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Does automatic camera uploads work without user intervention now?

And so I'm clear, I"m not talking about uploads starting when you move locations via a workaround or by opening the app. I'm talking about taking a picture in my house and it automatically, within seconds, being uploaded - ie like the Android version works.
 
I think all of these iOS 7 being too bright complaints are warranted and not just people complaining for the sake of complaining. that's the reason i'm still running ios6 on my iphone 5.....

im not against change but using ios really makes my eyes hurt due to the brightness. this is in my room where there is ambient lighting - nothing too bright....

:(
 
I think all of these iOS 7 being too bright complaints are warranted and not just people complaining for the sake of complaining. that's the reason i'm still running ios6 on my iphone 5.....

im not against change but using ios really makes my eyes hurt due to the brightness. this is in my room where there is ambient lighting - nothing too bright....

:(
If you still knowingly run ios 6 then you are against change. Just face up to it. The brightness on your device can be adjusted. It really isn't hard thanks to iOS 7's new control centre. Now go write a post about how Snow Leopard was the best OS ever made and you would never upgrade.
 
So, how does someone install Dropbox on iOS 6 now? The latest version seems to require iOS 7, and it doesn't appear that the last compatible version for iOS 6 is offered when you try to install it (even though Apple supposedly started doing that a few months back).
 
Does anyone know with the camera upload feature if I can specify different folders within the 'camera upload' folder for different devices? I have both a iphone and ipad that I want to upload photos to dropbox but I don't want all of the photos combined. I'd love to have a folder called 'iphone' and one called 'ipad' in the camera upload folder.
 
If you still knowingly run ios 6 then you are against change. Just face up to it. The brightness on your device can be adjusted. It really isn't hard thanks to iOS 7's new control centre.
Wow, this is a pathetic comment.
"You're against change" if you don't want to overwrite the system you love with a system you loathe…
Of course.
This one is dedicated to you.
 
Is the photo scrolling broken for anybody else?
I used to just slide my finger to scroll to the next full-screen picture but now I've got to slide from the very edge of the screen like I'm trying to pull down the Notification area or activate the forward/back in Safari.
 
If you still knowingly run ios 6 then you are against change. Just face up to it. The brightness on your device can be adjusted. It really isn't hard thanks to iOS 7's new control centre. Now go write a post about how Snow Leopard was the best OS ever made and you would never upgrade.

LOL far from it. i'm definitely open to change but just think the UI is too light for many users - not just me alone.

Also, why should i have to turn down the brightness? I leave my brightness on 100% because the screen is stunning. no way in hell im going to lower that - i shouldnt have to.
 
It is not easy to distinguish iOS 7 trolls and genuine critics these days. I myself really dislike the gradients within the native app icons, but I like the gradient-free interface design, getting rid of subjectively inserted graphic elements such as button frames, overlays etc. while basic (coloured) text is indicator/information enough. You have to realize that design is only objective in the very basic ways, and that is why they chose to go with minimalism (that doesn't mean that iOS 7 provides a great UI for everyone). Everything else is just layered on top and thus subjective, that is why iOS 6 and lower did not satisfy everyone just as much.

Yes, iOS 7 interface design is far from perfect but it is still one step ahead of what iOS went after before. While I really hate it, I can still understand the reason why there are gradients here and there - it is to guarantee that an icon is always compatible to any kind of wallpaper. It is the reason why the bad design still honors the rule function>form, which is most important. That is why folders are less recognizable on bright or white backgrounds.

Some are annoyed with all the native white UI style, but ask yourselves: Wouldn't you have been annoyed with the old native grey gradient style? It is still up to the devs to stick with native design or to go wild. And there are always pros and cons, also tech-wise. For example, you can get the best performance and smallest app size most easily out of a native code/design combo.


I do however understand the brightness issue. That is something everyone, also Apple, needs to think about.
 
I don't understand this whole white thing. Every app that follows with this so called aesthetic is losing any sense of personality, character, and usability.

Y'all look the same now. Thanks, Chairman Ive.
 
I like the gradient-free interface design, getting rid of subjectively inserted graphic elements such as button frames, overlays etc. while basic (coloured) text is indicator/information enough.

With this approach, everything looks the same in the end. Imagine if television and video games also followed this flat trend? Imagine if reality followed this trend? It would look like this.

rVuKw5r.jpg


Let's lose shadows, highlights, textures, and shading, and what we have is iOS7.

From my experiences as a user interface designer working for clients in different industries, some of their respective art directors didn't like skeumorphism not because it wasn't functional, but because they were intimidated by not knowing how to properly design it. I feel this is the case with the next generation of so called designers who come from the print industry.
 
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With this approach, everything looks the same in the end. Imagine if television and video games also followed this flat trend? Imagine if reality followed this trend? It would look like this.

