Final Cut Pro X

I am actually a relatively new entrant to the editing/movie making gig. I started making corporate videos using iMovie, which I had been using since V1.

The irony here is that I switched (dragged kicking and screaming) to FCP a few years ago because, amongst other things, I couldn't get my head around the "new" iMovie.

Now I am considering downloading iMovie '11 just to familiarise myself with the next FCP :rolleyes:
 
Curious

I'm in the hunt for a job and editing is at the top of my list, it used to be the only job on my list but in this economy we all need to be open minded sadly. Anyway to my point, I wonder how FC X will change some local news stations that use FCP? Oddly enough a station in San Fransico was asking for mainly iMovie users with Final Cut knowledge too, though they really were looking for iMovie, which I think is odd, this is CBS too, not some tiny station.
So as a person looking for an editing job I wonder how long this transition will be or if even adopted by news stations. Most use Avid like you all know and some Apple products like I mentioned. Main problem is the new learning curve, which does not look difficult at the moment, guess we have to wait till June to find out.
I took courses on media which used FCP 2 when I was getting my bachelors in Communications and learned iMovie on my own, which was easy to pick up. I love learning new programs just not ones I depend on and can be difficult so I hope this is an easy transition to boost my resume, even if it doesnt help much for now, well June-July, hope I can learn it all that quick.
 
...Oddly enough a station in San Fransico was asking for mainly iMovie users with Final Cut knowledge too, though they really were looking for iMovie, which I think is odd, this is CBS too, not some tiny station...
maybe all they want is someone to do basic A/B edits. Ive worked at local tv station here and they were the same. Sinple ENG edits no more than two tracks but that was over 12 years ago when Avid had only two tracks.
 
I reckon every kid who has used iMovie in the last few years will start using FCP X in about July. This is the next generation of video editors, and they will far outnumber Avid users. They will be making movies for web distribution.

I see a big downside to Apple's decision to build FCP on iMovie's foundation and put pro editors in the same room with the skater dudes. Apple will be getting tons of FCP feature requests from former iMovie users, asking for things that are easy to use and more automatic, and many high-end things that pros want to be added will take longer to implement because of it. There are lots of things in FCPX that are clearly geared toward the iMovie upgrader who is used to things being drop-dead simple- and yes, they can be turned off, but the time that Apple spent developing them is time they could have spent focusing on high-end pro stuff...
 
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I see a big downside to Apple's decision to build FCP on iMovie's foundation. Apple will be getting tons of FCP feature requests from former iMovie users, asking for things that are easy to use and more automatic, and many high-end things that pros want to be added will take longer to implement because of it. There are lots of things in FCPX that are clearly geared toward the iMovie upgrader who is used to things being drop-dead simple- and yes, they can be turned off, but the time that Apple spent developing them is time they could have spent focusing on high-end pro stuff.
This is exactly what I was afraid of when I first was reading about Final Cut Pro X but then I thought about it some and I actually now tend to disagree. Yes it's a bit annoying that everyone and their dog can now have a professional video editing package (Or I guess just a piece of software now, not a package) and think they are awesome cause they know how to use it and will force us all to watch movies of their baby doing... nothing, in HD. But that aside I don't really see many down sides (thus far) to the new Final Cut. I don't think that Apple will be spending tons of time that they would otherwise be spending building shake or something, adding features that make Final Cut easy to use for two reasons. First is that most programs are easy to use if your not doing much with them. So I doubt that Apple will be spending TONS of time doing it, I mean imagine you just switched from iMovie, certainly there will be people whining to apple that FCP is more complex then iMovie but really it won't be a ton. The second is that if Apple doesn't make much money on it, they won't spend much time on it. So any time spent adding to their user base by making features that are easy to use would not be spent working on motion or something it would be spent working on iPods or... Whatever. Apple is a company and people sometimes forget that. Apple will do whatever it thinks will make the most money. Time spent on Final Cut will only continue to be spent on final cut as long as final cut is profitable. People are very exited about this price cut. I am not, because now Apple has to sell way more of them to keep it as profitable, thus time will be spent making features that will draw people in or it will be spent on other things entirely.
 
I have a voice

Well I'm a pro user and i welcome the new FCP and it's price.
I have a decent budget since I work for a corporation.
If I lost my job or decided to go on my own, $299 would make it easier to deal with than a seat with Avid.
Ive had the luxury of having full support with Avid since 2001 plus Digidesign and Autodesk/Alias Maya totaling at roughly 6k per year.
If anyone thinks that Apple is dropping the price to get out of the pro biz then maybe it's time to try something else.
 
Well I'm a pro user and i welcome the new FCP and it's price.
I have a decent budget since I work for a corporation.
If I lost my job or decided to go on my own, $299 would make it easier to deal with than a seat with Avid.
Got it in one. I just watched an Indy Mogul episode and in the credits it was produced, presented and edited by the same person. She also interviewed people for a vox pop. End result looked good too.

At the Supermeet presentation, the guy said "And it's only $299, which means you don't have to decide who gets a copy" (or words to that effect). THe last bit was drowned out by the crowd, but he meant that you no longer have to give everyone FCP/Motion/Color/STP/Cinema Tools if all they need is FCP.
 
