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Such as posting on MacRumors?

Doesn't take much time to post a one sentence comment on MacRumors, does it? ;)

Still though your comment was funny, but I sure can understand the frustration of not having much time left to play games – it's the same for me nowadays. And I think we can all agree the content being released – not only when it comes to games but also movies, books and TV shows – is higher than ever. So not easy to know where to put the little time one has left, espeially if one is interested in games and like to try many of them out. Difficult times, but I will have a lot to do when I'm older and out of responsibilities. :D
 
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These games are screaming at me to learn Swift. I think it would be fun to go thru all the games and make a note of what made the game fun or what made it terrible. Get in on the game development action.

FYI, games are rarely written in Swift. They are written in a cross platform gaming engine like Unity.
 
Doesn't take much time to post a one sentence comment on MacRumors, does it? ;)

Still though your comment was funny, but I sure can understand the frustration of not having much time left to play games – it's the same for me nowadays. And I think we can all agree the content being released – not only when it comes to games but also movies, books and TV shows – is higher than ever. So not easy to know where to put the little time one has left, espeially if one is interested in games and like to try many of them out. Difficult times, but I will have a lot to do when I'm older and out of responsibilities. :D
Ditto. I haven't been on MR in months, so it's not like a single post, plus reading 28 posts takes that much time.

If I did get some "bonus time", I'd probably get into Netflix and/or Hulu+.

That said, while time is a bottleneck, another obstacle is I don't have an ios13 device. My iPad Air (1) tops out at ios12.4.2, while my iPod Touch 5 maxes out at ios9.3.5.

If I decide to get a new iDevice, I'll consider aArcade, as $5 a month for full games that can be played offline, without ads, nor MTX, is far less money you'll spend to try to replicate that with today's freemiums on iOS. OTOH, a new iDevice that can support aArcade is on par with a Nintendo Switch.

Ugh. Oh well, better to have too many choices for entertainment than not enough :cool:
 
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Man... I'm totally down for Apple Arcade, but only if I can get a refreshed Apple TV. I don't want to buy two year old hardware. I'd be all over this if I could get newer hardware to plug into my TV.
I bought a usb-c/hdmi & a ps4 controller to play iOS games on my 75”.
Agent Intercept is fun.
 
Any idea if they are planning some match-3 style games? My wife loves those type and isn't interested in Arcade until they have at least one of that style included.

she could try Grindstone. It‘s not exactly „Match-3“ afaik (never played this type of game, so not exactly sure, it it‘s always about 3 similar symbols or rather „3+„), but it seems to be in this spirit.
 
Which means every game has to be designed to accommodate the lowest common denominator in hardware
There is no “lowest common denominator” with iOS. Everything is a flagship device with top-notch performance running the latest version(s) of iOS. Even 1-2 year old devices are still very fast.



You’re thinking of Android, where the lowest common denominator is a $39 phone or $49 tablet you can buy at 7-11 and flagship devices only account for a small fraction of total devices. Further, most devices are on a version of Android that’s 2-3 years old with devices spread out over 4 different Android versions.

You really put your foot in your mouth playing that “lowest common denominator” card.
 
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There is no “lowest common denominator” with iOS. Everything is a flagship device with top-notch performance running the latest version(s) of iOS. Even 1-2 year old devices are still very fast.



You’re thinking of Android, where the lowest common denominator is a $39 phone or $49 tablet you can buy at 7-11 and flagship devices only account for a small fraction of total devices. Further, most devices are on a version of Android that’s 2-3 years old with devices spread out over 4 different Android versions.

You really put your foot in your mouth playing that “lowest common denominator” card.

So Apple Arcade is marginally less garbage than Android games. What a revolutionary service.

I guess in a few months you'll be telling us how Apple TV+ has succeeded in its streaming war against CBS All Access.
 
So Apple Arcade is marginally less garbage than Android games. What a revolutionary service.