Image

Let's lose shadows, highlights, textures, and shading, and what we have is iOS7.

From my experiences as a user interface designer working for clients in different industries, some of their respective art directors didn't like skeumorphism not because it wasn't functional, but because they were intimidated by not knowing how to properly design it. I feel this is the case with the next generation of so called designers who come from the print industry.

Going with flat design is definitely not about objects, photos or real stuff, it's about visualizing symbols - which a dog is not. What you mean is possibly a reduction of a button to a less detailed version, but a visualized 3D button is just a tool to display an interactive element in a more familiar way. How you display a button is always up to you, may it be text, an image/symbol or a combination of both. However, if you need both it implies that either the wording or the image is not perfectly fit since one element has to fuel the other one's expression.

What I try to say here is that a naturalistically style of buttons and textures (which is all about gradients, material and stuff) is never needed to get us into thinking that one element is a button or one is an area.


Also, with skeumorphism, you can never really feel that your used set of graphics is ever perfect, because there will always be a better texture, a better gradient, a cooler way to imitate real material. Maybe that is the dilemma with certain clients in general, but I think about this very often. One has to remember the fact that a perfect visualization of a certain kind is not always better than an average execution of a familiar kind. So you are totally right up until the point that a client is not to be dealt with as an audience, which makes everythink way more complicated... and here we are, talking about more complicated things as clients! :D
I am also into designs, but not yet as professional as you. It may be the easy way, but with minimalism, I think it is possible to reach a state of perfection because we are in the realm of symbols and ideas, and we do not need to display real things but rather abstract interactive elements. However of course, it was not achieved in iOS 7 because its design (for example the contrast-lacking white UI set; there is a "night mode" dark style sheet as well, say Compass and Facetime etc) was realized by the marketing team, which is all about sending a message rather than answering it.


The only reason which would make me think that minimalism is a bad idea in general is because skeumorphism was a good way to let older or less tech-savvy people feel more comfortable around these intimidating complicated technological devices. It was possible in the past but I have severe doubts older people can catch up with these trends.


However, I really thank you for your insightful perspective. One never stops learning. ;)
 
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With this approach, everything looks the same in the end. Imagine if television and video games also followed this flat trend? Imagine if reality followed this trend? It would look like this.

Image

Let's lose shadows, highlights, textures, and shading, and what we have is iOS7.

From my experiences as a user interface designer working for clients in different industries, some of their respective art directors didn't like skeumorphism not because it wasn't functional, but because they were intimidated by not knowing how to properly design it. I feel this is the case with the next generation of so called designers who come from the print industry.
UI design isn't about the content, it's about the UI. If you are making a 'dog' button the one on the right is a clear winner- it can be identified rapidly and can't be confused with content nor does it draw the eye away from content.

The bigger issue is that skeumorphic designers (and keep in mind that you've styled yourself a designer, nobody else here sees you that way as you provide no evidence of your work) are restricted in their designs to only those that mirror physical objects. Non-skeumorphic designers like Ive (who has an actual design resume worth hundreds of billions) are free to chose the optimal design and consider ALL possibilities, including the skeumorphic way (such as the gravity effects or page turns). That freedom means that their designs will always be as good as the skeumorphic designer as they can always use that approach, but can also be much much better.

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So, how does someone install Dropbox on iOS 6 now? The latest version seems to require iOS 7, and it doesn't appear that the last compatible version for iOS 6 is offered when you try to install it (even though Apple supposedly started doing that a few months back).
Easy. You upgrade. More than 90% of all iOS devices ever shipped are compatible. Enjoy.

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Wow, this is a pathetic comment.
"You're against change" if you don't want to overwrite the system you love with a system you loathe…
Of course.
This one is dedicated to you.
So you are in love with iOS 6? You realize it's a phone, right? The critics keep getting more desperate all the time.

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LOL far from it. i'm definitely open to change but just think the UI is too light for many users - not just me alone.

Also, why should i have to turn down the brightness? I leave my brightness on 100% because the screen is stunning. no way in hell im going to lower that - i shouldnt have to.
100% is meant for bright outdoor settings. Save some energy and turn it down. If you can't even change the brightness setting you are truly against change. Zip drives aren't coming back btw.
 
UI design isn't about the content, it's about the UI. If you are making a 'dog' button the one on the right is a clear winner- it can be identified rapidly and can't be confused with content nor does it draw the eye away from content.

The bigger issue is that skeumorphic designers (and keep in mind that you've styled yourself a designer, nobody else here sees you that way as you provide no evidence of your work) are restricted in their designs to only those that mirror physical objects. Non-skeumorphic designers like Ive (who has an actual design resume worth hundreds of billions) are free to chose the optimal design and consider ALL possibilities, including the skeumorphic way (such as the gravity effects or page turns). That freedom means that their designs will always be as good as the skeumorphic designer as they can always use that approach, but can also be much much better.

