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And if you know Apple, they don't care about GAMING. You can't compare the two machines as they have different purposes.

The problem with Apple is that they don't really care anymore about professionals either. For example, on location editing and editors, DIT's etc. would benefit from extremely powerful system with display setups like this. I'm not saying this product is ready for production line but at least the designers showing true "courage" and "innovation" and are "Thinking different". When it comes down to Apple they haven't been doing any of that lately. Apple is now just obsessed about making everything thinner even if it's harming the functionality of the product.
 
You are joking? this is not portable unless your name is Arnold... 12 pounds??? it a real joke. also it will never run games at that res, your get 5fps.

Maybe you should hit a gym. 12lb isn't that much.

As others have pointed out, this isn't targeting to the starbucks crowd - they are aiming for power users that want a mobile solution.

If I still had a need for a mobile solution, I'd grab one of these.
 
There's a few things people are missing that we've figured out since yesterday.

1. You can choose between using one screen, or 3. You dont have to have all 3 deployed at all times.

2. Min-liang, the ceo of razer, has stated that the 3x 4k display was just to show it's possible, as well as the possibilities for the future once gpu hardware gets there. He has also said that if this is a product people want, and it goes into production today, he would build it with 3x 1080p displays, something that a gtx 1080 would be able to run extremely smoothly :)

He also said the price wouldn't be as astronomical as people might think...but we'd have to see for that :p
 
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"Expansive", or "Expensive"?!
Funny… at first I read expensive.:confused:
I guess it depends on what it packs.
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How is it that everyone is at least 'trying' to be innovative... except Apple?! How did we get to this?
I believe it started four years ago.
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Wow. Three screens. Who cares if it isn't thinner than 1". Gamers who this is aimed at don't generally care.
Film professionals' setup is a workstation with nVidia GPU, one monitor for clips thumbnails and menus, one for clip and sequence preview plus timeline and a third for full screen color correction.
This laptop covers just about it.
 
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Did you see the 17.6 pound dual GTX 1080 21" curved Acer laptop that costs $9000?

Make that 19.4 lbs... check out the review and pics on CNET:
https://www.cnet.com/products/acer-predator-21x/preview/

Be sure to click on the photos a ways below the fold. They have a photo of a woman holding up the laptop to give you an idea of the size of that thing. Someone earlier was joking that it'd be easier to haul around a 27" iMac than the Project Valerie. With this thing, he probably isn't very far from the truth if you take the aluminum base off of the iMac.

As impressive and expensive as this beast sounds, I honestly don't think Acer would have come out with such a machine if they were in the market position of an Apple or a Dell. It'll be safe to say that a $9000 gaming laptop is a fringe product that is better as a PR statement than as profit potential.
 
I like the concept as a very early prototype to have a multiple screen setup to carry with you. I use dual screen all the time at my office desk and I do miss it when I'm on the road. Using a big TV or projector doesn't quite do it for me. And even with the iPad/Tablet remote screen solutions it is a little fiddly and not the best of experiences.

I do find it hard to attach the label innovation to it, sure it is changing something existent but multi screen has been done before, people get the benefit, I think loads of people would like it when mobile, but this is not the way to go about it. The thing is huge, to big to be effective when on the road. The ergonomic positioning is absolutely terrible, working on a normal laptop with laptop height screen isn't healthy, but with this setup it is even worse. Then if the argument is that it isn't used for long, then it begs the question as to why bother?

I do think we will see larger more immersive screens, but it won't hit the mainstream until the technology changes and a mobile device becomes truly mobile. This reminds me of the original portable computers, I used to call them luggable, they were great as they had a full size keyboard included to cover the screen and floppy drive. Where they fell down and just didn't get popular was the size and weight.

But hey it is doing its job for Razor - people are talking about them. Great marketing stunt.

For those youngsters who have no idea of what I'm talking about, may I present you the mighty IBM 5155 :)
ibm5155.jpg

30 pounds, 9" inch display with CGA!!! graphics :), two! yes two! 5.25inch floppy disk drives, 4.77Mhz (yes that is Mega not Giga) processor and 256K RAM. Did its job just fine, I happily programmed the automation of a fibre->cloth factory on that thing.

And to go with it, my mobile phone. I'll spare you the images as it may include 80s designer clothing :p

Funny how everything goes into circles and becomes heavy again and is called innovation.
 
