A good producer these days knows that the music will be often listened to by streaming it from Spotify over basic earbuds, and will master their music to suit that target. A bad producer will just set the analog compression/loudness to kill…
If lossless audio offers no major improvement over AAC, according to Apple, then calling it an "ultimate" upgrade is unjustified marketing hype.
That’s unnecessary dismissive.You couldn’t actually tell the difference when you were in your audiophile phase. You just convinced yourself you could to justify the money you spent and to fit in with the other “audiophiles.”
And I respect them for it! We can all be fans of something and criticize with love!It’s kind of funny to see MacRumors staff trash talk Apple. At least we know they’re not being paid by Apple 😂
Are you the Marketing Chief’s brother?The ability to mix in lossless Spatial Audio at ultra low latency is indeed an ultimate upgrade.
Wireless and low latency will never happen. Wireless necessitates a queue of data which is where the latency comes from. If you genuinely want low latency then analogue is the way to achieve that. Every time audio is digitally processed the data has to go up and down a stack of processing which adds latency. You can’t change the laws of physics.Going wireless with Logic Pro would be a dream.
Wireless products generally get “air” moniker. Audio products usually get the “pod” moniker. So it makes complete sense.Heck, I’m still stuck back on “Wait - are they really calling headphones ‘AirPods’? Srsly?”.
First: the sentence about AAC as good as lossless was written by Apple when they did not had lossless on AirPods Max.
But they moved from AAC to lossless in Music. Why, if there is no difference ?
Second: as said before, it depends on your listening setup. When i hear music with my Genelec in studio, or LSX at home, i can hear the difference. I can also hear the difference between different mp3 decoders, for example. And no, i am not an audiofile fan, and i also not young anymore.
But on reality, it depends also a lot on the material you are listening; all the encoders are based on psychoacoustics assumptions, and decide which details to suppress on the base of harmonic content and some model of the listening process. For example, a synthetic sound will include a pretty regular harmonic structure, and so the assumption of a compressing algorithm make sense. Music built (mostly) with with kind of sounds will sound pretty good.
Now, take acoustic instruments: the best example is a cymbal. A single cymbal sound, from a real, acoustic set, will sound different between lossless and any compressed format. But be careful: it is not a matter of having more highs or basses (this is why age do not really count): the structure of the sound is different, it is like the drummer used a different, lower quality, cymbal. This is the same effect you get on a Saxophone for example (a real one, not samples).
So, if you listen jazz classic, or music played mostly with acoustic instrument, the difference will be strong, at least with the right headphones or earplug.
Now, i haven't tried the AirPod Max, so i have no idea if they will improve with lossless; but that is an other discussion.
I was about to say their upgrade prices are the same in many cases as apple and they have way less options!As a decades-long fan of Dell, I thought for sure it was the opposite with Dell charging "Apple-tax" like prices for upgrades and ridiculous street prices for their hardware. But I suppose in some ways, Apple might be turning into Dell with regards to hype.
ps. I'm no longer a Dell fan. Their service has become crap and their prices are through the roof.
So you're saying Ultimate is a tiny improvement for 0.5% of people who think they can hear the difference?Ultimate does not equal major improvement. Just a plain wrong comparison you're making, which is the whole basis for the 'article' (more like an gotcha opinion piece).
You’re wrong. Latency isn’t just a wireless problem, and it’s not true that wireless can’t be low latency. Sound itself takes 1ms to travel 1 foot through air, and modern wireless systems already achieve under 10ms.Wireless and low latency will never happen. Wireless necessitates a queue of data which is where the latency comes from. If you genuinely want low latency then analogue is the way to achieve that. Every time audio is digitally processed the data has to go up and down a stack of processing which adds latency. You can’t change the laws of physics.