Yeah that makes sense. I feel like touch screens is such a bad interface for controlling a car while driving. Physical buttons and knobs are so much easier to use without taking your eyes off the road. I get that the direction is moving towards a world where we don't have to pay attention and everyone is just a passenger, but until that reality exists I hope that we can go back to cards with buttons and knobs.I think I would agree with you if my car had dedicated physical controls/displays for certain functions like climate and EV charging (dedicated/physical would be most ideal). But because everything is done through the infotainment screen, I find it cumbersome switching between CarPlay and OEM software, so I would like to stay in CarPlay and do everything through it, especially because the OEM software is bad.
But one of the reasons it's cumbersome switching is that it takes a few button taps to navigate back to CarPlay depending where I am in the OEM software. This is also dangerous when driving and just bad design from the OEM. So if there was just a dedicated button (preferably physical) to immediately enter CarPlay, and if the OEM software was improved, then that might be enough for me.
Also one thing about wireless CarPlay that drives me crazy is the input lag. If Ultra somehow solved that then I would get on board just for that.
I really like the idea of CarPlay Ultra, but it still feels timid. Apple’s pitching it as the future of car integration, but to me it doesn’t go far enough. My phone (whether Apple or whatever) shouldn’t just project apps, it should be my driver profile.
When I unlock a car with my phone, it should instantly know it’s me. Seat, mirrors, steering feel, driving mode, AV presets everything set up exactly the way I left it. If I drive multiple cars, or switch between city and off-road use, my phone should hold all those profiles and hand them off seamlessly. The car should be dumb hardware that molds itself to my stored preferences.
Where CarPlay Ultra really falls short is in the ownership experience. Why can’t I see my driving history the way I see my runs in Fitness? Why not average cost per mile for each vehicle? Why not service reminders tied directly into my Reminders app? If I look up an address on my phone, it should tell me whether I’ll need gas or a charge in each of my vehicles. Or, heresy, I know, actual diagnostic codes sent to and stored on my phone, with timestamps and environmental data (outside temp, engine temps, speed, altitude, conditions, etc...) tagged to the event.
Auto makers need to stop designing a unique interface for every brand and model and year combination and accept that some people prefer a consistent experience across brands, models, and years. It’s the same reason people plug an Apple TV into an LG (or any brand) display that already has the same apps, they don’t want to relearn how to use a TV every time they replace one or use a different one.
Imagine sitting down in a rental car and it instantly knows you’re 6’2” and like your cabin ice-cold. Imagine not hunting for the gas cap release or digging through menus just to find your remaining range.
This doesn’t mean ditching physical controls. You should always be able to drive without a phone. But if I do have my phone, the car should recognize me and tailor itself around me.
Good point.Since the instrument cluster and ADAS are safely related, and subject to NHTSA recalls, it’s more likely Apple’s terms of service put all the liability on Ford. Not sure I would race to embrace CarPlay Ultra either.
You seem to be misunderstanding how CarPlay is implemented currently. CarPlay seems obtrusive to you because of how BMW is incorporating it into their infotainment system. That's a BMW issue, not an Apple issue.
What I pointed out, which you misconstrued, is that Apple has actually designed and addressed this exact scenario in CarPlay Ultra. But since BMW doesn't want to implement it, let's see how long it takes BMW to address your concern with their in-house infotainment system.
CarPlay gets in the way because of BMW's infotainment system. Just another example of how terribly designed BMW's system is that it makes you jump in and out. With CarPlay Ultra everything is integrated and Apple's even got a solution to this very problem.
The face of cars is changing, if they don't change with it then eventually they will be left behind. All it takes is someone with some foresight and the willingness to bring in people to craft their UI who know automotive and what is needed and not needed and how it can be accessed well. Tesla has only really been out around 15 years and only now are companies starting to take the whole interior seriously. The high end cars are putting effort into their UI, and this will eventually trickle down.The thing is they can't do it, otherwise they would've. Legacy automakers have had decades to improve their software and they've proven that they can't do it.
Try posting about it on your automakers forum because you still don’t understand how CarPlay is implemented.In some vehicles that console display is pretty much only used for nav and media. In others, like mine, that display is also used for a number of vehicle functions and data reporting that have nothing to do with CP. There is no misunderstanding about unprompted switching of that display to CP. It’s triggered by something on the phone. It’s Apple’s problem to fix.
What did I misconstrue about this?
