Mac Do I need to register as a developer to test my app?

v2club

macrumors regular
Original poster
Apr 13, 2011
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0
I don't have any apps yet, still working on my first one. I was wandering whether I need to register as a developer and pay the $99 in order to be able to test a Mac/iPhone app on my own device?
 

v2club

macrumors regular
Original poster
Apr 13, 2011
161
0
Mac application ? No. iPhone application ? Yes.
Hmm the other way around would seem more logical to me. Develop a Mac app and then test is on my MBP without paying 99 dollars because the OS X is not restricted from installing apps from any source, while the iOS is (unless it's jail broken). That's weird, I don't understand the logic behind it.
 

chown33

Moderator
Staff member
Aug 9, 2009
8,497
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Pale blue comma
Hmm the other way around would seem more logical to me. Develop a Mac app and then test is on my MBP without paying 99 dollars because the OS X is not restricted from installing apps from any source, while the iOS is (unless it's jail broken). That's weird, I don't understand the logic behind it.
Please reread the question and answer.

You asked: "Do I need to register as a developer to test my app?"

"Mac application ? No."
"No" means you do not need to register as a developer to test your app on any Mac computer.

"iPhone application ? Yes."
"Yes" means you do need to register as a developer and pay $99 to test your app on an actual iOS device. Unless you jailbreak, of course.
 
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xStep

macrumors 68020
Jan 28, 2003
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Yes, you need.
You're replying to a three year old question.

As of iOS 9, you do need to register as a developer but can now load your apps to your personal device without paying the $99 fee. You have never had to pay to compile for any Mac distribution unless you wanted to post such an app to the Mac App Store. Posting to either App Store still requires the $99 yearly fee, which now combines iOS and Mac developer registrations into one $99 fee.
 
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ArtOfWarfare

macrumors G3
Nov 26, 2007
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As of iOS 9, you do need to register as a developer but can now load your apps to your personal device without paying the $99 fee.
Wait, what? This is definitely worthy of having a news article on it on MacRumors - I had not heard of this until now. Do you have an official source for this?
 

xStep

macrumors 68020
Jan 28, 2003
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Less lost in L.A.
Wait, what? This is definitely worthy of having a news article on it on MacRumors - I had not heard of this until now. Do you have an official source for this?
Teidon gave the link. As mentioned, it's really a new Xcode feature that uses your Apple ID, so I guess when Xcode 7 goes public, you'll just download it from the Appple store and not even need a developer account from the sound of it.

This was announced in one of the WWDC 2015 keynotes. If your serious about developing for Apple products you should always watch at least those two talks each year.
 

960design

macrumors 68030
Apr 17, 2012
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Destin, FL
Wait, what? This is definitely worthy of having a news article on it on MacRumors - I had not heard of this until now. Do you have an official source for this?
I'll be official. I officially paid $99 for both the Mac and iOS program renewal 15 Jun 2015. Yep, that's official.

I had to pay $299 for the enterprise access. ( I believe I have this part correct ).
 

gnasher729

macrumors P6
Nov 25, 2005
17,177
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Wait, what? This is definitely worthy of having a news article on it on MacRumors - I had not heard of this until now. Do you have an official source for this?
This part was announced at WWDC. For the other part (one fee now pays for iOS and Mac paid programs), I got an email from Apple :)
 

ArtOfWarfare

macrumors G3
Nov 26, 2007
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This part was announced at WWDC. For the other part (one fee now pays for iOS and Mac paid programs), I got an email from Apple :)
Yeah, I got the email about merging the iOS and Mac paid programs, and I remember that at WWDC. I watched the entire WWDC keynote and I don't recall them mentioning that you no longer needed a paid membership to test on your own device... I would have noticed that.
 

macsmurf

macrumors 65816
Aug 3, 2007
1,217
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Yeah, I got the email about merging the iOS and Mac paid programs, and I remember that at WWDC. I watched the entire WWDC keynote and I don't recall them mentioning that you no longer needed a paid membership to test on your own device... I would have noticed that.
I believe it was presented in the Platforms State of the Union. Just download Xcode 7 beta and try it out for yourself. It works.

I agree that MR ought to have done an article on it but I guess it's hard to find space with all the "Apple Watch is a big deal, honest!" and "Who's copying Apple now?" articles that also need to be posted ;)
 

gnasher729

macrumors P6
Nov 25, 2005
17,177
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for iOS apps you no longer need to pay for testing purposes. For mac apps I do not know.
For MacOS X you never needed to pay anything to run apps on your computer or on anyone else's computer, the $99 fee was for putting apps onto the App Store.
 

perlsyntax

macrumors 6502
Jan 10, 2014
296
3
I don't have any apps yet, still working on my first one. I was wandering whether I need to register as a developer and pay the $99 in order to be able to test a Mac/iPhone app on my own device?
When in Xcode 7 you just need to login in with the apple id but that should be coming soon to apple:)