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Hey all,
I think people are not getting what this means. It is not about running Flash on the iPhone. Nebula, Baron, etc. are talking about a totally different issue. This is about using the Flash IDE to build native iPhone applications. Not Flash running in a browser. It's about mandating that you use certain development tools to create a product. Like, mandating that somebody use the Flash IDE to create .swfs or something. I can't deny that there may be some technical reason behind this that we don't know about, but with CS5 planned for a demo on Monday, it really is just pissing on Adobe. Rather than coordinating with them to help more people build applications, they are blindsiding them and deliberately derailing plans for their new CS5 suite. It really does suck.


THANK YOU!!!!

PLEASE STOP talking about web design and HTML5 and read what this thread is about!


^ they are doing it in every effing thread and is upsetting because this is a real issue that doesn't effect only flash developers but everyone who develops in 3rd party compilers
 
The primary reason for the change, say sources familiar with Apple's plans, is to support sophisticated new multitasking APIs in iPhone 4.0. The system will now be evaluating apps as they run in order to implement smart multitasking. It can't do this if apps are running within a runtime or are cross compiled with a foreign structure that doesn't behave identically to a native C/C++/Obj-C app.

"[The operating system] can't swap out resources, it can't pause some threads while allowing others to run, it can't selectively notify, etc. Apple needs full access to a properly-compiled app to do the pull off the tricks they are with this new OS," wrote one reader under the name Ktappe.

Hmmm, won't the hundreds of thousands of apps on the current store not support multitasking? I don't really get Apple's approach here. Just take some games and don't let them multi-task, like they work now. You leave that game, it shuts down. it works perfectly fine currently.

Or is it simpler than that? Apple needs apps to work a certain way for iAd?

Um, no YOU don't get it. Apple's priority isn't keeping the developers happy. Apple's priority is keeping the people who buy its products happy. Their bet, and so far they have been right on this one, is that users are happy when the iPhone provides a solid, easy to use, ease to understand experience. Further they bet that when you get a huge amount of users really excited about your product, people will develop for it in droves.

>snip<

Well, thanks for your extended rant about flash, given that my post was about other development engines. I've heard all of the flash rhetoric before and I understand that you must repeat whatever Steve Jobs commands you to say.
 
What many buffoons who defend Apple cannot seem to understand (and don't know the first thing about programming, so their opinion shouldn't really count anyways), is that the effect of this is far beyond just flash. Phonegap, Unity, eg....are also all gone.


Adobe should "accidentally" release a jailbroken flash and pull ALL mac products off the shelf and restrict support.

Then laugh as Apple sales plummet.

Your opinion essentially means nothing because you have no effect on anything. It is well known that this would affect other Unity and the like besides just Flash. Right now even Unity is not sure if iylt includes them. BTW, if you're solely a Flash programmer, then you're really not a programmer at all.

I'd like to see what would happen to Adobe if the pulled CS for the Mac off the shelves after poor sales and reviews of CS4 and the thousands of jobs they had to cut at Adobe for the past two years.

Apparently you know nothing about business so your opinion shouldn't count.
 
ADBE is actually up today. I guess photoshop is actually now a verb so that's gotta be pretty valuable. I am still surprised that Adobe did not put together a PDF annotating program for the ipad. That will be the killer feature of this medium. It will take a big budget company, however, to get it right. For Adobe its a no brainer!
 
Don't waste your energy. Half these people don't understand what Flash is outside porn ads and pogo games. Flash is more than HTML5 will ever be because Flash is an environment beyond the web.

Flash is barely used for anything more than porn ads and pogo games since it's terrible as an environment beyond the web. HTML5 must be a scary thought to Flash developers because it removes the need for that plug-in when it comes to the majority of what it gets used for.
 
Flash isn't the problem and I am sick of saying this but, its the people developing. Flash is so easy to use that it is a catch 22. You have amazing Flash Apps and Sites and you have terrible ones. Flash is only as good as the person developing for it.
Exactly, it's little different from the current App store offerings.
I'm sure one could write a crappy app without using Flash.
 
Who wants to bet that Apple has had a "no-Photoshop" contingency plan for years now?

