Yeah, I feel the same way. 🙂Originally posted by littlejim
One thing I noticed but I'm not too sure how it happened. I got a *lot* of Core_65.exe processes going, all taking <x> percentage CPU time. It could have been me running the screen saver and the graphic client at the same time?
First time I've tried an <something>@ home. Feels good ... actually putting your kit to some real use.
littlejim (a.k.a captainpovey)
I didn't mean to run multiple core_65.exe! Something did it without asking me! I only noticed when my system started to grind a bit.The Core_65.exe's are the apps that get downloaded to execute the work and take up the most CPU time. You will not benefit by running more than one of these. I would suggest to run a command-line client if possible it is faster and doesn't use the video card.
Nothing is really "faster" per se, the folding system benchmarks your system, then gives you a score based on your CPU time. So regardless of how fast your system is etc., you get points for CPU time. As for "faster", if you look at a program on Mac/PC that guages CPU usage, every time it has to draw to the screen in a graphical client, it takes up lots of CPU. With a command line version, it just uses the CPU for the Core_65 process to fold the structure of the polypeptide chain.Originally posted by Tiauguinho
I've got the GUI version of folding@home and I've noticed that you guys are talking about Folding Control. I went to the page where you can download that, but first I would like to make you a question. Will it be faster than the GUI version???? I'm on a Powerbook 550/768Mb. I want to processe units faster so that we can take our team to the top while helping a medical research. Is it faster????
Team active since 2001-09-07 12:00:05
Date of last work unit 2002-05-27 23:01:45
Active processors (within a week) 72
Team id # 3446
Score 1188.1900024414
WU 1131
Team Ranking 213
homepage https://www.macrumors.com
Team members
Rank
(within team) User Score WU
1 mc68k 521.08 508
2 BuffSldr 258.33 332
3 Backspinner 181.28 130
4 Rower_CPU 52 17
5 firewire2001 45 9
6 jelloshotsrule 38 58
7 Bob_Eliason 27.5 10
8 captainpovey 23 19
9 mark_sloan 7 5
10 j763 7 5
11 jakejess 6.5 4
12 y 5 1
13 mmmdreg 3 6
14 captainpovey 2 4
15 Tiauguinho 2 4
16 Amichalo 1.5 3
17 mmmdreg 1 2
18 Falleron 1 2
19 paulieparker 1 2
20 Beej 1 2
21 Entropy 1 2
22 stromie952 1 2
23 fbcfabric 0.5 1
24 CountZero 0.5 1
25 opus_gumbo 0.5 1
26 nparker 0.5 1
Originally posted by mc68k
Thanks to everyone who has made this team so great. We should aim to be the highest Mac-based team on there.
Your units did show up on the server. What do you mean by storing units?Originally posted by Falleron
I have started running Folding as well as SETI now. I should be sending a few units in. Is there any way to store untis for folding?
Originally posted by Unregistered
Your units did show up on the server. What do you mean by storing units?
That was me last time as Unregistered, I guess I had some problems.Originally posted by Falleron
I have only got experience with SETI. There, you download some data, send back the result + download some more data. This is a unit. Presumably, the same process must happen on the Folding? I know when I finished my last units Folding Control did not give me a message saying it need new data. The situation that I want is a way so that I dont have to keep logging onto the net all the time.
I don't know if there's switches or what not, but the default settings for the console version just tell you if you've completed a WU or not, but don't tell you all the frames like the console version for Win.Originally posted by Falleron
I downloaded and installed the Folding Control that was mentioned near the start of the thread. I am using OSX (client version - no fancy graphics).
[/edit]How do the results get back to you?
Your computer will automatically upload the results to our server each time it finishes a work unit, and download a new job at that time. At this time, there may be problems if you computer is only connected to the internet sporadically. We are working on better support for these cases. Only the console version currently works at all over a modem connection, and there still may occasionally be a few bugs with that.