Feral Releases DiRT Rally for macOS

Discussion in 'Mac Blog Discussion' started by MacRumors, Nov 16, 2017.

  1. MacRumors macrumors bot

    MacRumors

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    [​IMG]


    Feral Interactive released DiRT Rally for macOS today, bringing the acclaimed rally simulation game to Mac for the first time. Developed and published by Codemasters for Windows and consoles, DiRT Rally has been praised for its realistic handling and pure focus on rally driving.

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    Feral says the game is "driven by detail", with players able to tweak the brake bias and gear ratios of their cars to adapt to every combination of road surface and weather condition. The title is also said to have been "meticulously crafted" for macOS using the full power of Metal 2, Apple's latest graphics API.

    The minimum system requirements are: Mac OS X 10.13, Intel Core i3 1.80GHz processor, 8GB of RAM, 48GB of disk space, a 1GB Nvidia 650, 2GB AMD Radeon R9 290M, or 1GB Intel HD4000 graphics card, and a keyboard (a driving wheel or gamepad is recommended).


    DiRT Rally for macOS is available from the Feral Store and Steam for $59.99/£39.99/EUR54.99, with its debut on the Mac App Store to follow soon.

    Article Link: Feral Releases DiRT Rally for macOS
     
  2. 69Mustang macrumors 603

    69Mustang

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    Gave up on Mac gaming a long time ago. But this is great for those who still do. Thanks Feral for helping keep the dream alive.
     
  3. ikir macrumors 65816

    ikir

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    Me and my friends play everything in Mac, there a lot of games and Metal is super fast. With eGPU advent i play with my ultra slim 13” Pro and Mantiz Venus.
    Feral rocks
     
  4. Janichsan macrumors 68000

    Janichsan

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    That took long enough.
     
  5. 69Mustang macrumors 603

    69Mustang

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    I guess I'm getting old in my old age. I got a high end gaming rig and both consoles and called it a day. It just wasn't worth it to wait on the randomness of "is it going to be offered on the Mac". After a while it became out of sight, out of mind. But I'm always happy for those who still do game on the Mac when good games get ported over.
     
  6. IGI2 macrumors 6502

    IGI2

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  7. e1me5 macrumors regular

    e1me5

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    nVidia 650???? Either you run the game in 8bit mode or Metal 2 squeezes all the juice from the GPU and some more.
     
  8. Janichsan macrumors 68000

    Janichsan

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    #8
    That's almost nothing compared to other modern games.
     
  9. SeminalSage macrumors member

    SeminalSage

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    This is why my Steam library is on a Glyph 2TB external TB3 drive. According to my speed tests on BlackMagic and real life usage its faster than an internal SATA drive. :)
     
  10. H2SO4 macrumors 601

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    Me and my friends play hugely more on PC. But I do some Mac gaming too. A welcome title.
     
  11. star-affinity, Nov 16, 2017
    Last edited: Nov 16, 2017

    star-affinity macrumors 6502a

    star-affinity

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    #11
    That's awesome! It took some time to arrive, but I guess it's the first title to officially use Metal 2 and not just Metal? Looking forward to performance tests to see how it runs compared to the Windows and Linux versions.
     
  12. Solomani macrumors 68040

    Solomani

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    #12
    Yikes. And my brand new 2017 iMac only has a 500GB SSD. Sheesh.
     
  13. star-affinity macrumors 6502a

    star-affinity

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    #13
    But there sure are a lot of performance problems with ”somewhat demanding” games that use OpenGL compared to how the same game runs in Windows on the same hardware. But Metal sure gives hope for the future.
     
  14. cube macrumors P6

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    OpenGL is not a problem. Bad drivers are.
     
  15. Janichsan macrumors 68000

    Janichsan

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    Here are some very early benchmark results from me at 1680x1050 and the default settings, which gravitate toward "Medium" on a 2016 15" rMBP with a Radeon Pro 460:

    Min FPS: 46.4
    Max FPS: 86.8
    Average: 61.9

    I'll run some comparative benchmarks under Windows 10 when I find the time.
     
  16. JordanNZ macrumors 6502a

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    #16
    It really is a fantastic, well optimised port.
    Running at 1440p with settings between low and medium... On a 2012 imac with a 680mx. Solid 60fps with vsync.
     
  17. star-affinity macrumors 6502a

    star-affinity

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    #17
    Maybe so, but whatever the reason is many (if not most, at least the somewhat demanding) OpenGL based games in OS X/macOS runs a lot worse than the same games running in Windows.
     
  18. cube macrumors P6

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    #18
    A well programmed game in DX12, Vulkan, or Metal can be much faster than in OpenGL or DX11 regardless of platform, even if the latter have good drivers.

    Besides that, the Mac has an old version of the OpenGL API.
     
  19. star-affinity macrumors 6502a

    star-affinity

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    #19
    Yes, that's why I think all hope is for Metal for games on the Mac. :)
    Especially since it's been so bad when on OpenGL.

    Yup. OpenGL 4.1.
     
  20. cube macrumors P6

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    #20
    The latest version of OpenGL has interoperability with Vulkan and Direct3D.

    What Apple needs to do is to bring OpenGL up to date properly and support Vulkan.
     
  21. Janichsan macrumors 68000

    Janichsan

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    #21
    As promised, I made some comparisons between the performance under macOS and Windows. Well, Windows is faster. By a wide margin…
     
  22. Big Bad D macrumors regular

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    #22
    Just seen DiRT Rally is on Mac App Store, and at discounted price (34.99 Euros) compared to price announced and on sale on Steam.
     
  23. star-affinity macrumors 6502a

    star-affinity

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    #23
    Would be nice, but I don't think it will happen. So for gaming on macOS I think Metal is the way.
     
  24. cube macrumors P6

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    #24
    Less gaming (and professional use).
     
  25. star-affinity macrumors 6502a

    star-affinity

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    #25
    Sorry, less gaming and professional use for what?
     

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