Jut like they had a MacIntel plan long before they announced the move to Intel.

This is the Apple of OUR generation, folks. Nothing to sneeze at.

Apple's already got the entire industry scoped out for the next decade. Rest assured.
 
The fallout I’m worried about is the consequences to “innocent bystanders”—excellent Mac-derived companions to Xcode such as Unity 3D, which allow one person to make a game in a few months that would otherwise take a team and a huge budget. Unity seems like it may (or may not!) be caught in the crossfire here, and a lot of indie game talent (and personal livelihoods) hangs in the balance. Ravensword and Samurai: Way of the Warrior are examples of great games that probably would not exist without Unity. (I hope my own Unity game, partially complete, becomes another such example, but at this point I’m very worried!)

As for timing vs. Adobe’s announcement... It seems as though Apple’s timing makes sense for all concerned (even Adobe). Apple couldn’t very well unveil the autumn iPad OS BEFORE shipping the current iPad (that would be silly). And if Apple waited to drop this bomb until after people were buying CS5, THEN you’d have seen some fallout! (Plus, the reasons behind this move may tie into the OS 4 release, which Apple wanted to get out to developers now.)

Um, no YOU don't get it. Apple's priority isn't keeping the developers happy. Apple's priority is keeping the people who buy its products happy. Their bet, and so far they have been right on this one, is that users are happy when the iPhone provides a solid, easy to use, ease to understand experience. Further they bet that when you get a huge amount of users really excited about your product, people will develop for it in droves. ...

I agree that the customer experience is a priority for Apple, but you’re missing what he said. He was posting about developers who do NOT use Adobe products, but you responded about Flash specifically.

Not all middleware is bad. Unity, for instance, gives you a fantastic physics and rendering system that lets a great idea become a game in users hands when otherwise (without a big Gameloft behind it) that could not happen. Indie creativity leading to qaulity app store games (and Apple themselves have featured Unity games) is a GOOD thing for users.

So Flash may be bad for users. I can see that. But not ALL the tools that this new agreement affects are like Flash.

And remember that Flash bypasses Xcode, while Unity works with it. Apple has been fine with Unity for ages and one would hope they still are. But the wording of the agreement is so broad that many great tools (and great developers!) seem to be affected. Clarification is badly needed.
 
I fully support Apple's right to do what they want if it keeps a better more stable and consistent experience. Look how many apps from Adobe are PC looking and not following the Mac guide lines or how many times we Mac users were screwed over by Adobe. My only concern is that that I hope Apple already have pro graphics apps in the works to allow an option to what has too long been a graphic suite monopoly.
 
People forget...

People seem to forget the poor support OSX receives from Adobe for Flash. Why would Apple want to support a standard that doesn't support them? Now that Apple is in control of the mobile market, they can dictate the direction they want to go, in terms of what standards are used. Apple doesn't have this luxury in the desktop market.

I, for one, do not like Flash. I think HTML 5 is much more intriguing. I don't think Flash is as bad as people say it is (it used to be pathetic a few years ago), I just don't see the need for it in the future of web design. Apple is beginning the transfer to HTML 5. Others will follow, eventually.

Good riddance. R.I.P. Mobile Flash.
 
I'm sure Apple is just as prepared for this as they were with the switch to Intel. I'm sure they have a foundation product ready to replace Photoshop on the day that Adobe pulls something like this.

Which would cost less than what Adobe charges for upgrades.
 
Who wants to bet that Apple has had a "no-Photoshop" contingency plan for years now?

Jut like they had a MacIntel plan long before they announced the move to Intel.

This is the Apple of OUR generation, folks. Nothing to sneeze at.

Apple's already got the entire industry scoped out for the next decade. Rest assured.

If they have such a plan now would be a swell time to whip it out and put Adobe out of its misery.
 
I like that his rant got censored by Adobe. HAHA.

If Adobe was smart they would remove the whole blog. Maybe even fire the guy. It is not his position to be antagonistic towards Apple. He made a big mistake and stepped out of line.

My favorite was "Comments disabled as I’m not interested in hearing from the Cupertino Comment SPAM bots."

