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well the don is dead but if anything else is left we can safely saw we lost

don is not dead, but we haven't lost yet

unfortunately i cannot bring everyone back, but we are still in it.

since mscriv is dead (for now), do you want to assume the lead, Koodauw?
also, you should drop your weapon before we search this room, so you can then pick up the biggest gun and use the bonus to the full
 
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better question is how many people can you bring back.

I have 2 things of drugs that can temperally double someone HP and attack power but some how the others might have better powers.

i dont' think you are supposed to talk as technically you are a dead man, but since i already gave orders for your 'treatment' it is not a big deal i think.
still, you may want to wait until you can breathe again for non-ghostly comments. ;)

you should have taken one of the pills before we faced the enforcer, but i am sure we will need them later.
 
STATUS:

mscriv: Level 9, 9 AP, 9 HP
Queen of Spades: Level 8, 9 AP, DEAD
Koodauw: Level 12, 18 AP, 6 HP
Moyank24: Level 10, 13 AP, 10 HP
Don't panic: Level 12, 12 AP, 4 HP
Rodimus Prime: Level 9, 9 AP, 9 HP
 
unfortunately i didn't have enough meds for everyone, so i had to make a decision and QoS was the one a the lowest level and with the most expendable ability, as we now know where the Don is.
plus she did get resurrected once already, it was tme for someone else to experience it.
so was there a tunnel with a light at the end?
old bearded man?
72 virgins?
:)

i am also out of healing, so i had to leave myself and koo at what we are, but you guys came back at 1 (not sure if a narration about this is coming), so it was more importantat to get you at a more maneageble level.

----------

moyank, since we are waiting for koodauw to drop his gun so we can do the big gun switcharoo, do you mind go back into 2V and give a look around, just to see if anyone was just behind the enforcer?

just don't get killed again, please.
 
I see how it is, ya bastards. Expendable, hmm? Feel free to kiss my posterior.

kinky... :D

Sorry Queen, but as i said i couldn't bring back everyone.
you have some great talents, but for time being mscrivs bombs and rodimus pills seemed to be more useful for the task ahead.


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right now we are in the big 2E/Y room, there are i think 6 guns on the floor (QoS's +1, Mo's +3, the 2Y goon's +3 and i suppose 3 more from the enforcer and the other guys in this room). Plus, Koo still has his +3 in hand.

obviously we need to explore to pick them up, but it would be best if Koo first drops his as well so then he can pick up a better one, if there
 
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Ravenvii, can we have it that during an explore move we can switch guns around without the requirement to drop them on the floor first?
it seems it serves no purpose, but it does waste significant time
 
Well, sorry guys. It would seem the plan didn't quite work out as well as it could have. We did have another option, but for now I'll keep that to myself. And, Rodimus, please tell us about your goodies before we wage into battle, those pills really could have helped in the last skirmish.

For the sake of time I'm going to go ahead and give the order to search this room. We can figure out the gun thing with Ravenvii.

Round 12
- Turn 1: Enter room 2E (PM sent for special fun)
- Search the current room (we would like to basically arm ourselves with the most firepower, so each person that can pick up or upgrade please do so)

Let's give Koodauw the most powerful gun due to his abilities and everyone else take whatever is left.
 
mscriv, what did the second bomb do exactly?

Don't know anything about a second bomb. I only gave the order to charge the room with smoke. I chose what I chose to try and save Moyank. There were other options, but we can talk about that later. I think the second bomb was probably either narration or maybe a special ability of the Enforcer or the assassin. It's amazing to me that just the enforcer and an assassin could do that much damage. I guess when the game is over we will get to see their stats, but if one of them did indeed use a bomb in the middle of the battle then Ravenvii will have some explaining to do as I've been told I can't use my bombs in the middle of battles. So, I have no idea what the second bomb was or did. :confused:
 
Don't know anything about a second bomb. I only gave the order to charge the room with smoke. I chose what I chose to try and save Moyank. There were other options, but we can talk about that later. I think the second bomb was probably either narration or maybe a special ability of the Enforcer or the assassin. It's amazing to me that just the enforcer and an assassin could do that much damage. I guess when the game is over we will get to see their stats, but if one of them did indeed use a bomb in the middle of the battle then Ravenvii will have some explaining to do as I've been told I can't use my bombs in the middle of battles. So, I have no idea what the second bomb was or did. :confused:

i see, i just assumed there was a second bomb because, well, a wall was blasted away! :D
i guess as you say it was them who did that. also your bombs might work differently from theirs.
can you blast a door down?

and if it consoles you, the smoke bomb neutralized the third goon, thus allowed me to stay alive and bring you guys back

from re-reading the narration, i think the enforcer had a rocket launcher or a bazooka.
maybe we can use that to knock-knock-knockin' on the Don's door :D
 
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Room searched.

Found:
2x Tommy Guns
2x Handguns
1x Bazooka

Technically it's the bad guys' turn now, but I'm holding until you guys decide who gets what. (The "search" move is an all-inclusive move for searching/picking up/swapping guns, as you know).
 
Room searched.

Found:
2x Tommy Guns
2x Handguns
1x Bazooka

Technically it's the bad guys' turn now, but I'm holding until you guys decide who gets what. (The "search" move is an all-inclusive move for searching/picking up/swapping guns, as you know).

can you clarify if these include moyank's and QoS guns, and what are the stats and usage of the bazooka?

unless Koo has a clear advantage using the bazooka, i call dibs on it :)
 
can you clarify if these include moyank's and QoS guns, and what are the stats and usage of the bazooka?

unless Koo has a clear advantage using the bazooka, i call dibs on it :)

Are you trying to compensate for something going after the bazooka?
 
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