Battery life, I'm massively curious how something like that would do. Also, that would be one heck of a laptop to tote around with you. I'm pretty sure for the price you could get a similar desktop setup for less.

I'd guess this is geared towards a certain audience I'm not privy to.

My guess the battery life is the same as any other laptop with more than ultrabook specs... just enough to let us move our power adapter to a different socket... heh
 
I’d like to see a “halfway" solution with two half-sized screens sliding out either side of the main screen. That would be thinner and look less conspicuous, whilst still doubling screen real estate.

I don’t know how this would work for games, but I’m sure it would be useful for a lot of power users. I’d love it as a developer, probably having documentation on the left screen, Xcode in the middle, and the simulator on the right. Video editors could edit in native 4K, with controls and other stuff on the side screens.

I don’t know how thick and heavy it would be, but my old 17” MBP is 75% heavier than the latest 15”, so I’m sure they could make it similar to that. I don’t mind carrying my 17” laptop around, so to get more real-estate than a normal 21” laptop for the same weight would be fantastic.

Battery life may be an issue, but most Pro users would be happy with 5 or 6 hours, and the latest IGZO screens being rumoured for the MBP would probably help reduce the effect of twice the screen size.

This would be a true Pro machine that would shut up those of us who have been criticising the latest MBP for not being worthy of the name!
 
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I like this idea, will be interesting to see where they go with it, Razer are very good at trying new things, then seeing what the public think of their ideas.
They said CES was purely a feedback exercise on the idea of this computer. It's certainly a HELL of a lot better then that Acer 21" laptop monstrosity and I bet Razer wouldn't charge $8000 for it either!
The only issue I can see is weight and battery life, also it may benefit from having two 1080's in SLI but from what I've seen the single 1080 seems to run games pretty well.

Would content creators use something like this at all though? I mean it could in effect be your desktop and laptop computer in one so I guess it could?

I do like Razer, their gaming Windows tablet was cool and the LCD screen touchpad and keys they had on their first laptop was also a neat idea. They really run with their ideas, I guess a bit like Apple with its touch bar.. the only difference being Razer actually test public feedback and reaction BEFORE finalising products and putting them on sale.
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How is it that everyone is at least 'trying' to be innovative... except Apple?! How did we get to this?

Because in this new day and age, according to Apple apologists you are ONLY INOVATIVE when you REMOVE features from devices and then charge MORE for their removal.
 
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Using gaming as an inspiration is like using weiners to make a prime rib dinner. The real audience for this would be users of Logic, Pro Tools, FCP et all. Pro content creators. They also could afford the cost and wouldn't mind the heft either.

Using this for games is like using a Tesla X with all the bells and whistles to drive from the garage to the curb and back to pick up your newspaper. You're only impressing yourself, and everyone else thinks you're out of your mind.
 
Using gaming as an inspiration is like using weiners to make a prime rib dinner. The real audience for this would be users of Logic, Pro Tools, FCP et all. Pro content creators. They also could afford the cost and wouldn't mind the heft either.

Using this for games is like using a Tesla X with all the bells and whistles to drive from the garage to the curb and back to pick up your newspaper. You're only impressing yourself, and everyone else thinks you're out of your mind.
I would not be so certain to dismiss the impact of gaming, and the lack of money their users have. I think you are so far off the mark that you are in the wrong country.

I'm not a gamer, but do appreciate the size of the industry, the investments its players make, and the influences on mainstream media it has. Remember the days that games were based on movie franchises, now movies are made based upon the games created ;)

Gamers aren't just weird little children dependent on pocket money from their parents, or copying a cassette tape from a friend. The demographics spans a whole cross section of society with many of them in highly paid jobs or company owners.

I honestly have no idea what you are trying to put across with the Tesla X analogy, I find that most strange.
 
For those youngsters who have no idea of what I'm talking about, may I present you the mighty IBM 5155 :)
ibm5155-jpg.682247

30 pounds, 9" inch display with CGA!!! graphics :), two! yes two! 5.25inch floppy disk drives, 4.77Mhz (yes that is Mega not Giga) processor and 256K RAM. Did its job just fine, I happily programmed the automation of a fibre->cloth factory on that thing.
I remember this portables.
By then, I wouldn't imagine how far we would come.
 
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