There's always Diablo Immortal to ponder if the IPadOS app runs on a M1 Mac.So it seems as though it's official. No macOS support.
"Diablo II: Resurrected
Diablo II: Resurrected will be released at a later date. Diablo II: Resurrected will not be available on Mac, but will be available for PlayStation, Xbox, and Switch. "
This is direct from blizzard // battle.net
And there's always diablo 3 which runs fine on a mac (even on M1).There's always Diablo Immortal to ponder if the IPadOS app runs on a M1 Mac.
Diablo 3 is still a intel app, so still good with rosetta. There a D3 thread here. I expect a few more seasons will keep us entertained along with some playing this PC/console Diablo II Resurrected release until we find what they are doing with D4 beyond its initial release for PC/consoles. Hope the M1 Macs and more just keeping growing this entertainment marketplace beyond Apple's lame limited arcade ecosystem.And there's always diablo 3 which runs fine on a mac (even on M1).
I always said D2:Resurrected won't make it to the Mac due to engine. Now you have it and I'm gonna lean out of the window and say (again) D4 won't come to the Mac. The engine is not compatible, they're not working on a macOS port now and they won't start until the reach a marketshare with it that is more than covering cost (which is not the case right now). So no D4 on Macs.I expect a few more seasons will keep us entertained along with some playing this PC/console Diablo II Resurrected release until we find what they are doing with D4 beyond its initial release for PC/consoles.
Yup that and Blizzard is not what it used to be, personally I think they have gone downhill since the Activision merger.People, Apple couldn't care less about macOS gaming performance, why would Blizzard waste their time & money on it? (They've already done it, got them nowhere) It is what it is, face it.
This video gives a nice perspective against the origins and why Apple went full 64 bit and dumped OpenGL as it moved to the release of the M1. We are now past most of the confusion on why Apple was doing what with their OS, and gaming is indeed possible again if some vendors need more revenue. But the question is really, will the increased demand of the M1 and newer Macs can this ignite this market once more?People, Apple couldn't care less about macOS gaming performance, why would Blizzard waste their time & money on it? (They've already done it, got them nowhere) It is what it is, face it.
Their magic sailed with Blizzard North, since then they've just milked the franchise. D4 looks like more of the same with a darker re-skin.Yup that and Blizzard is not what it used to be, personally I think they have gone downhill since the Activision merger.
Also all the recent news makes me wonder if or when we will see Diablo 4 and if we do I am a bit scared if will turn out like Duke Nukem Forever.
No one is arguing that what Apple did isn’t the right move for them. It only made sense, they could have kept certain compatibility though. For them M1 or AS was the right choice, but at the same time they cut part of their user base. If you look at several large open source / community projects, they’re dropping macOS support like crazy. None of this matters for Apples current target group, creative folks doing photo/video/audio work.This video gives a nice perspective against the origins and why Apple went full 64 bit and dumped OpenGL as it moved to the release of the M1.
Indeed. Progress seems to be really slow and it looks nowhere near as polished as I’d expect at this time. Can’t say much about gameplay either, looks more like a tech demo So far.D4 looks like more of the same with a darker re-skin.
No, won't work. If it ever will is up to the Parallels guys. For now, it's not supported.Has anyone been successful running Diablo II Resurrection on an M1 Mac?
Honestly I prefer it to be Diablo 4 thenYou know how Apple has a Mac focused event and showcases software for those latest macs? Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? 🤔
You guys should try breathing under water, you know, maybe it works. Chances are certainly higher than Blizzard bringing D2R or D4 to macOS.Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? 🤔
Honestly I don’t expect either and I don’t expect many things for Mac as far as games are concerned.You guys should try breathing under water, you know, maybe it works. Chances are certainly higher than Blizzard bringing D2R or D4 to macOS.
Your best bet is Parallels adding DirectX 12 support, then run it in a Windows VM on macOS
You aren't wrong about that. Blizzard seems to be a downward spiral and the recent scandals and controversy only lends credence to the idea that Blizzard is a dead company walking. WoW subscription numbers have tanked big time in recent months. I swear to God that the worst decision they made was to sell out to Activision.And just to add, with Blizzard CONSTANTLY finding ways to dig its own grave deeper and deeper, I doubt releasing anything outside of World of Warcraft and Hearthstone content out for the Mac is on the radar for them.
Psst... this is a little birdy... the Mac development team (what was left of it) was moved to the PC side. There is no Mac development team actively working on ANY Blizzard titles unless it's during their off time.You know how Apple has a Mac focused event and showcases software for those latest macs? Does anyone think maybe we will get a Diablo 2 Resurrected announcement with Blizzard showing it running on a M1 Mac for the upcoming event that’s slated to focus on Macs? ?
That's what I referenced in my post above. I highly doubt that Blizzard will exist as we once knew and loved them in the near future. More than likely it'll be dismantled by their parent company, Activision, and their IP (intellectual property) will be either sold off or dispersed throughout the various sub-companies that they own. Either way, Blizzard Entertainment is dead. Stick a fork in them, they're done.They're trying to keep the company afloat amidst the worst received expansion to date AND the all the lawsuits.
In the past few years Apple have done the run around on their hardware and systems, and some developers aren't loving it as we think they are. Switching from different graphic APIs and then moving from Intel based chipsets to their own custom silicon. Developers wake up and think to themselves "How will Apple **** about this week now I wonder?"
If they really wanted to they should do something like Valve did and make something similar to Proton.Oh, I'm all for Apple developing their own GPUs and APIs. Just, uh... I don't know... provide way for backwards compatibility with older games? Maybe allow external GPUs, paravirtualization (direct GPU support in the VM, instead of emulating another GPU), integrating Wine into MacOs? Encourage OpenGL / MotenVK development? I don't know what is the best solution, but something's gotta give!