So he's not interested in listening to anyone - just throwing out his tirade without regard to what the facts really are. My daughter was that way, too -- when she was 3.

I'm sure Apple can make a (shaky) technical case for its insistence that developer's use only in house tools, but that begs the question: Is it right to put developers in such a position, where the load of implementing Apple's version of multitasking is on their shoulders?

The load of implementing multitasking isn't on the developer's shoulders. Apple rewrote the OS to support multitasking. Pandora said that it took just a few hours to put the correct hooks into their software. It's not unreasonable to ask developers to do that when a new feature is added to the OS. Otherwise, the OS developer would have to write everyone's software for them.

I was wondering, will the iPad be the end of flash? Or will Flash but an end to the iPad and down the road the end for apple?

Considering that we're now near 3 years of the iPhone without Flash and 85 million users, I don't think it's going to hurt the iPad.

Further consider that there's not a single mobile platform that runs a full version of Flash or will open most Flash sites. It's not Apple's problem - it's that Flash is a fat, bloated pig that won't run on mobile processors.

What many buffoons who defend Apple cannot seem to understand (and don't know the first thing about programming, so their opinion shouldn't really count anyways), is that the effect of this is far beyond just flash. Phonegap, Unity, eg....are also all gone.


Adobe should "accidentally" release a jailbroken flash and pull ALL mac products off the shelf and restrict support.

Then laugh as Apple sales plummet.

Why do you expect that anyone will take you seriously when anyone who disagrees with you is a 'buffoon'?

The fact is that Flash stinks. If Adobe puts it onto jailbroken iPhones, it will continue to stink. The rest of the mobile world gets by just fine without Flash - why do you think that jailbroken iPhones would make it a huge success?

i still dont understand the whole drama against flash ... never had any problems with it on my mac nor on my windows machine

Go to www.webkinz.com and log in. CPU usage jumps way over 100% (dual core system).

Don't bother, here is what you will get:

Pro HTML 5:
- Most video site (youtube, vimeo, ustream...) use HTML 5 now
- It's more stable and browser friendly
- You can virtually do anything Flash can do
- It's the future

As a non pro-flash neither a pro-html 5, i would argue:

- HTML 5 only works with Chrome and Safarie ie. 8% of the internet user
- 75% of games, 90% of videos, most of ads and tons of websites are in Flash
- "Virtually" means you can't even do do half what Flash can do for now
- W3C has not even made it a standard, and today hundres of thousands of developpers CHOOSE to use Flash, who's Apple to tell them they can't ?
That pure good sense but hey...iSheep or iDon'tbuyBS.

But what I see is frustration here, and THAT I can understand: most Adobe software's are bloated as f**k, but again it's pure hypocrisy: Itunes is bloated as well on Windows, Aperture s*cks, and more and more of my friends have complaints about their Mac getting slower and slower...

Your Flash bias is showing.

1. HTML 5 only works on 8% of the Internet? Funny, but NONE of the mobile browsers support it.
2. Where's the evidence that 75% of games and 90% of videos require Flash? Youtube how has an html 5 version - along with zillions of other sites.

Funny how those same figures (both #1 and #2) show up everywhere but there's no original source. Do they come from the Adobe shill handbook?

3. html 5 can't do half of what Flash can do? Did you see the Toy Story iAd demo? Exactly what is it that Flash can do that html 5 can't do?
4. True. html 5 isn't a standard, but that doesn't mean it can't be used. 802.11n routers were in widespread use years before the standard was finalized.
Apple isn't telling ANYONE what they can use as a development tool. They're simply stating that they will only accept apps in the AppStore if they meet Apple's requirements. That's a vasty different story.

I feel that Apple is becoming into a monopoly like microsoft once was. They are milking the iPhone for everything and even making spinoffs (ipad)....Apple wasn't very popular until the ipod and the iphone came out...and suddenly now they are rejecting adobe?

You're really confused about a lot of things, but the biggest one is that you do not become a monopoly just because Adobe doesn't like you. Apple is no where near a monopoly.

