Is anyone else using both of these tool experiencing this? Have LI5 (latest beta) and BiteSMS (latest beta) installed on 6.1.1 iPhone 5. If the phone is locked and screen off, and I get a text message, the BiteSMS QuickReply box comes up as I have it set to do. If I reply to the message, and send, and then immediately try to unlock the phone without letting the screen shut back off, after I type the last digit of the 4 digit passcode, it just freezes the phone (doesn't finish unlocking the phone, but can't cancel the passcode unlock screen). The only way to get out of this is to hit the sleep button to turn the screen off, and then wake the phone back up, and then log in, and it works from that point forward.
A couple points:
1. If the phone is in a state where the passcode had been previously entered, and therefore isn't within the time window where it needs to be re-entered on the lock screen, it goes into the phone fine.
2. If I hit the sleep button to shut the screen off before trying to unlock the phone, then it works fine.
3. When I did a test where I uninstalled LI5 and installed IntelliscreenX, I didn't experience the issue either.
I'm not saying that it's LI5's issue or Bite's issue. However, there definitely is an issue between the two. It seemed that it was fixed for a while in some of the earlier betas, but seems to be back again.
Anyone else noticed this or figured out a work around (other than not using a passcode)?
A couple points:
1. If the phone is in a state where the passcode had been previously entered, and therefore isn't within the time window where it needs to be re-entered on the lock screen, it goes into the phone fine.
2. If I hit the sleep button to shut the screen off before trying to unlock the phone, then it works fine.
3. When I did a test where I uninstalled LI5 and installed IntelliscreenX, I didn't experience the issue either.
I'm not saying that it's LI5's issue or Bite's issue. However, there definitely is an issue between the two. It seemed that it was fixed for a while in some of the earlier betas, but seems to be back again.
Anyone else noticed this or figured out a work around (other than not using a passcode)?