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I like how this thread went dormant for a month and just came roaring back. Except now it's all about market share and "monopoly".

Amazing. You people are pure Baltic Avenue. Now if you'll all excuse me, I'm late for the Shortline Railroad.
 
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So it seems as though it's official. No macOS support.

"Diablo II: Resurrected​

Diablo II: Resurrected will be released at a later date. Diablo II: Resurrected will not be available on Mac, but will be available for PlayStation, Xbox, and Switch. "

This is direct from blizzard // battle.net
 
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So it seems as though it's official. No macOS support.

"Diablo II: Resurrected​

Diablo II: Resurrected will be released at a later date. Diablo II: Resurrected will not be available on Mac, but will be available for PlayStation, Xbox, and Switch. "

This is direct from blizzard // battle.net
There's always Diablo Immortal to ponder if the IPadOS app runs on a M1 Mac.

Otherwise the D2 game had its own following/port that was PC centric in the beginning and hasn't changed.
 
And there's always diablo 3 which runs fine on a mac (even on M1).
Diablo 3 is still a intel app, so still good with rosetta. There a D3 thread here. I expect a few more seasons will keep us entertained along with some playing this PC/console Diablo II Resurrected release until we find what they are doing with D4 beyond its initial release for PC/consoles. Hope the M1 Macs and more just keeping growing this entertainment marketplace beyond Apple's lame limited arcade ecosystem. :)
 
I expect a few more seasons will keep us entertained along with some playing this PC/console Diablo II Resurrected release until we find what they are doing with D4 beyond its initial release for PC/consoles.
I always said D2:Resurrected won't make it to the Mac due to engine. Now you have it and I'm gonna lean out of the window and say (again) D4 won't come to the Mac. The engine is not compatible, they're not working on a macOS port now and they won't start until the reach a marketshare with it that is more than covering cost (which is not the case right now). So no D4 on Macs.

That being said, I wonder what happens to D4 and Blizzard in the future. They have several lawsuits going on, the Diablo team is being shattered, the important persons gone. Will they proceed shipping or start over? Or will they even cancel the whole thing?
 
People, Apple couldn't care less about macOS gaming performance, why would Blizzard waste their time & money on it? (They've already done it, got them nowhere) It is what it is, face it.
 
People, Apple couldn't care less about macOS gaming performance, why would Blizzard waste their time & money on it? (They've already done it, got them nowhere) It is what it is, face it.
Yup that and Blizzard is not what it used to be, personally I think they have gone downhill since the Activision merger.
Also all the recent news makes me wonder if or when we will see Diablo 4 and if we do I am a bit scared if will turn out like Duke Nukem Forever.
 
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People, Apple couldn't care less about macOS gaming performance, why would Blizzard waste their time & money on it? (They've already done it, got them nowhere) It is what it is, face it.
This video gives a nice perspective against the origins and why Apple went full 64 bit and dumped OpenGL as it moved to the release of the M1. We are now past most of the confusion on why Apple was doing what with their OS, and gaming is indeed possible again if some vendors need more revenue. But the question is really, will the increased demand of the M1 and newer Macs can this ignite this market once more?

 
Yup that and Blizzard is not what it used to be, personally I think they have gone downhill since the Activision merger.
Also all the recent news makes me wonder if or when we will see Diablo 4 and if we do I am a bit scared if will turn out like Duke Nukem Forever.
Their magic sailed with Blizzard North, since then they've just milked the franchise. D4 looks like more of the same with a darker re-skin.
 
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This video gives a nice perspective against the origins and why Apple went full 64 bit and dumped OpenGL as it moved to the release of the M1.
No one is arguing that what Apple did isn’t the right move for them. It only made sense, they could have kept certain compatibility though. For them M1 or AS was the right choice, but at the same time they cut part of their user base. If you look at several large open source / community projects, they’re dropping macOS support like crazy. None of this matters for Apples current target group, creative folks doing photo/video/audio work.
D4 looks like more of the same with a darker re-skin.
Indeed. Progress seems to be really slow and it looks nowhere near as polished as I’d expect at this time. Can’t say much about gameplay either, looks more like a tech demo So far.
 
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Well, it's over 3 weeks away from the street date release. I tried out the open beta last weekend. I also played through the original game once 20 years ago when it came out. I was initially concerned remembering all too well the WarCraft3 Reforged/"Refunded" fiasco, but the company, Vicarious Visions did a nice job here. D2 was a lot of fun then, and now , but I won't get it since 1) it's too much of a time sink, 2) the grind and its system also bugs me, and 3) I got other games I'm working on. TBH, if I get into Diablo, it'll be Diablo 3. However, many appear to be psyched for it. Some have decried it as some "desperation move", but back then, D2 was spectacular, and doing a "redo" of it should prove to be the right call since it's the fans that are clamoring for it.

.

Everything else has been pretty much covered. It's both the market share and the type of consumers that make the difference. If it's about the numbers, hell, Android would be reigning supreme. The truth is, the people who get a $20 to $50 phone just want something to make calls, txt message, and a bit of internet. They weren't going to be interested in getting any sort of apps, let alone AAA games. More people have MacOS than ever, but that's still a small fraction. And not everyone there will get games.

