I should read to get the first C language and then Objective C language or just start by Objective C language?
I don't know. I'm not you.
Kochan's approach to Objective C-2.0 does not require any specific C experience, which is why chrono1081 didn't include any C texts.
Several folk have recently started with Kochan and didn't like it. I don't know if you are like them or like others for whom it "works".
B
I actually have yet to use any native C code in anything I make in Objective-C (at least nothing I can think of).
you've never used a for loop or while loop? Never declared an int? Never used arithmetic operations on primitives? Never used an NSRange struct? Never used a switch statement?
you've never used a for loop or while loop? Never declared an int? Never used arithmetic operations on primitives? Never used an NSRange struct? Never used a switch statement?
-Lee
Lol I knew someone would poke holes in that![]()
I should have said C specific stuff that is not covered in the Objective-C book. If the OP goes through the three books I mention he should have no trouble being able to make small games by the time he gets to the third book and learns about surfaces, timers, collision detection, etc.
There is no Cocoa 2D, what I was talking about was a graphics API called "Cocos2D" (Its different then Cocoa) . I wouldn't worry about that yet. Those three books will teach you all you need to know for now. Once you master these three books then you can move on to either Cocos2D or OpenGL ES 2.0 or as another person mentioned, Corona SDK.
If you just stick with the first three books you are going to buy for now that will give you plenty to practice with.
Ok for now i will buy this 3 books, you advise me what program to use to create games and programs for the iphone / mac? xcode or the other?
Ok for now i will buy this 3 books, you advise me what program to use to create games and programs for the iphone / mac? xcode or the other?