Some/all have been mentioned, but I’ll add my endorsement to Clue, Monopoly, Risk, Diplomacy, Settlers of Catan, Dominon, Forbidden Island, and Pandemic; the last two being cooperative games.
Lots of information here:
https://boardgamegeek.com/thread/370940/waddingtons-go-review-rules-and-gameplay-pics
A couple of vintage game stores show it as a 1961 publication date!
Thank you for posting that link and review @D.T.
Looking back, I think the reason my cousin and I liked that game was you had to think - and plan - your journey around the world, it wasn't a viciously competitive game that might bring out atavistic instincts (Monopoly), but, while you wished to win, - despite the 'luck' element, a bit of strategy and thought applied to your planned journey's path around the world - for example, landing in South America meant you could get a few souvenirs without having to change currency too often - could win you the game.
I liked that you had to think your way around it, and I liked the challenge of the currency calculations as well.
Some/all have been mentioned, but I’ll add my endorsement to Clue, Monopoly, Risk, Diplomacy, Settlers of Catan, Dominon, Forbidden Island, and Pandemic; the last two being cooperative games.
Some/all have been mentioned, but I’ll add my endorsement to Clue, Monopoly, Risk, Diplomacy, Settlers of Catan, Dominon, Forbidden Island, and Pandemic; the last two being cooperative games.
That same cousin had Cluedo - (Clue to Our Transatlantic Cousins) - a prized possession.
We - that is, brothers, self and cousin, played that endlessly for years and years, in his house or ours.
1) Dominion. My win/loss ratio when I play against my wife is 1/45 and I am not even joking. She always wins.
2) Pandemic is simply the most balanced design ever made. Definitely #1 suggestion for those who want to move from regular Monopoly to something more serious. Hard to beat, but you can set the difficulty.
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Oh it’s called Cluedo in the U.K.? I always thought it was a botched Italian translation.
It was Colonel Mustard in the library with the candle stick.That same cousin had Cluedo - (Clue to Our Transatlantic Cousins) - a prized possession.
We - that is, brothers, self and cousin, played that endlessly for years and years, in his house or ours.
It was Colonel Mustard in the library with the candle stick.
1) Dominion. My win/loss ratio when I play against my wife is 1/45 and I am not even joking. She always wins.
2) Pandemic is simply the most balanced design ever made. Definitely #1 suggestion for those who want to move from regular Monopoly to something more serious. Hard to beat, but you can set the difficulty.
Indeed. I'm not sure how rough the games ended up at others' homes back in the day, but I've got a tiny scar on my left shoulder as a result of a sore loser throwing something at me.Oh, yes.
I can well remember those interminable Monopoly games of my early teens.
If I was planning a murder as a cook, I think I'd go meat clever over rolling pin. Might be a bit easier.Colonel Mustard would have used a revolver. It was Reverend Green in the lounge with the aforementioned candlestick.
Here is an amusing cultural footnote: The producers of the game were made aware that American public opinion might not take too kindly to the idea of a clergyman as a possible murderer - whereas in our part of the world, brought up on Agatha Christie and Dorothy L Sayers et all - this was a wonderfully subversive giggle - so the profession of the gentleman in question was changed for the US market.
Personally, I have always thought that Mrs White, the cheerful, jolly cook (Mrs White in the kitchen with......what....a rolling pin....?) was almost impossible to suspect as a murderer.
Probably the ship. Those lead playing pieces could do some damage in the wrong hands!I don't remember Diplomacy at all. Trivial Pursuit I do remember. Was RISK a board game? I vaguely remember playing that as a young child. If it was our set was made from wood and stained in various colors and lacquered.
Indeed. I'm not sure how rough the games ended up at others' homes back in the day, but I've got a tiny scar on my left shoulder as a result of a sore loser throwing something at me.
Indeed. Meat cleavers can be dull, though. Best to hit them at the spine and disable them from moving or talking, IMO.If I was planning a murder as a cook, I think I'd go meat clever over rolling pin. Might be a bit easier.
If I was planning a murder as a cook, I think I'd go meat clever over rolling pin. Might be a bit easier.
Are we over thinking this? Maybe a bash with a saucepan then head in the gas oven?Indeed. Meat cleavers can be dull, though. Best to hit them at the spine and disable them from moving or talking, IMO.
Who brings a rope to a dinner party? Or a revolver!Depends on the weapon to hand. Of course, from Mrs White's perspective, there is the dagger - which might be explained away as a specialised meat carver or something.
No, no. It was something larger. I want to say a nut cracker but those aren't pointy enough.Probably the ship. Those lead playing pieces could do some damage in the wrong hands!
Are we over thinking this? Maybe a bash with a saucepan then head in the gas oven?
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Who brings a rope to a dinner party? Or a revolver!
Maybe it was a glass bowel? Thats how I got my scare!No, no. It was something larger. I want to say a nut cracker but those aren't pointy enough.
Your conservatory sounds a lot different to mine! Lead piping and rope? Sounds like some sort of murder skills training camp you are running there!Oh, the rope and lead piping could, - quite naturally - be found in the conservatory. I agree that they are hardly likely to be encountered in the dining room.
8-10" frying pan. Stainless steel or cast iron. Preferably the latter. It's got more heft and once it gets going, it's hard to stop. I'm not sure about the oven. Going by the era of Clue, ovens were too small and too flimsy to be used as weapon whilst throttling someone into one.Are we over thinking this? Maybe a bash with a saucepan then head in the gas oven?
No. It was either from stone or metal. I would have remembered glass because I would have cleaned it up instead of chasing the twerp who threw it at me.Maybe it was a glass bowel? Thats how I got my scare!
Pandemic is a fantastic game, though I haven't played with any expansions or any of the other flavors (of course, Pandemic: Reign Of Cthulhu caught my eye )
We setup Dominion once at my gamer night, started drinking wicked ABV craft beer, didn't make it to it, but we did bust out King of Tokyo!
we kind of prefer co-op type games to play with the little G (she's 10, smart, creative). I think she would like some of the narrative elements of something like Betrayal At House On The Hill, but realize that goes P vs. P(s) at some point.
Oh, gosh, no! LOL Clue was one of the games that really got some people thinking because you don't typically think about the subject matter. The film wasn't bad, but I'd love to see a modern take on it. Though I did use to have a broad collection of forensics books.Uh... are we guys still talking about board games or have we moved to the planning of the perfect murder?
Oh, gosh, no! LOL Clue was one of the games that really got some people thinking because you don't typically think about the subject matter. The film wasn't bad, but I'd love to see a modern take on it. Though I did use to have a broad collection of forensics books.
I recommend Dead of Winter. It is co-op with a narrative element during each person's turn in the form of a "Crossroads card". You can either read the cards out loud yourself or have a pro narrate them via a free companion smartphone/tablet app.
It is also very flexible. There is an option to play pure co-op, or to have the possibility of a betrayer that could lead to competitive play or light PvP. We usually do pure co-op. You can play 1 to 5 people. Before each game you choose a story to play which defines the win conditions for the mission, and there is an easy/hard version of each story. You can further adjust the difficulty by increasing or decreasing the starting morale or the starting number of rounds (basically two forms of "handicaps").
My favorite bit is that there are a huge number of characters to choose from, each with their own strengths and weaknesses. The artwork is pretty good too.
One last comment. I know the zombie theme is overdone. Like WAAAAAAY overdone. But this game rises above its theme.
Dead of Winter is another great game. Technically speaking it’s a 2-5 player game, although you can certainly play it alone if you remove the (fun) betrayer part of the game.