If you knew little about Marketing101 you would know that Apple products are on their Apogee. And do you know what follows apogee...?

Plus Apple made what's call an hypocrit and dick move. What if Adobe does a really dickish one twoand don't release CS updates on Mac anymore...?

Adobe's free to put themselves out of business if they wish. Apple wouldn't have any problem duplicating the functionality before software already in the channel became obsolete.

If Adobe were smart they'd cut out all Mac development and just do 100% of their development software on Windows. The Mac users who need to develop can just run the tools in a Windows VM.

Why is it that people insist on repeating this same stupid idea over and over? Adobe's revenues would drop by half overnight. Their overheads would not. Profitability would therefore drop by MORE than 50% (probably much more).

AND, since half of creative professionals are already using Macs, it would create one heck of an opening for a competitor. Apple did just fine with Final Cut - they could do the same with image editing.

I'm THRILLED someone is telling it like it is for once. It's just a matter of time before Apple catches the attention of the Justice Department and they SHOULD catch their attention as everything they've been doing for years now is 100% ANTI-COMPETITIVE to a "T".

Another person who's proudly showing the world that he doesn't know anything about antitrust law - and doesn't care who knows it.

And its shocking how quickly how many of them have managed to replace most of the functionality with HTML5 and standards in less than one week. So imagine what will happen in one month.

I think that's what has Adobe so scared. 4 months ago, Youtube was cited as a big reason why Flash was necessary. It hardly took them any time to bring out an html 5 version of their site. Same with Hulu. And NY Times. Companies are showing how easy it is to bring out html 5 versions of these sites and Adobe is now in panic mode.

Can you imagine if they only made Photoshop for Windows? That would be quite a statement.

Yes, the statement would be that they want to see what the inside of a bankruptcy court looks like. Not a very wise move.

OK, I'm no Flash or Adobe fan (far form it), but on a more general level this is a bad move by Apple.

The fact is, applications are delivered to Apple in BINARY form. provided those binaries obey certain structural, technical, and esthetic restrictions (some enforced by paper, others by checks in the OS), then the application should be accepted by Apple.

Feel free to create your own platform and you can do whatever you want.

Apple has chosen a different route. They've chosen to focus on usability and customer experience - and that requires some limitations on what developers can do. Apple customers seem pretty happy with that.

Not going to happen.

I don't care what Apple releases there is no way that professionals would abandon Photoshop just so they can use OSX. It would be like Apple trying to build a search engine to replace Google.

You'd be surprised. Even after years of Adobe favoring Windows (how long did the 64 bit version of Photoshop for Windows appear before the Mac version?), half of professional graphics are still done on Macs. The users who were going to switch would have done so by now.

If Adobe made an announcement today that CS5 would be their last Mac version, Apple would make an announcement tomorrow that they would have iPhoto Pro out in 12 months - and the majority of users would be happy with that.

My perspective as a developer:

Any developer worth his salt should shutter at the sound of cross-compiling for the same reason that Apple is blocking this. Applications built in flash are NOTHING LIKE native iPhone applications so you're going to a lot of nasty generated port code and there's 0% chance that the app will run like a natively designed application.

Exactly. And they're not going to support all the new features, either.

Why doesn't Apple just create one framework for desktop, web and mobile development that supports multiple languages (compiled and dynamic/interpreted) that creates native code.

Done. It's called xcode. The fact that it won't support YOUR language of choice doesn't change the fact that it supports multiple languages.
 
For the most part Apple is correct.

I read pro flash, pro HTML5... users are between the rock and the hard place...
Not really because my concerns are primarily that of a user. A user that has leveraged multiple platforms over the years including Linux, Windows, MacOS and whatever. Everywhere that flash has run it has been the biggest destablizing force on the computer. I reject flash and Adobe because they have had years to do the right thing and have done nothing to make flash safe and reliable.
May this forum and the related post bring us the real reasons behind the fight... Is Apple Right?
Right about what? That Adobe has been boning users for years now and likewise Apple? That flash is a significant risk to browser users? That much of which passes for flash programming is crap? That flash uses considerable resources on PCs or other devices?