That jumping “in and out” you used to trash talk OEM UIs is not due to the design of the OEM UI, it’s due to the fact that the current CP implementation knows nothing about vehicle systems, and note that I am not complaining that switching is necessary for some things, but that CP takes over when I don’t want it to. There are things I use as a driver that use the same display CP uses, so I prefer to keep CP hidden. If Apple could just fix Siri to reliably respond to requests, and publish other notifications/data to the vehicle like it does for phone calls and media, and provide the options of not taking over the screen unpromted, that would be great.
As for “Ultra”, I know it’s not a popular opinion here in an Apple-centric forum, but not everyone even wants an Apple version of their vehicle’s UI. I don’t. And it doesn’t look like OEMs are beating down Apple’s door to get on board with Ultra so for whatever reasons, they don’t see a significant up side for them. Unless something changes drastically in that equation, it would be years (if ever) before we see widespread Ultra implementations and the vast majority of iPhone users are stuck with the current version of CP for the foreseeable future.
That is why I’ve said elsewhere I would prefer Apple make the current CP more reliable (Siri should work) and less intrusive for those of us who don’t need it in their primary display. It shouldn’t be a big ask for a $3-4 trillion tech giant, but then again, an improved CP experience relies on Siri and we know how that has gone the last 10+ years.
The new Cadillac infotainment isn’t exactly getting rave reviews. Its gone about as well as expected, which was that they would just plaster screens everywhere.The face of cars is changing, if they don't change with it then eventually they will be left behind. All it takes is someone with some foresight and the willingness to bring in people to craft their UI who know automotive and what is needed and not needed and how it can be accessed well. Tesla has only really been out around 15 years and only now are companies starting to take the whole interior seriously. The high end cars are putting effort into their UI, and this will eventually trickle down.
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This is becoming something that people are wanting in their cars and frankly CarPlay looks childish and simple in comparison to what Tesla and others are doing now.
I will never own another car with analog gauges or lots of buttons, both inaccurate (analog gauges) and distracting (buttons).Agreed. I very much wish my car supported CarPlay, but I don't love the idea of having *everything* in the car be CarPlay, or whatever trashy "brand experience" the auto manufacturer cobbles together, for that matter. Having my iPhone available via the center console would be great. Everything else should be physical and analog.
People here are probably going to laugh, but I'm increasingly convinced that at some point soon, there's going to be a market opening for a car manufacturer—assuming it's not one of the mainstream ones—to offer a cheap, mostly analog model that has a USB port for music and that's about it.
I really don't hate technology, or even CarPlay. I love my iPhone. I just don't want to drive in something crammed with upsells, subscription models, and brand-engagement garbage.
It most certainly is an issue with the manufacturer. Original CarPlay knows nothing of the vehicle systems nor of the infotainment system. That is true. But if CarPlay is somehow taking over then entire screen that is 100% the manufacturer's screw up. CarPlay projects onto the car's display in the manner the manufacturer allows. Honda, for example, displays CarPlay in a split screen with other OEM display elements. The fact that BMW allows CarPlay to display full screen by default when that display is also required for systems controls is a very bad design decision on BMW's part.In some vehicles that console display is pretty much only used for nav and media. In others, like mine, that display is also used for a number of vehicle functions and data reporting that have nothing to do with CP. There is no misunderstanding about unprompted switching of that display to CP. It’s triggered by something on the phone. It’s Apple’s problem to fix.
What did I misconstrue about this?
That jumping “in and out” you used to trash talk OEM UIs is not due to the design of the OEM UI, it’s due to the fact that the current CP implementation knows nothing about vehicle systems, and note that I am not complaining that switching is necessary for some things, but that CP takes over when I don’t want it to. There are things I use as a driver that use the same display CP uses, so I prefer to keep CP hidden. If Apple could just fix Siri to reliably respond to requests, and publish other notifications/data to the vehicle like it does for phone calls and media, and provide the options of not taking over the screen unpromted, that would be great.
As for “Ultra”, I know it’s not a popular opinion here in an Apple-centric forum, but not everyone even wants an Apple version of their vehicle’s UI. I don’t. And it doesn’t look like OEMs are beating down Apple’s door to get on board with Ultra so for whatever reasons, they don’t see a significant up side for them. Unless something changes drastically in that equation, it would be years (if ever) before we see widespread Ultra implementations and the vast majority of iPhone users are stuck with the current version of CP for the foreseeable future.
That is why I’ve said elsewhere I would prefer Apple make the current CP more reliable (Siri should work) and less intrusive for those of us who don’t need it in their primary display. It shouldn’t be a big ask for a $3-4 trillion tech giant, but then again, an improved CP experience relies on Siri and we know how that has gone the last 10+ years.
