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Seems Apple has hit a ceiling because people are not upgrading devices that much so it needs other sources of income.

Throwing everything and see what sticks. Music, TV, News, Arcade, Fitness but only Music and Fitness stuck with the consumers.
 
I don't like it, but I get it. Adobe going subscription made the decision to get it easy for me to get Lightroom and Photoshop. If it means there are regular updates and content then I wouldn't mind paying $10 a month to get FCPX, Motion, and Compressor as a bundle the same way Adobe bundles Lightroom and Photoshop for $10 a month.
 
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Look around. That's not how software subscriptions typically work. Both Adobe and MS may allow you to pay monthly, but you are in an annual contract. Cancel part way through, and you owe them the difference. Definitely not for the "Dabblers".
It should be like you pay for 12 months and you own the current version forever.
 
I guess even Apple doesn't believe in the "pay for the software once... use it for the rest of your life" model.
Or it could be a service, with cloud rendering, storage and collaboration tools, not a replacement for Final Cut Pro as it is. I guess we will have to wait and see if this amounts to anything at all.

Granted, the model that says pay once and get constantly upgraded software with no follow on charge, does not work for many things (one needs a market that has a large enough influx of new users to continue funding product development).
 
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MacRumors attempting to justify Apple's possible decision to change FCP from a 1x payment to SaaS subscription model is pure ********.

Macrumors: With a subscription, Apple theoretically could offer subscribers access to original content, such as in-depth tutorials, walkthroughs, or exclusive videos/sessions with prominent video makers who use Final Cut Pro as part of their workflow.

Apple's annual gross profit for 2020 was $104.956B, a 6.67% increase from 2019. We're talking about PROFITTING IN THE BILLONS ladies and gents. This means AAPL has plenty of money on hand to commit towards paying "prominent video makers" to create original content such as tutorials and walkthroughs ... 🥴 ... and updating FCP periodically as they have been doing for years without the need for a SaaS model. I fully expect Apple will attempt to present their greed as "adding value."

[Lights on]
[camera zooms in]
[Tim cooks walks on screen]
[Praying hands engaged]

"With a susbscription service, we've found a way to add more value to our FCP users. You'll get more frequent updates, and more features along with exclusive tutorials and walkthroughs by your favorite celebrities such as John Legend, Jim Carrey and the hologram of Tupac from Coachella. Sure we profit billions every year, but we just can't find the budget to provide you with content that's pretty much already available on YouTube along with UI changes and features we've been purposely holding back as a means to strategically give ourselves the room to artificially inflate prices by tacking on these features while making you believe we have been patiently seeking a way to perfect them. In the immortal words of Gordon Gecko, "Greed... *ahem* ... SaaS is good!"

[and... scene!]
 
MacRumors attempting to justify Apple's possible decision to change FCP from a 1x payment to SaaS subscription model is pure ********.



Apple's annual gross profit for 2020 was $104.956B, a 6.67% increase from 2019. We're talking about PROFITTING IN THE BILLONS ladies and gents.
This means AAPL has plenty of money on hand to commit towards paying "prominent video makers" to create original content such as tutorials and walkthroughs ... 🥴 ... and updating FCP periodically as they have been doing for years without the need for a SaaS model. I fully expect Apple will attempt to present their greed as "adding value."

[Lights on]
[camera zooms in]
[Tim cooks walks on screen]
[Praying hands engaged]

"With a susbscription service, we've found a way to add more value to our FCP users. You'll get more frequent updates, and more features along with exclusive tutorials and walkthroughs by your favorite celebrities such as John Legend, Jim Carrey and the hologram of Tupac from Coachella. Sure we profit billions every year, but we just can't find the budget to provide you with content that's pretty much already available on YouTube along with UI changes and features we've been purposely holding back as a means to strategically give ourselves the room to artificially inflate prices by tacking on these features while making you believe we have been patiently seeking a way to perfect them. In the immortal words of Gordon Gecko, "Greed... *ahem* ... SaaS is good!"

[and... scene!]
Do you run a business?

With this statement, I doubt you do.
 
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It's a good thing that I really don't really NEED Final Cut Pro anymore. Any videos I do these days are simple, little family affairs and the native software that comes with Macs suffices. The need for Apple, Adobe, the automakers and others to please Wall Street with higher transaction prices and higher earnings is at odds with my need to stay solvent. Any product that pulls the "buy now, pay forever" formula loses my business. Adobe already has.
 
Or it could be a service, with cloud rendering, storage and collaboration tools, not a replacement for Final Cut Pro as it is. I guess we will have to wait and see if this amounts to anything at all.

Granted, the model that says pay once and get constantly upgraded software with no follow on charge, does not work for many things (one needs a market that has a large enough influx of new users to continue funding product development).

I would be all for a monthly SaaS option that included cloud rendering, storage and collaboration tools as long as Apple maintains the current one-time paid version without stripping away any of the features that currently exist.
 
