You mean unlike right now, where a ton of would-be developpers are grabbing Xcode templates, throwing in an image or two and submitting their crap apps, overloading the approval queue ? Language/environnement means nothing in the face of crap apps overloading the approval queue.
Flashlights, farts and 1000s of girls! already proved this, all written in highly efficient Objective-C (do I really need the /sarcasm tag here ?).
In fact, I'd much rather have the guys who write Flash games doing iPhone games (some Flash stuff is very well done and very complex. And it ran fine on P2-333 ages ago...) or even .NET developpers using Monotouch than have a bunch of no-nothing kids writing Objective-C for the first time with stick figures.
I agree it is already a problem.
How do you think adding more with some kind of Flash-to-App converter is going to make it better??
I have already seen posts on this board that look like this: "This makes me mad. I want to make iPhone Apps, but I am not a programmer and have no time to learn Obj-C, but I know how to make actions scripts...."
Consider what you need right now now to build an iPhone apps:
A: A Mac (10% or less of market).
B: Some programing, willingness to learn platform (10% or less)
10% of 10% = 1%.
So say maybe 1% of population will make the cut to produce yet another iFart and some chunk of them will produce high quality.
Now open it too a Flash-to-App converter and what do you need:
A: A Mac or a PC (99% of the market).
B: Abilty to flash script (25%)
25% of 99 % = ~24%.
You now have a pool 24 Times as large for the next iFart....
Things would potentially be an order of magnitude worse than they are now. I actually think this is an underestimate given the "I am clueless newb and would like to use Flash to make apps" postings.
If Apple does indeed block this and all the script kiddies end up dumping their stuff on Android, that can only benefit Apple.