At the Supermeet presentation, the guy said "And it's only $299, which means you don't have to decide who gets a copy" (or words to that effect). THe last bit was drowned out by the crowd, but he meant that you no longer have to give everyone FCP/Motion/Color/STP/Cinema Tools if all they need is FCP.

yes.

you guys keep in mind that ONLY FCP is 299. I think Final Cut Pro STUDIO will be around 500-600 Dollar. Still a "Pro-User" pricing so to speak. So most Pro's will go for the suite anyway. I think it's great that Apple is selling the programm itself for this price. It keeps Final Cut Pro alive and I hope that it will be updated more frequently because hopefully more people will use it.
 
yes.

you guys keep in mind that ONLY FCP is 299. I think Final Cut Pro STUDIO will be around 500-600 Dollar. Still a "Pro-User" pricing so to speak. So most Pro's will go for the suite anyway. I think it's great that Apple is selling the programm itself for this price. It keeps Final Cut Pro alive and I hope that it will be updated more frequently because hopefully more people will use it.

So, are the days of "buy the full version/suit once - get a upgrade for 1/3 of the price with your license" over?? You have to buy the bits and pieces of the FC Suit seperately from release to release - although a bit cheaper - but far from the good deal the upgrades used to be...??
 
so I'm sure this has been addressed or mentioned, but is the "viewer" window just out all together???

More like they merged the viewer to also act as your media bin. We haven't been shown enough effects yet to really see what role the new viewer will play in adjusting/managing that aspect of it. It looks like most of the "basic Motion" controls are being handled in the Canvas with simple location sensitive mouse controls, for better or worse.
 
More like they merged the viewer to also act as your media bin. We haven't been shown enough effects yet to really see what role the new viewer will play in adjusting/managing that aspect of it. It looks like most of the "basic Motion" controls are being handled in the Canvas with simple location sensitive mouse controls, for better or worse.
Im glad the viewer is gone. Im hoping for a viewer/canvas split into two separate displays option :)
 
Motion

I am very anxious to see what's been done to motion, I do a lot of work in after effects and I would LOVE to see a viable contender.

I really like AE, but it would be nice to see what others have to offer in motion graphics.
 
I don't know what I'll do without my viewer! What about marking IN's and OUTs???

Oh well, time to adapt
 
I don't know what I'll do without my viewer! What about marking IN's and OUTs???

Oh well, time to adapt

If they have in fact done away with in and out points I'll be curious to see the discussion boards explode with rage. I don't know that that it has to be a bad thing, though. If they can create new and more effective workflows that pull less from the old ways for the sake of progress then bring it on. They'll have to convince me that it is in fact better but I'm willing to see what they have to offer. That said it'd be silly of them to force everyone into entirely new workflows. I hope they grandfather in some FCP Classic features to ease the transition while we get used to the new regime.
 
Why would they be kidding? I would guess that most NLE users rely heavily on the viewer and setting in/out points.

And like Keith said, I'm sure the viewer will be there in some form.
my question was, why would anyone think that Apple would remove In/Out? Seriously thats a common tool in any Linear based application.
I didnt see any options on outputting to iTunes, maybe they got rid of that too...that was sarcasm.
 
my question was, why would anyone think that Apple would remove In/Out? Seriously thats a common tool in any Linear based application.
I didnt see any options on outputting to iTunes, maybe they got rid of that too...that was sarcasm.

Ah, my bad. This irrational fear of FCPX and the unknown has led to some crazy rants around here recently.
 
Ah, my bad. This irrational fear of FCPX and the unknown has led to some crazy rants around here recently.
haha yea Ive been in both sides of the war when it comes down to change. if anyone cares, try and read up on the Autodesk purchase of Maya then Softimage. you wanna talk about FUD :p
 
agreed. lot's of "i'm going to be mad if they do this" and "how could they change the thing i don't know if they changed or not" followed by some "it's imovie+ because the interface looks similar".

Easier =/ worse or "non pro". Most editors want to get to the job of editing. They have no concern about being displaced by "skater dudes" and couldn't care less who has access to the software. Buying software doesn't make you a good editor or anything for that matter.
 
Last week, some time, somewhere, I heard you can configure FCP X to have Viewer and Canvas, if you prefer.

Hey, that rhymes!
I read that as well.

I've also so heard some disconcerting things from both reliable and unreliable sources. The unreliable sources I won't repeat but here is something from a reliable source:
ProVideoCoalition
But then I said: “I probably would not want to edit a feature film with that application based on the demo I saw tonight.” My statement seemed quite intriguing to this Apple guy. I went on to explain that, of course, there’s so much we don’t know about FCP X that you have to take that statement at face value, more of a generalization based only on what they didn’t show us in the demo.
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Then he asked me a question that really summed up what we saw in FCP X. He asked if I was around for Final Cut Pro 1.0 some 10 years ago? I responded ‘Of course! That finally gave me an Avid at home.” He then asked: “Would you have edited a feature film in Final Cut Pro 1.0?” I probably would not have edited a feature in FCP 1.0
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He said that he thinks of FCP X more like a 1.0 production. “A rebooting of Final Cut Pro” I said. “Exactly” was the response.

Things like this make me think that the current version of the Suite will be support alongside FCP X for a time.


Lethal
 
haha yea Ive been in both sides of the war when it comes down to change. if anyone cares, try and read up on the Autodesk purchase of Maya then Softimage. you wanna talk about FUD :p

I don't understand the fear of change, if you don't want anything to change, don't ever upgrade your software?? What's the problem?
 
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