And a full fledged console/PC game shoehorned into a mobile device? That can be done, but it's more heartache than it's worth. Diablo 2 Resurrected is 25.9 GB. IIRC, both Google Play and iOS App Store have policies that apps cannot be that large. Your typical iPhone starts off at 64 GB. That would be 40% of its storage right there! And many do get the lower tiered storage models. You can hook up controllers to a iPhone. Some do (I've seen them in the wild), but it's rare and cumbersome to bring around. In that case, you may as well just buy a Switch, which was made for that. If you're playing at home, then you can just play on a console (PS or Xbox are now options), and on PC.

Contrast that to consoles which have sold 50+ million units each, have people that are there to play video games as their main reason for getting one, and whose hardware is up to the challenge (not just in sheer power, but support, and ease of developing on).

Macs just aren't for gaming. There are games, but, it's never been great. Just like how Windows isn't the most ideal for creative types. You can still get a lot of the software for Macs on Windows, but quite a few still get Macs to have "that edge". If you and D2:R, then get a Switch, PS4/5, Xb1/sX, or PC. I've known people who got hardware extra hardware to get into MacOS and iOS. It works the other way around as well :\
 
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Has anyone been successful running Diablo II Resurrection on an M1 Mac? I have an M1 iMac running Parallels 17 and Windows 11 for ARM. I was unable to get the beta to run when it was released a few weeks back and hesitant to purchase the released version without any ideas on the likelihood of getting it to run on an M1 iMac/Parallels/Windows 11. Any help/advice would be appreciated. Thanks.
 
You know how Apple has a Mac focused event and showcases software for those latest macs? Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? 🤔
 
You know how Apple has a Mac focused event and showcases software for those latest macs? Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? 🤔
Honestly I prefer it to be Diablo 4 then ;)
 
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Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? 🤔
You guys should try breathing under water, you know, maybe it works. Chances are certainly higher than Blizzard bringing D2R or D4 to macOS. :p

Your best bet is Parallels adding DirectX 12 support, then run it in a Windows VM on macOS.
 
You guys should try breathing under water, you know, maybe it works. Chances are certainly higher than Blizzard bringing D2R or D4 to macOS. :p

Your best bet is Parallels adding DirectX 12 support, then run it in a Windows VM on macOS
Honestly I don’t expect either and I don’t expect many things for Mac as far as games are concerned.

They probably wont even show games. I just think if they would put the enery in porting something it would make more sense to chose a new game than a remaster.
 
Apple was already on rocky ground with developers, and that was when they had Intel chips. Now with their own? Don't get your hopes up for any Triple A titles anytime soon.

And just to add, with Blizzard CONSTANTLY finding ways to dig its own grave deeper and deeper, I doubt releasing anything outside of World of Warcraft and Hearthstone content out for the Mac is on the radar for them.
 
And just to add, with Blizzard CONSTANTLY finding ways to dig its own grave deeper and deeper, I doubt releasing anything outside of World of Warcraft and Hearthstone content out for the Mac is on the radar for them.
You aren't wrong about that. Blizzard seems to be a downward spiral and the recent scandals and controversy only lends credence to the idea that Blizzard is a dead company walking. WoW subscription numbers have tanked big time in recent months. I swear to God that the worst decision they made was to sell out to Activision.
 
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You know how Apple has a Mac focused event and showcases software for those latest macs? Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? ?
Psst... this is a little birdy... the Mac development team (what was left of it) was moved to the PC side. There is no Mac development team actively working on ANY Blizzard titles unless it's during their off time.

Really, it's that bad at Blizzard right now. Macs are the furthest thing on their mind. They're trying to keep the company afloat amidst the worst received expansion to date AND the all the lawsuits.

To put this in perspective a little... all those WoW team developers that left with the old boss to start that new game company? NO MAC TITLES SCHEDULED AT ALL.

Time to put this whole topic to rest. Because it is dead and buried.
 
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They're trying to keep the company afloat amidst the worst received expansion to date AND the all the lawsuits.
That's what I referenced in my post above. I highly doubt that Blizzard will exist as we once knew and loved them in the near future. More than likely it'll be dismantled by their parent company, Activision, and their IP (intellectual property) will be either sold off or dispersed throughout the various sub-companies that they own. Either way, Blizzard Entertainment is dead. Stick a fork in them, they're done.
 
In the past few years Apple have done the run around on their hardware and systems, and some developers aren't loving it as we think they are. Switching from different graphic APIs and then moving from Intel based chipsets to their own custom silicon. Developers wake up and think to themselves "How will Apple **** about this week now I wonder?"

Oh, I'm all for Apple developing their own GPUs and APIs. Just, uh... I don't know... provide way for backwards compatibility with older games? Maybe allow external GPUs, paravirtualization (direct GPU support in the VM, instead of emulating another GPU), integrating Wine into MacOs? Encourage OpenGL / MotenVK development? I don't know what is the best solution, but something's gotta give!
 
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Oh, I'm all for Apple developing their own GPUs and APIs. Just, uh... I don't know... provide way for backwards compatibility with older games? Maybe allow external GPUs, paravirtualization (direct GPU support in the VM, instead of emulating another GPU), integrating Wine into MacOs? Encourage OpenGL / MotenVK development? I don't know what is the best solution, but something's gotta give!
If they really wanted to they should do something like Valve did and make something similar to Proton.
 
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