The Honda split screen thing sounds interesting. Is that something new? Every Honda I’ve seen has a screen surrounded by vertical columns of vehicle controls on one or both sides of the screen, but the screen is ever only doing one context (CP, AA, Vehicle). In fact, I don’t think I’ve ever seen a picture of CP that didn’t use the whole screen.It most certainly is an issue with the manufacturer. Original CarPlay knows nothing of the vehicle systems nor of the infotainment system. That is true. But if CarPlay is somehow taking over then entire screen that is 100% the manufacturer's screw up. CarPlay projects onto the car's display in the manner the manufacturer allows. Honda, for example, displays CarPlay in a split screen with other OEM display elements. The fact that BMW allows CarPlay to display full screen by default when that display is also required for systems controls is a very bad design decision on BMW's part.
I understand Ultra addresses the context switching issue, but that does not automatically make it a desirable direction. You may be touching on one of the reasons we are seeing pushback from OEMs with Ultra. Putting aside the fact that some people don’t actually want an “Apple” version of the UI in their car, for the OEM to provide those options you mentioned they would essentially be using resources to develop/maintain two UIs instead of one.Ultra would take over the screen(s) as that is the whole point. When you have your phone, and opt into using CarPlay Ultra, then CarPlay is what you see. When you don't have your phone with you, or opt to not enable Ultra, the you get whatever the OEM provides. I am not sure, but I would imagine that even if a manufacturer supports Ultra they would also enable regular CarPlay to put the options totally in the users hands. Ultra, OEN with CarPlay, or OEM only.
It has been a long time since I drove a Honda but I do recall the split screen from when I did. I verified online that they still use the split screen. I cannot provide authoritative details on how it works from direct memory - too long ago.The Honda split screen thing sounds interesting. Is that something new? Every Honda I’ve seen has a screen surrounded by vertical columns of vehicle controls on one or both sides of the screen, but the screen is ever only doing one context (CP, AA, Vehicle). In fact, I don’t think I’ve ever seen a picture of CP that didn’t use the whole screen.
And that screen on the BMW is not required for driver-critical functions aside from parking cameras but those get priority so CP is not an issue there. The screen is used to navigate car settings and for driving, can be customized (in 1/4, 1/2, or full screen sized ”widgets”, with multiple “pages” of widgets supported) to provide additional elements (things like map, media, weather, clocks, traffic info, performance oriented displays, drive video recording trigger, etc.). This works well, is visually cohesive, and is what I prefer when I’m driving because there is more that is useful to me from the vehicle side. I use CP primarily for a better experience than plain Bluetooth when playing audio from the phone, a CP-savvy weather radar app, and occasionally other things.
The manufacturer has to allow phone-initiated switching. In the same way the phone knows nothing of the car systems, the car systems know nothing about what you are trying to do with your phone. If you ask Siri to navigate and want to use Apple Maps, would you not expect it to show up on the screen? What else would you want the car manufacturer to do?
- Prompt the driver to allow CP the screen every time there is a trigger on the phone? Distracting, and people who like using CP extensively would legitimately have something to complain about.
- Have the vehicle be selective about ceding the screen to CP? Not possible due to the lack of info from the phone context.
- Implement an all or nothing option for CarPlay display. I could get behind this if Siri was more capable than it is, but would Apple be OK with manufacturers further limiting CP capabilities that presumably form the basis for pushing Ultra?
- The already existing option of simply not using CP at all. Again, I would think Apple wants more people using CP, not fewer.
The phone side of the equation, OTOH, could easily be selective about triggering the switch for things that happen in the phone.
I understand Ultra addresses the context switching issue, but that does not automatically make it a desirable direction. You may be touching on one of the reasons we are seeing pushback from OEMs with Ultra. Putting aside the fact that some people don’t actually want an “Apple” version of the UI in their car, for the OEM to provide those options you mentioned they would essentially be using resources to develop/maintain two UIs instead of one.
Beyond the cynical view that OEMs are not flocking to implement Ultra only because they want to monetize user data (and I agree this is likely one factor), implementing/maintaining 2 UIs looks like extra investment and risk for questionable returns. Most auto manufacturers develop systems to support sales of vehicles around the world. For every person in a “1st world problems” forum like this one that insists “no CP = no buy” when they shop for a car, there are many others worldwide who couldn’t care less whether or not a car has CP or what flavor it is when shopping for a car, or would not rule out a vehicle they otherwise like if CP wasn’t there. Could that change down the road? Sure, but right now implementing Ultra is far from a slam dunk for manufacturers. Since most of us will be stuck with regular CarPlay for the foreseeable future, what is wrong with Apple making it a smoother experience for more people?