I guess in a few months you'll be telling us how Apple TV+ has succeeded in its streaming war against CBS All Access.
Apple Arcade is substantially better than Android and their Fisher Price Store or Google’s new half-baked subscription service where they grabbed a bunch of old games and bundled them.

But hey, in keeping with the theme of this article (gaming) we can play another game if you like. Just like last time, list the top 10 games on Android. Not stupid games like Candy Crush, but high-end complex games that require a flagship device to play. I’ll load them up on my fastest device (Note 10) and compare them to my XS Max and 11 Pro Max.

You up for the challenge?
 
Apple Arcade is substantially better than Android and their Fisher Price Store or Google’s new half-baked subscription service where they grabbed a bunch of old games and bundled them.

But hey, in keeping with the theme of this article (gaming) we can play another game if you like. Just like last time, list the top 10 games on Android. Not stupid games like Candy Crush, but high-end complex games that require a flagship device to play. I’ll load them up on my fastest device (Note 10) and compare them to my XS Max and 11 Pro Max.

You up for the challenge?

Top 8 shows on Apple TV+ vs top 8 shows on CBS All Access...
 
Last App request still stings I see, so you’re back to your old tricks of deflection.

No, you should try asking someone who plays phone games. The only one I've heard is popular is Fortnite. Let us know how that plays on your phones?

BTW how are you enjoying Photoshop on your iPad Pro so far?
 
I was wondering where all the crappy games no one wants to play go to die. Now I know.
 
Apple can keep making the devices more powerful...in short bursts to satisfy Geekbench, but they can’t sustain demanding games without dimming the screen, which is extremely frustrating.

An updated Apple TV would be very welcome however.
 
I can see it clearly now. Apple Arcade is the future of gaming. Apple Arcade makes for such an incredible experience, delightful, joyous, absorbing fun - with none of the pay-to-win bs.
 
Nope. Not doing it. Been playing on Steam for years with a nice collection of games. Now developers are going to start signing exclusive deals with Apple, not just on phones. Cat Quest 2 has already gone down that road and are not releasing the mac version of their second game on Steam because of their deal with Apple Arcade. Not cool imo.
 
BTW how are you enjoying Photoshop on your iPad Pro so far?
Just released today. Been fooling around with it. I’m sure many reviews will be out tomorrow.
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I was wondering where all the crappy games no one wants to play go to die. Now I know.
Curious, since Apple Arcade only contains exclusive games.

It’s Google that scraped up a bunch of existing games for their subscription service.
 
Just released today. Been fooling around with it. I’m sure many reviews will be out tomorrow.
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Curious, since Apple Arcade only contains exclusive games.

It’s Google that scraped up a bunch of existing games for their subscription service.

Where's your Fortnite comparison?

Apple's exclusivity only refers to Android, not other game consoles.
 
I'm really drawn to Apple Arcade, I think they're making terrific job so far, I only wish I was a bit younger to play through bunch of those games. Nevertheless, I'm gonna try some for that 1mo free period.
 
There is no “lowest common denominator” with iOS. Everything is a flagship device with top-notch performance running the latest version(s) of iOS. Even 1-2 year old devices are still very fast.



You’re thinking of Android, where the lowest common denominator is a $39 phone or $49 tablet you can buy at 7-11 and flagship devices only account for a small fraction of total devices. Further, most devices are on a version of Android that’s 2-3 years old with devices spread out over 4 different Android versions.

You really put your foot in your mouth playing that “lowest common denominator” card.
As an Android developer, you don't need to worry about the folks who purchased $30 to $50 Android phones. They likely weren't interested in apps to begin with. They just want a phone that can make calls, texts, take some pictures, surf the internet, and do voice requests. Even a cheaper iOS device is overkill for that.

For a majority of the users, you can target a few generations back and have very good coverage. Even as of 2013, a couple of Android developers at a meet up have commented that "fragmentation is mostly a thing of the past".
 
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