svenmany
macrumors 68030
That's a very good post. Especially the bit about poor examples being handed out. You may have seen I posted a couple of design ideas and I also didn't go right to the top with the sidebar 'glass'. In my eyes it's redundant and removed it in later designs but most people are going to try and replicate what Apple have put out like you say i.e. side bars to the top, remove the extremely useful menubar, and obscure things by having floating icons etc over the content.
I agree DEVONthink's approach is a little less grating to the eyeballs but for me my eye is still drawn to the LiquidGlass bubbles everywhere instead of the content. It's just far too distracting a material to be used for an interface. Look how much the sidebar stands out compared to anything else! Also why is the left side bar a rounded glass sheet but the right sidebar is a frosted pane? (that's on any Tahoe app not just DEVONthink).
For me the biggest mistake Apple has made is removing the menubar. I work with many windows open and many of the files are named the same apart from the last 3 or 4 digits. I work in RGB and CMYK (sometimes SPOT) so have the same files in all colour spaces. Now with the stupid unified menubar I have to keep stopping and hovering over the menubar to recall which folder I have open - often I have both. If I drop an RGB file into the CMYK workflow and not notice I'm going to have some very angry customers when 50,000 printed brochures turn up and they're all washed out. That's going to cost me a ton of money and future custom.
Of course Apple cannot account for everyone's different workflows but removing incredibly important functional aspects for the sake of prettying things up (not really) or so they match iOS is a very ill thought out.
So for me personally there's two major problems with LiquidGlass. It is making my life more difficult with regards working practices and the overall style regardless of how it functions is ugly to boot. If they used the glass elements in smarter ways they could keep the style and it look better but also return to better function.
You said "menubar" many times. I think you might have meant "titlebar".
My screenshot of DT had no content. I took a screenshot of DEVONthink with some actual content so that you can draw a conclusion:
Sometimes I don't even display the preview panel since it's so easy to open the document or do a quick look.
In both cases, I consider the prime content (what I'll want to spend the most time looking at) is the listing of files and the optional preview. I consider the right panel to be secondary content. It's almost primary content as I try to figure out which item in the list deserves a closer look. Once I zero in on a particular document, the preview panel then becomes the primary content.
I am quite interested in your view here. Now that I've shown some content, is it still the case that some LG artifacts distract you and, if so, which ones in particular? I believe distraction is a measurable thing. I've looked into eye tracking a bit and there is work being done.
What is Eye Tracking in UX?
Enhance your understanding of user behavior and optimize your website's design with eye tracking in UX research. Learn more!
Distraction Detection and Monitoring Using Eye Tracking in Virtual Reality
Effective learning is highly affected by attention levels. Hence, Intelligent Tutoring Systems and other technologies for learning should be able to monitor the attention levels of learners and detect distractions in real-time to improve the learning process. We...
I don't know anything about the topic.
OmniOutliner's choice to make the right sidebar extend to the top, slicing through a toolbar button and making some buttons display with a different background than others affects me. It doesn't distract me when I'm looking at content. But it does distract when I go to use a button (which is very seldom). Eye tracking software would pick up on that and might be able to quantify it.
In terms of personal preference, certain minds do better when they are subtlety distracted. A developer friend of mine said he always tries to read technical specifications in coffee shops where the noise and commotion help him focus. I've read elsewhere about this effect. I just found this now...
Brain on Background Noise: Why Some People Focus Better in Chaos - Brain Health University
Discover how background noise affects concentration. Learn why some brains thrive in noisy environments and how to harness ambient sound for mental clarity and creativity.
But that is more about noise. I've never heard about visual distractions helping. Here's an article that talks about the ability to suppress visual distraction.
One quote "As is clear from the above, one can learn to suppress the frequent location of a distractor." could be why, as a regular DT user, the distractors that you notice fade into the background for me.