the stories are related.

And keep in mind the following boys and girls: the Joker is Luke Skywalker. Not that you would ever recognize him if you didn't know.
 
To people saying the game is old: so is chess... The game is awesome and if you never played it, it highly recommend it.

I've spent hours pretending to be the Dark Knight and you know what? You actually feel like him. Gliding around is simply just fun.

I'm far into Arkham City (XBOX) now and it is just as fun. You don't need to play AA before AC, but the stories are related.

And keep in mind the following boys and girls: the Joker is Luke Skywalker. Not that you would ever recognize him if you didn't know.

Arkham Asylum is good, but unlike chess, it gets old. You don't play this game every month, do you? So I think it's logical to complain a 2 years (albeit good) game priced $40, it ain't exactly an exclusive game of any kind. It exist on PS3, PC and Xbox (and duh, Mac at last).

If only Sony would port uncharted series to the AppStore, now that's a different story, although it would be a bad move by Sony :D

It's a good start by Apple, who knows in a couple of months Apple will sell many new big games on the AppStore with competitive price.
 
Popular game prices rarely change.

Sorry, but nope.

http://lightningdrops.com/product/B001E8VB6O
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Will my 2011 15" mbp 2.0ghz 8gb i7 quad core handle this well? Bought in July.
 
About specs, it's funny, I've bought this game like 1 year and half ago for like 10 bucks on Steam for PC and played it on my then already aging MacBook Pro (2007 before unibody) with a Core2Duo 2.2, 8600M GT with 128MB of VRAM.

The game was fluid and still on native resolution (1440x900) and it looked very good.
 
It's been out on OnLive for the Mac for over a year. Check it out, stream console and PC games to almost any Mac, just needs a high-speed internet connection! Also, I use a plain wired XBox controller plugged into my iMac USB port and it "just works"!

Very cool. You can launch the 30-minute free trial of Batman:AA here:
www.onlive.com/launch/trial/batman-arkham-asylum

Exactly. I was able to get access to this game for only $1(!) in a recent (and uncommon) promotion that OnLive just had. On a good connection, OnLive is a great solution. If I was more of a gamer, I'd be more than 1% through this game by now though. It's still a fun and worthwhile service for the 30minute demos, and I'm really glad to have AA available whenever I might want to pick it up again.

Also worth mentioning -- I have a late 2009 MacBook Pro 13inch, and a demo for Arkham Asylum worked really perfectly well for me on bootcamp around a year ago when I tried it. I don't know if the necessary specs for that have anything to do with the new Mac version's requirements though.
 
Shocking price, especially considering the engine (Unreal Engine 3) is already ported to Mac, so there shouldn't really be that much work involved in porting it; the kind of thing a single developer could probably do in a couple of weeks.

So why in the heck is is full-price and two years late?

Because its not a 0.99 cent app and also due to the publisher not giving a rat's ass about a Mac version when creating the PC/Console version.

If you think its easy to natively port such a AAA title and ship it , try it yourself.
 
X random app appears on the App Store.
So we get an an article about it. I like the idea even though it is advertising.
 
Currently playing AA on Steam with max settings and having no issues…through Parallels. :eek:

768MB VRAM / 4GB RAM / 4 cores dedicated in Parallels settings.
 

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Nice game! Who cares if it is not brand new, the only problem is the price, but feral released it now do it is new for them, and they worked hard. Compared to many years ago we get much more new releases sometimes the same day as PC. Things will be better!
 
I have the PC version and paid $20 bucks. I got this Mac version to send a freakin message to the developer that Mac users want games running natively on the Mac. Hopefully, developers will realize that that 90% of the PC market is not equal to 90% of the home PC market.
 
Currently playing AA on Steam with max settings and having no issues…through Parallels. :eek:

768MB VRAM / 4GB RAM / 4 cores dedicated in Parallels settings.

What resolution is that? I mean even under Bootcamp (Win7) itself I only get 30-40fps at 2560x1440 at max settings, and it occasionally drops lower during heavy combat. I've got a higher end iMac too.
 
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