If you disagree with any of the above then I really don't see how a conversation is even possible.
Is Html5 the new standard? Is Flash a resource hog? Guys thanks for helping

HTML 5 hopes to be a real standard promoted buy a real standards body. So yeah when it is finalized, if it hasn't been already, it will be a "NEW" standard. Flash however isn't and never will be a widely accepted standard.

"Is Flash a resource hog" - I can't believe anybody that uses a computer would even ask that question. It makes me think you are trolling here. In any event yes it uses excessive CPU resources and RAM.


Dave
 
Flash is barely used for anything more than porn ads and pogo games since it's terrible as an environment beyond the web. HTML5 must be a scary thought to Flash developers because it removes the need for that plug-in when it comes to the majority of what it gets used for.

I am hoping HTML5 apps a coming soon for designers that don't require programming. I would have thought Apple could leverage Motion for example.
 
Apple Inc.
Market Cap: 219.25B

Adobe Systems Incorporated
Market Cap: 18.59B


Apple knows its goal, they want Adobe to work within there rules, Adobe is playing the public pressure card. It is not going to work for Adobe. While most of the Web is using flash, when there are 100 Million Apple devices surfing the web, the end users (web content providers) will have no choice to switch.

Its is already happening now.



My personal view of flash? It is great for video, but every time I see a flash ad, with sound, and its blaring out of my speakers on my system and slowing down my system. That is spam. Nope Adobe did not create the spam they just enabled millions of sites to spam me. I say kill the weed at the root. Make that type of junk go away.




Adobe sells buggy whips and now people are driving cars. Standards change, the best Adobe can hope to accomplish is prolong the death of flash. They would do better to focus on other technology...
 
" [...] This results in a mess for users because it's up to them to manage which apps are running out of control or needlessly chewing up resources in the background. Android and Windows Mobile are both notorious for needing TasKiller or some other sort of manual process manager to keep battery life and performance in check."

This is a good response to all the I-want-mutitasking-on-my-phone and all the Apple bashers... Anyone to comment on this one?

I'm not a knee-jerk Apple-basher, but in terms of Android this is pure FUD. Android phones do not need a task killer, and there is a pretty good amount of evidence that using one actually winds up hurting the phone's performance. Every app written for the phone needs to respond to a whole bunch of events that involve it going to sleep, wking back up, saving and restoring data, etc. It's all built into the design of Android, and none of it requires user intervention. The iPhone 4.0 "multitasking" seems pretty anemic in comparison.
 
A practical example of why you don't want Flash on the iPad

I don't know a great deal about all this, but this review by engadget of the FusionGarage JooJoo product gives an insight to what would happen to the iPad and iPhone if Flash was allowed to run on it.

Personally, I like the speed, robustness and battery life of both my iPhone and iPad, and wouldn't want these issues to plague it.

By the way - this review also gives you a great insight into just how difficult it is to produce a good tablet and how much we take for granted in the iPad.

http://www.engadget.com/2010/04/05/fusion-garage-joojoo-review/
 
People seem to forget the poor support OSX receives from Adobe for Flash. Why would Apple want to support a standard that doesn't support them? Now that Apple is in control of the mobile market, they can dictate the direction they want to go, in terms of what standards are used. Apple doesn't have this luxury in the desktop market.

I, for one, do not like Flash. I think HTML 5 is much more intriguing. I don't think Flash is as bad as people say it is (it used to be pathetic a few years ago), I just don't see the need for it in the future of web design. Apple is beginning the transfer to HTML 5. Others will follow, eventually.

Good riddance. R.I.P. Mobile Flash.
This isn't about HTML5, and HTML5 itsn't useful for making App store content.
Perhaps you should post in a revelant thread.
 
What many buffoons who defend Apple cannot seem to understand (and don't know the first thing about programming, so their opinion shouldn't really count anyways), is that the effect of this is far beyond just flash. Phonegap, Unity, eg....are also all gone.


Adobe should "accidentally" release a jailbroken flash and pull ALL mac products off the shelf and restrict support.

Then laugh as Apple sales plummet.

Just for the record, what phones can you actually get Flash on NOW?
 
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