I will be furious if they remove the "one-time purchase" ability. Fine if they add new content as an extra cost, but do NOT take away my software.
Do you think this should include free upgrades forever? I am happy with something in the middle, major versions upgrades cost money, minor versions are free and whatever version I purchased works on the hardware/os on which it was purchased forever.
 
It makes sense, it can't be a sustainable model having it on the App Store with every update for the one price of $300. Ether they would need to do FCPX 2.0 as a paid thing or a subscription model. Personally I would rather pay $5/month than $300 every update.
 
I don't like it, but I get it. Adobe going subscription made the decision to get it easy for me to get Lightroom and Photoshop. If it means there are regular updates and content then I wouldn't mind paying $10 a month to get FCPX, Motion, and Compressor as a bundle the same way Adobe bundles Lightroom and Photoshop for $10 a month.

Just curious... were you a previous user of Photoshop and Lightroom? When you could buy perpetual copies?

Back then Photoshop cost $700 to buy and upgrades were $250 every couple years or so.

But you're now getting Photoshop and Lightroom for $10 a month. Nice!

You'd have to subscribe to Photoshop for almost 6 years before you spent the same amount of money as a person who bought a copy of Photoshop outright.

AND... you'd have gotten updates the entire time... while the other guy was still using the same version of Photoshop all those years. (unless they spent another couple hundred dollars for upgrades)

So yeah... I think it's fine to spend a small amount of money each month rather than spending huge amounts of money on major purchases and upgrades. It can be a lot more manageable. (I'm a full Creative Cloud subscriber, BTW)

I'm not saying all subscriptions are great... some are downright nasty (silly little apps for a couple dollars a month?)

But in your case... Photoshop and Lightroom is a great deal at $10 a month. Hopefully Apple will be similar to that.
 
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Of course it does. Apple would make everything they sell subscription-based if they could. Why charge for something once when you can charge for it every month until the end of time?
 
......This means AAPL has plenty of money on hand to commit towards paying "prominent video makers" to create original content such as tutorials and walkthroughs ... 🥴 ... and updating FCP periodically as they have been doing for years without the need for a SaaS model. I fully expect Apple will attempt to present their greed as "adding value."

Indeed. All the way back in 2000 (when Apple was still struggling and most people assumed they'd fold soon) they gave members of the 'Apple Solutions Expert' program plenty of high profile FCP tutorials to share with clients in order to facilitate sales and training. I remember there was one tutorial with all the assets for recreating a previously aired ESPN program (can't remember which one). It was extremely effective.
 
Won't be long until we need subscriptions for breathing oxygen

You could be right. Our O2 supply is already constrained.
On the subject, I have just purchased all Apple softwares, I wonder what would happen for these who purchased these programmes?
 

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haha, Lightroom and Photoshop is 10 dollars a month. That's fairly reasonable for hobbyists.

Exactly. It's an awesome deal.

It's certainly better than the old days of paying $700 for Photoshop. That was definitely not for "hobbyists"

But if subscriptions aren't your thing... Affinity Photo and Pixelmator are damn good too. It's great to have options!
 
At least Apple is still developing Final Cut Pro and Logic Pro. Clearly they still care about video and audio.

But they dropped Aperture like a bad habit!
They’re kinda developing them. I’ve been a Logic Pro user since emagic days, and their useful professional upgrades have been way behind the curve. The last good addition was Articulation Sets. I still haven’t upgraded to 10.5 because many of the plugins I use regularly are not yet compatible with it. That’s obviously somewhat up to plugin developers, but only in part.

My profession revolves around Logic and, like others have mentioned, it’s one of the only reasons I’m a forever Mac user. But man they are behind the curve.

Logic’s surround channel routing is a mess and works differently (read: incorrectly) than all other DAWs. They still have no Atmos support. (Funny that a company with a business model now based on content and hardware that tout Atmos support, don’t even offer pro software that can author that content.) I run into major problems once every few years—last year was a major memory mismanagement/hard crash issue when working with NI Kontakt, basically the largest and most ubiquitous plugin makers, and NI pointed their finger entirely at Logic (no other DAWs had the issue). Who developed the fix? NI.

Logic’s updates have focused largely on “wow” features that mainly interest newcomers, and not meeting industry standards for pros.

Even before reading this article, I’ve been plotting a switch to the fantastic Nuendo for years now. If they made Logic a subscription it would fast-track that switch for me. There is an ever so slight chance I’d stick with Logic ONLY if they put all that subscription money to pumping out worthy additions that made their software more up to speed with the industry. And I mean PUMPING out.

From what I’ve heard, I assume my experience with Logic is pretty analogous with Final Cut users. It’s fantastic software but come on Apple! Care about it a little more!
 
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Exactly. It's an awesome deal.

It's certainly better than the old days of paying $700 for Photoshop. That was definitely not for "hobbyists"

But if subscriptions aren't your thing... Affinity Photo and Pixelmator are damn good too. It's great to have options!
Yep, It's like don't eat fast food ONCE a month and you're good.

Some people are cray cray.
 
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I intend to buy Apple's Professional apps.
I imagine that renting model will extend to most pf them, if not all.
Then, I will jump ship, without a blink and I will not look back.
 
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