People complaining about the subscription: how the hell else are they going to pay their tech support people or keep maintaining and developing the app? You know those things cost money, right?
Not every app needs to be "developed" forever. For example, pre-subscription Ulysses is a feature-mature writing app with great design, iCloud syncing and honestly everything you need. All it needed was updates to keep it running on newer MacOS and iOS releases. But the devs got it in their head that they deserved a monthly subscription and revenue stream to keep "developing" it. In the year since they went that route, they've done nothing but noodle around with non-essential features that wouldn't add up to a full paid release in the normal "buy it and own it" model.
I get the idea of paying for something that actually needs ongoing maintenance -- I subscribe to 1Password for example because they keep responding to threats and changes to websites, and that's worth it to me. I pay for iCloud because it's a storage and sync resource which I keep using. Fine.
But a writing app? I just today fired up the last non-subscription of Day One ("Classic") which I bought and guess what? It works great, even on the iOS 12 beta and in High Sierra on the Mac side. I'm sure they've added some bells and whistles, but I'm happy with the deal I struck with them: I saw the version they had at the time, liked it, bought it and now I own it.
Here's an idea: if your app is good and feature-mature, develop another app! If the people behind Ulysses came out with something else, I trust their design sense enough to take a good look at it and maybe buy it. Same with Day One.
But otherwise, I don't need to live in some developer playground where they just have a blank check to just keep noodling around while I give them "a cup of coffee a month" forever to keep them in business.
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