I think it's funny that Apple refuses to put 2 buttons on a mouse, but is pioneering multi-touch interfaces.
OK, that's pretty damn impressive. We'll all soon be there.
Whatever man. You can be the first and only one to purchase this crap. I'm not sure if I'm the only one, but this seems pretty stupid to me.
You'll always need the keyboard. One needs the structure under their fingers in order type blindly. Hands are resting on the table while typing and my head can be in a natural position. Looking down all the time will not be confortable. Multi-touch is really cool but a mouse and keyboard is more precise and thus shall not be replaced. For now....
The advantages of a multitouch surface are many:
And there are even more disadvantages...
An experiment. Take a book (say Hillegass' Cocoa Programming for Mac OS X). Sit holding the book out in front of you with both hands with arms fully extended. Do this for 30 minutes. You now know what using a touch display all day is going to be like.
Today, with multitouch, haptics, etc, we have the technology to make it possible to (feel/touch) chord-type with one hand while simultaneously pointing, selecting, multitouch manipulating with the other. This would be done on a horizontal, flat, surface-- while looking looking elsewhere (presumably at a virtical display).
And there are even more disadvantages...
An experiment. Take a book (say Hillegass' Cocoa Programming for Mac OS X). Sit holding the book out in front of you with both hands with arms fully extended. Do this for 30 minutes. You now know what using a touch display all day is going to be like.
And there are even more disadvantages...
An experiment. Take a book (say Hillegass' Cocoa Programming for Mac OS X). Sit holding the book out in front of you with both hands with arms fully extended. Do this for 30 minutes. You now know what using a touch display all day is going to be like.
An experiment. Take your 10 fingers and dip them in a pot of boiling water. Do this for 30 minutes. You now know what using a keyboard all day is going to be like.
![]()
I touch type fairly successfully on my iPhone (I look at what I'm typing and not the keyboard), I don't see how it would be any different with a full sized keyboard. Apple already has the software to correct minor mistakes in the iPhone (I still don't know why it isn't in Leopard).
A MacBook with a second, multitouch screen instead of keyboard and trackpad would be a dream. The things you could do with it are fathomless.
All you nay-sayers are really rather depressing. You can't even think beyond the box of touching your current screen instead of having a second one to act as your mouse and keyboard (but be capable of much more). Heck, you could still have your mouse (and external keyboard if you must).
The iPhone has demonstrated that mutlitouch interfaces can work wonderfully, and are a million times more flexible than a M&K. They are the future.
He's right though. Touch screens can be extremely dangerous. Why, I once knew a touch screen that was so mean, it shot a man just to watch him die.
Me I simply think about that praticaly : the future is there, just hope the reactivity will be there on the final apple software patent N° 212012145662 call surely iTouch 1.0 ? on new cinema multitouch displays ;-) ??? IMO this is why no change on the line for a while.
Can't wait to work on photoshop, motion, particleillusion and protools with that !
@ Trip.Tucker
sounds like interfaces will change radicaly soon, but the keyboard is here to stay, almost for a while. my 5 years old kid will probably never use one in a couple of years.
things like this make me happy, quand-même, but make me older.
Well, I have to agree with you and on the other han have to disagree with you. Yes, interfaces will change drastically in the near future. Will Multitouch be a special part of that? You bet.
OTOH there is the next major step to take. Full 3D-displays will be the future. There are current sytems with 1024*768 resolution in development. 10 years back in the past this was the normal 2D resolution, so no need for crying out.
So question is: Who will bring both worlds together first?
Imagine replacing the ball on your mighty mouse with a little touchpad. Handy! No more lurching around crazily, no more intermittent & sporadic behavior. Just smooth, 2.5 axis control. Make the touchpad multitouch, and increase its size, and suddenly who needs click buttons? Just tap your fingertips. Taking it a step further, why have to slide the thing around on your desktop at all?
I think the evolution will jump quickly to a simple keyboard with a little multi-touchpad, say a 5x7 or so (though not necessarily a touchscreen) off to one side, like the ten-key pad is. Probably make the whole thing modular, so it could be plugged into either side for lefties & righties, or adjusted for angle, due to the whole console getting a bit wide. You'd still be looking unobstructed at your nice big clear and color-accurate monitor, and your ergonomics wouldn't be any different than they currently are.
This could be used with a desktop system to great advantage. Not only as a mouse replacement for a lot of people, but for the oh, three or four of us out there that do more with our computers than email and surf the web, having the greater Cad, Photoshop, Illustrator, FCS, Logic functionality handy at your fingertips would be invaluable.
Dragging a finger around would constitute cursor movement (probably something like a little ripple ring for each finger) and mouse-over's, and a click would require you to actually tap or double-tap on the screen.
A good feature would probably be to provide an option for scaling the work area around wherever the cursor is at, or absolute coordinates, for increased accuracy when needed. And probably adjustable vector smoothing for cursor motions.
I design bicycles. ...& sometimes electronic gizmo's, that I have no way of ever building.
Imagine replacing the ball on your mighty mouse with a little touchpad. Handy! Make the touchpad multitouch, and increase its size, and suddenly who needs click buttons? Just tap your fingertips. Taking it a step further, why have to slide the thing around on your desktop at all?
I think the evolution will jump quickly to a simple keyboard with a little multi-touchpad, say a 5x7 or so (though not necessarily a touchscreen) off to one side, like the ten-key pad is. Probably make the whole thing modular, so it could be plugged into either side for lefties & righties, or adjusted for angle, due to the whole console getting a bit wide. You'd still be looking unobstructed at your nice big clear and color-accurate monitor, and your ergonomics wouldn't be any different than they currently are.
How many people really type? I think us touch typists are in quite a minority.
Lame reason. Who told you the screen had to be vertical? If you saw Jeff Han's presentation, the surface he used was a very low slant.
I think the iPhone UI shows how the finger position ambiguity issue can be solved pretty well. Please understand that the hurdles you describe are not insurmountable, I don't even think solving those problems are nearly as difficult as you seem to be saying.
I'm a bit tired of people noting problems as if no one has thought about them before.
Based on....? They still teach typing.
As for the screen being vertical - if you work in type, graphics or video - ie most commercial applications for a computer - then a vertical or near vertical screen is just more or less obligatory, for practical as well as health/ergonomic reasons. There may be horizontal table-based applications/uses, but they are not the kinds of uses that most people use most computers for most of the time. Which is one of the reasons why Surface, despite is whizzy graphics, is still in an R and D lab and not in people's houses or offices.