I completely disagree. A laptop is easier and more intuitive and you don’t have to wear it on your face.
We can certainly respectfully disagree—nothing wrong with that whatsoever.
A laptop is more primitive, less exclusionary, and a more entrenched existing computing platform so I would hope the first point is true.
Nonetheless a Vision Pro works with Macs and the input devices connected to them seamlessly towards more convenient portable computing than otherwise making it a bit of an awkward comparison to make in the matter you are.
The latter two are subjective and based on personal preferences and biased developed/manifested from passed experiences and the matter you got into and grew up using computing platforms.
I’d argue laptops being more intuitive is debatable as far as various types of computing is concerned with the widely reported excellent eye tracking and controller less UI of the Vison Pro—it’s certainly more ergonomically superior the Vision Pro’s input paradigms than what average mouse computer input paradigms are from a human-computer-interaction (HCI) computer science standpoint.
You look at the things you want to interact with and interact with the thing/canvas pinching/tapping two fingers in a wide variety of ways more comfortable and flexible than a typical mouse/trackpad; further more the Vision Pro allows you to use those traditional devices as well making it arguably more intuitive for new and existing computer users—especially for people with great spatial memory/intelligence that immediately benefit from such a device compared to a laptop.
With that said, framing “you don’t have to wear it on your face” as a con is obvious a con and something objectively people with great spatial memory/intelligence certainly wouldn’t frame as a con vs a benefit.
Various use cases of Personal computing for a meaningful amount of people benefits from that arrangement—especially public/open spaces.
The privacy that allows for personal computing alone makes that only a plus for such people and very much applicable for the target audience of the Vision Pro.
That arrangement is also the only way from an immersive and function standpoint certain use cases such as FPS gaming and CAD development can transcend the limits and quality they have on traditional devices like TVs and monitors connected to consoles and computers.