I posit that Apple's UX designers are better than the ones Google has on their dashboard team.
OK, I'll grant that. The current incarnation is not the best, but it is really not all that bad either. And it is possible to reduce or disable the parts that most are complaining about.I present to you "Liquid Glass"
You honor, the defense rests
Are you sure you weren’t looking at a CarPlay split screen? This is a CP supplied view that shows 2 or 3 apps and typically includes an oversized map flanked by 2 additional app “widgets” (for lack of a better term), but those are all for app use, not connected to vehicle functions AFAIK.It has been a long time since I drove a Honda but I do recall the split screen from when I did. I verified online that they still use the split screen. I cannot provide authoritative details on how it works from direct memory - too long ago.
Yes, I expect many use it the same way as you and in that case it makes perfect sense to keep the CP view up all the time. When I’m driving, I prefer more car-centric displays. I don’t use CP for navigation but if I did, the directions show up on my instrument display and HUD, so I don’t need a map display on the infotainment screen.I keep my Infotainment screen in CarPlay all the time - unless I need some vehicle control, like climate. So I I want to use Apple Maps for navigation there is no need for the car to do anything. I'd venture that most CarPlay users work the same way.
My point was that there are costs and risks associated with the Ultra commitment. It’s true OEMs often leverage past work for new models but even then there is some development work necessary for the native UI. So OEMs would effectively have to develop (in future vehicles) and maintain two UIs instead of one, and those costs and risks make going with Ultra a difficult decision. Indications are that few are moving ahead with it. Maybe Apple can do something to “sweeten the deal” and make it more attractive but for now, most of us are stuck with current CarPlay.As for the Ultra development - I don't follow your point. They already have the current OEM screens. They could carry forward with little or no modification. The Ultra interface, when selected or when iPhone is present would simply replace it.
I can’t speak to Chevy’s UI specifically, but can I certainly understand if you find it unhelpful/unintuitive for some things. I’m curious, when you refer to the dashboard, are you including the instrument cluster, or largely refering to infotainment?OEMs are already ceding their UI. Any vehicle using Google's thing - Android Automotive, or whatever it's called this week - already does that. Chevrolet completely ceded their UI to Google. And it is a nightmare of a dashboard. My wife drives one and it is horrid - congested, confusing, and distracting. How can ceding the UI to Apple be any worse? I posit that Apple's UX designers are better than the ones Google has on their dashboard team.
ETA: At least hers supports CarPlay. She got the last model year to do so. I avoid driving her car due to the interface to start with - without CarPlay it would be intolerable.
No. Not CarPly's split screen mode. Here is an example from a Hyundai Ioniq 5. CarPlay is on the left (ironically in split screen view) while the right side of the infotainment screen is showing car systems. In this case it is the native nav system map, but there are other optionsAre you sure you weren’t looking at a CarPlay split screen? This is a CP supplied view that shows 2 or 3 apps and typically includes an oversized map flanked by 2 additional app “widgets” (for lack of a better term), but those are all for app use, not connected to vehicle functions AFAIK.
Yes, I expect many use it the same way as you and in that case it makes perfect sense to keep the CP view up all the time. When I’m driving, I prefer more car-centric displays. I don’t use CP for navigation but if I did, the directions show up on my instrument display and HUD, so I don’t need a map display on the infotainment screen.
My point was that there are costs and risks associated with the Ultra commitment. It’s true OEMs often leverage past work for new models but even then there is some development work necessary for the native UI. So OEMs would effectively have to develop (in future vehicles) and maintain two UIs instead of one, and those costs and risks make going with Ultra a difficult decision. Indications are that few are moving ahead with it. Maybe Apple can do something to “sweeten the deal” and make it more attractive but for now, most of us are stuck with current CarPlay.
I can’t speak to Chevy’s UI specifically, but can I certainly understand if you find it unhelpful/unintuitive for some things. I’m curious, when you refer to the dashboard, are you including the instrument cluster, or largely refering to infotainment?
I suspect the Chevy UI was developed by Chevrolet/GM using toolkits from Google, in much the same way they would have to use Apple toolkits to implement Ultra. As I understand it, Apple would not be the one developing Ultra implementations.
Now, speaking about the currently available CP, while you and many others may prefer seeing a CP screen, others do not. I find myself more distracted by CPs refusal to stay in the background than anything that goes on in my OEM UI.
BTW, Thank you for taking the time to engage and keeping it civil.