Battlefield 3 Beta

Driver Upgrade Problems

Downloaded Catalyst Mobility 11.9 driver, but when I try to install it prompts:

"Your computer does not contain a proper graphics adapter"

Any help would be much appreciated as I believe it necessary to update the driver for BF3...

System Info:
2011 MBP 2.3GHz
AMD 6750M Driver 8.812.0.0 (released 1/4/2011)
Windows 7 x64 Pro
Boot Camp Version 4.0
 
Got it working (sorta)

So, I unistalled the 8.812 AMD 6750M Display Driver via Device Manager... Then I downloaded and installed Catalyst 11.6 via this link.

After a reboot, I installed Catalyst 11.8 via this link.

Now, I still get the same error when I try to install Catalyst 11.9, but at least I'm now running a much newer driver.

I would still like to get more up-to-date if anyone wants to help.

System Info:
2011 MBP 2.3GHz
AMD 6750M Driver 8.861.0.0
Windows 7 x64 Pro
Boot Camp Version 4.0
 
So .... how does it this run on a 15" 2010 MBP? Guess it's not going to run well if people with an ATI 6750m can only play it at medium? :eek:

When ATI is coming out with the 7000 series, I guess it's time to build a new gaming PC for $1000 which is going to be killer for this game :D ( I was a big fan of Battlefield 2, I was waiting for the day the new Battlefield 3 would come :cool: )
 
So I downloaded the 11.6 and 11.8 Catalyst. What should I update or change in the program for optimum performance?
 
This is doing my head in...

I've tried a number of times to upgrade my driver from 11.1 to anything...yet each time i get a warning message saying "Application Install: install package failure!"

Checking the log, it shows that everything succeeds except for;
Microsoft Visual C++ 2010 Redistributable
Which fails every time, regardless of which version I try upgrade too.
Having tried to download the C++ it tells me I have a newer version installed, so it won't reinstall...

Currently have 6750M with the default 11.1 drivers that come with the installer.
Probably an easy fix that I'm not seeing...but would appreciate any help

Thanks
 
I'm playing on early 2011 15" 2,2GHz, 8GB model with overclocked 6750 gfx

750/900 @ 0.955V and i'm playing on ULTRA with more than 30FPS in every situation even multiplayer 64 players on Caspian Border :D
 
I'll share my experience: I'm on a 2.2 i7 early 2011 MBP with a 7200rpm HDD and the 6750m (4gigs of RAM). Right now, I'm running on 11.11. It installed and the driver details on my device recognized a change in driver, however the install finished then said that the install failed. I passed it on and installed BF3. On 1680x1050 at low I can barely pull off 30 fps outside if I'm not getting crowded by particle waves or vegetation. Open fields work okay and I can get a little above 30 FPS, this is on the 'low' preset.

On high at 1280x800 the FPS is similar, hovering occasionally above 30 but generally getting real choppy, so much so that people kill me when I would've shot first.

I don't understand how you guys are doing even medium at 1680x1050 and getting more than 30 frames OUTSIDE. I'm on a semi-installed 11.11 catalyst on the 'balanced' power setting'. Is there a HIGH PERFORMANCE battery option I'm not seeing or does someone think it's a driver problem?

This site has taught me that not all macs are created equal, despite their identical hardware, so if it's possible for people to try and help diagnose my problem, I'd be really grateful. Like everyone, I'm dying to play smooth and beautiful.
 
My experience: this game ran at 25~30FPS on “High” for me. It is unplayable, and I cannot bear the “Low” settings. I gave it up and turn back to MW3.
 
The radeon cards in the mbp are set at very inefficient settings - voltage set too high, clock speed set too low.
I lessened the amount of power going through to the gpu - from 1v to 0.955v
And increased the clock speed from 675mhz to 750mhz, and the memory speed from 794 to 900.
I then tweaked the settings. Ie, I found deferred AA sucked a tonne of fps, as does shadows - so I turned off AA, and instead used postAA to high (similar to 4x MSAA quality, with a negligible performance hit)
Shadows can't be turned off, so I put it to low.
Textures don't take away gpu processing power, and since the gpu has plenty of VRAM - 1gb, I set it to 'high'. Note that various websites have shown that "high" and " ultra" have barely noticeable differences.
The rest of the settings I set at medium, with the exception of ambient occlusion, which I set at SSAO - not necessary, turning this off will give you ~3-5 more fps...
The differences medium medium and high in those remaining settings really do not give a noticeable difference. The jump in quality occurs mostly between low and medium.
With those settings, I'm reaching 40-55fps easily.
 
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