----------


Easy. You upgrade. More than 90% of all iOS devices ever shipped are compatible. Enjoy.

----------


So you are in love with iOS 6? You realize it's a phone, right? The critics keep getting more desperate all the time.

----------


100% is meant for bright outdoor settings. Save some energy and turn it down. If you can't even change the brightness setting you are truly against change. Zip drives aren't coming back btw.
"Upgrade" doesn't resolve the issue, just presents a workaround. The point is that Apple made some news about allowing last compatible versions of apps for previous iOS versions, and yet that doesn't appear to be the case.

By the way, what software upgrade options would you be referring to for those with iPhone 3GS phones or the original iPad? Hopefully the answer isn't to upgrade to another phone/tablet, as that is as much of a non-answer as it gets.
 
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"Upgrade" doesn't resolve the issue, just presents a workaround. The point is that Apple made some news about allowing last compatible versions of apps for previous iOS versions, and yet that doesn't appear to be the case.

By the way, what software upgrade options would you be referring to for those with iPhone 3GS phones or the original iPad? Hopefully the answer isn't to upgrade to another phone/tablet, as that is as much of a non-answer as it gets.
Apple made no announcement entitling you or anyone else to old versions. They did send one email to developers saying that their old versions would be available by default but that they could turn that off. Dropbox wisely chose the latter- much easier to support that way.

The 3GS was created in 2009 and is now obsolete. You enjoyed it for more than four years, much longer than any Android device from that era would have lasted, but it is time to move on and stop holding onto the past. Future phones will last for 5+ years as the pace of innovation slows down, but you can't expect that from such an early device- indeed one of the first modern smartphones. Try to be reasonable.
 
I leave my brightness on 100% because the screen is stunning. no way in hell im going to lower that - i shouldnt have to.

Ahh, it's no wonder iOS 7 is too bright!

I totally understand where you're coming from, in fact, I rocked the brightness at 100% for a while back when the original iPad first came out because I thought it made the experience better. However, these days I wouldn't recommend that anybody use their iPad at maximum brightness 100% of the time.

I feel that the iPad looks terrific when set to around 50% and letting auto-brightness handle the rest. Because you favor a brighter screen, maybe 60% would be more appropriate for you personally, but in the end, believe me your eyes will adjust and the display will still look great. :)
 
Apple made no announcement entitling you or anyone else to old versions. They did send one email to developers saying that their old versions would be available by default but that they could turn that off. Dropbox wisely chose the latter- much easier to support that way.

The 3GS was created in 2009 and is now obsolete. You enjoyed it for more than four years, much longer than any Android device from that era would have lasted, but it is time to move on and stop holding onto the past. Future phones will last for 5+ years as the pace of innovation slows down, but you can't expect that from such an early device- indeed one of the first modern smartphones. Try to be reasonable.
Sorry, just because you think something is "obsolete" doesn't make it so.

As for Apple making no announcements, perhaps you missed it or interpreted it differently for whatever reason, but such announcements were made and there are certainly more than enough stories about them. You can try to nitpick te wording and what the announcements might mean in your opinion, but that doesn't change what they were about and the spirit in which they were made.
 
If you still knowingly run ios 6 then you are against change. Just face up to it. The brightness on your device can be adjusted.

Let me guess, you are the kind of person who accepts everything given to him without questions. Even the bad stuff ? When you get a kick you say thank you sir may I get another ? LoL :D Because of course you are not resistant to change. You accept everything as long as it's new and freshhhh :D . No questions and critiques. Ever. The designers are infallible gods.

And bringing the brightness down won't solve the problem if the problem is a lack of contrast (gray text and elements on white background).
 
I got to admit, I'm really starting to enjoy the iOS 7 hate. The thought of people sitting at home in their basements pulling their hair out, hollering threats about switching to Android, or trying to find ways to reinstall iOS 6 because of a few cosmetic changes makes me laugh. Does that make me a bad person?

Creativity died, everything looks the same and looks like IOS 7, isn't there any developer who dears to stick to its own design and to stand-out from the crowd?
 
Yea! Another app falls victim to the iOS7 redesign. Thanks for making my eyes bleed and increasing my frustration level.

And once all of the redesigns are complete, using the app switcher to quickly switch between apps will be extra time consuming since all apps will look identical.
 
Yea! Another app falls victim to the iOS7 redesign. Thanks for making my eyes bleed and increasing my frustration level.

And once all of the redesigns are complete, using the app switcher to quickly switch between apps will be extra time consuming since all apps will look identical.
But that's progress! Clearly things are much better off when everything is the same with lots of empty white space--that brings a lot of new functionality and new useful features to the apps. /s
 
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