Sure I guessed it wouldn't play the games after like two years, but it's a bit sad it doesn't play any games even when it's the newest model. Don't you think?
You didn't break that much news anyway.
Well, the good thing with it is that we now know that the cider implementation uses T&L effects on our graphics cards. Sure it's said when you don't have one which supports it thought. But the specs have been there all the time.
not sure if people know this but you have to have an intel processor....thats ridiculous!!!! i wanted to get battlefield....
http://www.apple.com/games/articles/2007/06/ea/
Since it's only more or less DX-emulation on top of OS X and all the CPU-stuff runs more or less natively on the CPU as always they can't run on PPC. That would require a real port, this is only like a Windows-compatbilitylayer.
To clarify some things: Macbooks may be new, but they're using a really lame graphics chip (same with the Minis). Blame Apple for being a bunch of dorkwads about that. They know better.
Speaking of running on Windows, these are basically the Windows versions. They're being run in a very very similar fashion to the way you can get some Windows games to run with WINE on Linux (since Cider/Cedega/WINE have stuff in common). Thus, no PPC versions. It's not ridiculous, it's just the way it goes. For EA, I suspect it was either Cider or no games at all. (Disclosure: I have a PPC Mac, so I'm not just being callous there. Yes, there were a couple I would have bought too if they'd been real Universal Binary ports.)
--Eric
Obviously they don't know better. Of course for the money asked you can't ask for much, but ANY sort of real GPU with it's own dedicated memory would be better. They should have used an nv6200 or something.
Exactly, this isn't like EA saying "Oh, btw, we have decided to develop games for Macs aswell!", it's more like: "Oh, Transgaming has made this utility which let you run Windowsgames on other platforms, so we thought it might be a good idea to release a few windowsgames for macs thru this."
Guess this is good news for those who want to play the occasional game and has an intel processor. As said before the game builders are the ones who should be able to make a decent game for the Cupertino based gadget maker even if the video card is not up to par. Hopefully with Apple products going out the door at a faster rate this won't take too long.
Well, if the game is graphicaly demanding they can't do magic.
The only reason that I would hesistate when purchasing my next Mac, or why I would even consider a PC is because of Apple's refusal to acknowledge the seriousness of their gaming situation. Apple is appallingly bad with games, unfortunately (and it's not all Apple's fault, but they
can do something about it).
I suppose my Mac will remain the *almost*-perfect computer for another day.
Well, Apple could start by making their OS ready and fast for 3D-applications, and sell hardware with better graphics capabilities.
It's better than no games, apparently his daugther would be happy enough if she could run them on her macbook, or wait, now she can't... (During the WWDC he said "My daugther lives on the macbook".
It was up to Apple to use the GMA950 after using dedicated graphics for so long. The X3100 on the Santa Rosa platform alleviates this somewhat but it's still sharing system RAM.
Yeah, X3100 might run these games since it has T&L and eventually more up to date shaders, I even read they might release DX10-drivers or whatever it was for it. It's still slow thought and not more than twice as fast as 950GMA or something.
The old Radeon 9200 they used in the iBook and Mac mini was (more than?) 50% faster in opengl than the 950GMA if I remember things correctly
Welcome to the MHz myth! Part 2! 5 times faster!!
I remember back in the days when they compared the iMac with a Dell desktop to show that the mac was faster for games. The iMac had X1600 and the Dell X300, or something. Yeah, only dell you can get hold of!!
Computing is serious business! No fun allowed!
Sad thing is, you're kind of right. No thanks to Apple and their love for @#$% GPU's. Seriously, the graphics card situation with Macs is embarrassing. I'm not asking for an Nvidia 8800 Ultra in a MacBook but for the love of God, at least gives us something decent. And no, GMA950 is not decent, stop lying to yourself.
Something decent would be X2400 or 8400m? They still aren't that great but atleast they could run the games.
Apple doesnt seem to have the right hardware for these games, and im sure they will correct it. it seems they want to get into gaming
mark my words for a gaming announcement 2007-2008.
Yeah right, thought they may switch away from integrated graphics (I doubt it thought since they choosed to have it in the first place) but they still not be anything a real gamer would want.
There are a lot of problems:
1) Incompetent hardware.
2) Slow OpenGL performance in OS X.
3) Small market for game developers and therefor no reason to do ports.
4) Game developers probably see even less reason for it if Apple releases inferior hw and sw for games.
5) Gamers choose to dual boot anyway.
6) ... or they don't buy macs in the first place.
Macs have always been bad for games. What is needed is a "Mac midi".
Not all that big. I might actually end up being less than the hit for a traditional universal binary port.
Yeah, the transgaming people are very skilled at DX so some day that might maybe be possible aswell. But still OS X OpenGL performance need to increase a lot before that will happen.
It's sad I don't have any means to benchmark OS X vs Linux, or well, if I got Quake 4 for both I could do it, maybe I should go dow... downtown and buy it. Do I only need some patches to make it work or special versions? Would be nice to see how it performs with the same settings in both OSes.
People play games on these things? To me the fun on the mac is all the other cool stuff I can do with iLife and such. When it comes to gaming I'll always stick to my consoles.
There are no wc3 or wow on consoles, and there will be no sc2. FPS on consoles sucks aswell. Consoles are good for single player rpgs and multiplayer games if you have someone to play with.
Does anyone know if you can get a patch to enable a previous copy of BF212 to run on a MBP?
...I already have BF2142, but don't fancy buying the game again (just for the cider patch)
I guess that you can probably just download it and set it up with your windows key. If it's the windows version of the game in cider aswell it might work. Or maybe you could call the people who made it and ask them if they can somehow generate a key for you.
when steve ever imply that??? apple wants to get into other things. if steve REALLY thought gaming was a waste of time why did he let EA and id come on stage?? mac will be a gaming platform soon enough
especially about PVR. apple has stated they want to get into the multimedia business. a PVR is part of that (not that i really care about an apple pvr though).
Because Steve loves hype? Because some positive news are better than none at all?
Macs WON'T be a gaming platform, thought it would be nice if they where. If everyone coded games for OpenGL it could happen. Let's hope Apple brings OpenGL 3.0 to OS X real fast .. Thought if Microsoft doesn't do it I guess noone will make games for it anyway? Or can they bundle their own OpenGL libs somehow?
Apple probably wants to get into as many business as possible since they can make more money that way.
That doesn't mean that they will do it.