wait wait waitFeral explained further on Twitter: "It's Apple Silicon-only, but not native. The game uses a number of libraries for online multiplayer that do not support Apple Silicon, meaning we can't release it as an M1-native title. The good news is that it performs just as well via Rosetta 2 as it does when running natively."
wait wait wait
so its x86-compiled, works via rosetta, but does not support intel macs?
this gets better and better
for those screamin "hey nice its m1 optimized" - lmao
If you can't trust Cave Johnson, who can you trust?Gaming on the M1 macs is great. Just wish they would develope more for it.
You can always relive the glory days by playing Rome Total War on your iPadYeah, I’m starting to regret I only took 256 GB on my M1 iMac.
I used to love Rome Total War. So maybe should give it a try
Glad to see these kind of games heading to Apple Silicon Macs (I’d love to see games like this come to the M1 iPads)
I also have an external 2TB Samsung 970 Evo Plus, and have pointed most User folders to it, FCPX library, videos, Music library, etc.There are some easy "hacks" help you.
I have a 2TB SanDisk Extreme Pro hooked up to my 2017 iMac, formated as APFS, which I use to store my large Lightroom Library, as my internal 1TB SSD is too small. I get 939 MB/s write, 949 MB/s read in Blackmagic. Note the regular, non-Pro Sandisk Extreme model only tests in the low 500 MB/s.
While my internal SSD gets over 2000 MB/s, for daily use the Extreme Pro is an acceptable trade-off in terms of price-performance-ease of integration. Current Amazon price is about $325 for the 2TB model (make sure you get the latest generation, which I believe is listed as "up to 2000 MB/s"). Plus the portable SSD will migrate to your next computer.
I also have a OWC 8-bay ThunderBay drive bay, but SSD speeds for SATA top out int he 500's, unless you go to soft-RAID.
Before you "lmao" you have to understand that a game can be optimized in many ways. The game can still be optimized for the GPU architechture of Apple Silicon and TBDR (Tile-Based Deferred Rendering) that it uses instead of AMD or Intel iGPU. AMD and Intel don't have TBDR features and Mac games in Metal have to use work arounds with those GPUs.
Would dropping Rosetta (and multiplayer support) help?So, I run some benchmarks and I am disappointed. I am getting around 40Fps at 1920x1200 ultra and 15fps at 4K ultra. It’s definitely playable on my max at native resolution once you tweak the settings a bit, but it’s not even close to what the chip is capable of. Looks like another poor quality port without optimizations. The air should run it at full HD low/medium settings, but it’s missing the mark.
Really a shame, I hoped for a high quality native version (Feral all but promised that), but that’s not what we got. Oh well.
Hmm.So, I run some benchmarks and I am disappointed. I am getting around 40Fps at 1920x1200 ultra and 15fps at 4K ultra. It’s definitely playable on my max at native resolution once you tweak the settings a bit, but it’s not even close to what the chip is capable of. Looks like another poor quality port without optimizations. The air should run it at full HD low/medium settings, but it’s missing the mark.
Really a shame, I hoped for a high quality native version (Feral all but promised that), but that’s not what we got. Oh well.
So, I run some benchmarks and I am disappointed. I am getting around 40Fps at 1920x1200 ultra and 15fps at 4K ultra. It’s definitely playable on my max at native resolution once you tweak the settings a bit, but it’s not even close to what the chip is capable of. Looks like another poor quality port without optimizations. The air should run it at full HD low/medium settings, but it’s missing the mark.
Really a shame, I hoped for a high quality native version (Feral all but promised that), but that’s not what we got. Oh well.
Would dropping Rosetta (and multiplayer support) help?
Hmm.
Something sure feels odd about that. Do you think there is something specific in those "ultra" settings that are messing things up?
Which Mac did you benchmark? Did you run multiple tests? If Rosetta is involved you may get poor results the first time. Also check the ultra settings. If supersampling SMAA is on your are rendering at higher resolution when using ultra settings.
Meh, just buy a soldering ironWell you can just upgrade the M.2 SSD in your Ma.....oh wait....sorry.
Yeah, um, you missed the trend in your own chart....According to Steam the Intel Mac user base is decreasing 1-5% per month while the M1 user base is increasing 1-5% every month. The transition is happening fast. Since Dec 2021 the Intel Mac user base has shrunk by 11% while M1 Mac user base has increased by the same amount.
Month | Users | Growth |
---|---|---|
Dec | 27.97% | |
Jan | 32.83% | 4.86% |
Feb | 35.95% | 3.12% |
Mar | 37.78% | 1.83% |
Apr | 38.89% | 1.11% |
Ultra settings are pretty hard on everything with this game. IIRC the 3090 only gets like 50fps at 4K Ultra.I don’t see why it would. It shouldn’t really matter that much if a game runs natively or under Rosetta. The important part is in the algorithmic approach and it is clearly far from being optimal.
There usually is. Often one or two settings hit the bad path in the engine. But I didn’t have time to try it out. Frankly, given the state of the game and the fact that I currently have enough things to do I was considering refunding until CA brings out significant patches. So I don’t want to get over the Steam refund limit
M1 Max 16“. Rosetta is an AOT transpiler, first or subsequent times should not matter. As to the settings, I used the default ones to make it more comparable to what third?party reviews use.
Really? That's on an M1 Max chip??? Not exactly exciting.So, I run some benchmarks and I am disappointed. I am getting around 40Fps at 1920x1200 ultra and 15fps at 4K ultra. It’s definitely playable on my max at native resolution once you tweak the settings a bit, but it’s not even close to what the chip is capable of. Looks like another poor quality port without optimizations. The air should run it at full HD low/medium settings, but it’s missing the mark.
Really a shame, I hoped for a high quality native version (Feral all but promised that), but that’s not what we got. Oh well.
The M1 iPads would struggle with RAM limitations wouldn't they? If not OS limitations.Yeah, I’m starting to regret I only took 256 GB on my M1 iMac.
I used to love Rome Total War. So maybe should give it a try
Glad to see these kind of games heading to Apple Silicon Macs (I’d love to see games like this come to the M1 iPads)
I know Apple is selling a lot of M1 Mac's but by and far the current pool of Mac's in use today, is vastly more on the Intel side of things.
Agree - ultra settings are basically the graphics card benchmarking/marketing setting of the industry. It’s there to sell the next generation of cards.Which Mac did you benchmark? Did you run multiple tests? If Rosetta is involved you may get poor results the first time. Also check the ultra settings. If supersampling SMAA is on your are rendering at higher resolution when using ultra settings.
I think it’s on Game pass for PC and Xbox.wow. $60 game. 125GB in size. this has to be good. Love to get it for the PC. must have great 4k graphics.
M1 Max 16“. Rosetta is an AOT transpiler, first or subsequent times should not matter. As to the settings, I used the default ones to make it more comparable to what third?party reviews use.
Yeah, um, you missed the trend in your own chart....
Month Users Growth Dec 27.97% Jan 32.83% 4.86% Feb 35.95% 3.12% Mar 37.78% 1.83% Apr 38.89% 1.11%
Decelerating growth.
But presumably jumps up with each new AS product release, then slowly decelerates again.
It's pretty much 40% adoption already, which is incredibly impressive. So maybe the majority of the rest are happy to hold onto their machines that are working perfectly fine for their needs and will upgrade in due time.