I said about the graphics. The best F1 game graphics out there. iRacing comes a close second place in terms of graphics because iRacing does not have wet-weather races. But physhics wise, iRacing is the best out there.
I am curious as to what you define as a "pro game." After reading your posts it seems like graphics are the biggest thing you keep pointing out. Can you explain exactly what a pro game is in your opinion?
When I think of pro games I think esports. Games that fit that category include the mentioned fortnite and smash bros which for some reason you just waive them to the side because you dont like them? Both have tournaments with high prizes with fortnite being in the million dollar range.
Listing other games that come to mind would be Tekken 7 and Street Fighter V on the fighting side. On PC we have Overwatch, League of Legends, CG:GO (previously mentioned), Rocket League, Apex, and the upcoming Valorant. There are others too but these are off the top of my head.
All of those games have many pro events (excluding the in develop Valorant) with massive cash prizes and fame. You could argue that these aren't pro games, but you would be flat wrong. Just because you personally do not like it doesnt mean these games arent pro.
Looking at those games from a hardware point, the a12x chip in the ipad pro can run all of these just fine. Heck even some of the weaker A series chips can. It is just a matter of whether developers choose to bring these games onto the iPad or in the future, the arm macs.
Looking back at Crisis (since it was brought up earlier) it came out with graphics so good that no one could max it out. Everything you could do was fully fleshed out to the point where you could even shoot and break off specific pieces of a tree.
When the sequel came out they went cross platform and they had to make it run on the weaker consoles. As a result we had a stripped down suit, smaller environments, average graphics (that was later given a graphics boost dlc), and an overall dumbing down of the crisis experience in an effort to maintain that graphics window. Realistically if the first crisis was made to run on the hardware at the time, you would have seen cuts both in graphics and things you could actually do. But then again no one would have known any better since they wouldnt have had the crisis we all know to compare it with.
When it comes down to gaming, graphics are not the most important thing. I say this as a pc gamer. It is only a small part of the puzzle of a good game. Often times I find that games that push graphics to the limits end up with barren worlds or limited things you can actually do. Of course not all games fit that bill.