Regarding Windows applications not available in Mac OS X:
The general problem with such lists is that since the Mac is not targeted at the Enterprise, the question arises as to which of these applications are really relevant to the consumer demographic.
For example, Pro/Engineer isn't available for Mac OS X either. However, since one (1) seat's foundation licence is north of $5,000 (plus another $1K+/year maintenance), the hardware costs end up being functionally secondary. And that's before we ask ourselvs how many non-business "Home Users" of 3D CAD programs such as Pro/E really exist.
Yet MS-Access is "popular" essentially only because it is bundled for free in MS-Office. Ignoring database transferability questions, what specific capability exists in Access that cannot be done by
Filemaker, or even
Bento under OS X?
-Real Microsoft Excel (VBA)
The Mactopia team has admitted that they screwed up and IIRC, that VBA is going to be restored for the next Mac Office version. Until then, can one simply not just choose to use the prior version of Mac Office?
-Microsoft Streets & Trips (or any useful navigation and trip planning software)
Streets & Maps alone doesn't support areas outside of the USA/Canada, so its clearly a YMMV...and AutoRoute Europe doesn't particularly sound like it will help me with pedestrian maps to/from Rail/Metro stops.
-Vista Media Center (Boxee and Front Row do not compare)
-MyMovies and various other Media Center applications
-Slysoft AnyDVD (RipIt is close, but no cigar)
Sorry, not familiar with these to comment; not my type of media.
Which you need today for precisely...what?
The reason I ask is because I'm currently able to open up ~250 megapixels' worth of images in 32-bit versions of Photoshop (Win & Mac) and I find that its only consuming 2GB of RAM (link
here).
Since the RAM limit for 32bit is higher than 2GB (IIRC, its 3.5GB in Windows), this means that even at 250MP "consumed", there's still a healthy amount of headroom before one would bump up against the ceiling on the 32-64bit upgrade issue.
There are plenty of others, but that is what I have personally run into as a user.
Wonderful, for this means that you can provide very specific information on the above Photoshop 64 bit needs question: what photo equipment is being used, how many adjustment layers, stitches, etc...that must by definition be in excess of ~4GB of RAM addressibility. FYI, screen shots would help here too.
FWIW, I'm not trying to be a jerk, but merely recognizing that while 64bit is eventually coming, I have my doubts as to if it is a "nice to have" versus a "must have" today in 2009.
For example, I recognize that cameras like the $2,700 Canon EOS 5Dmk2 are currently at 21MP, which at 250MP means 11+ layers/HDRs/stitches are still within 2GB for 32-bit as I've already experienced.
As such, while I don't doubt that there's a few folks who really need 64bit today, I don't really believe that the need for 64bit
has yet emerged as an important requirement for a significant portion of photographers. Proverbially, there's perhaps 0.1% of photographers out there today who can take advantage of it, but for the rest of us, its IMO very unlikely for it to occur before 2012-2013, if not much later...
which means CS5 (2010) or CS6 (2012), plus new hardware.
To this end, it would be quite illustrative to those of us who don't need 64-bit yet to hear of the specifics of those who do need 64-bit today, so that we may gage from their level of application if we'll be doing something similar in a few years, or if we're potentially "Never" going to try to address that large of a workspace (and thus "never" need 64-bit).
-hh