Apple's App Store is not going away. You can choose to stay in the walled garden, if that's what you prefer.
Which is a meaningful option only if all apps stay inside as well.
Apple's App Store is not going away. You can choose to stay in the walled garden, if that's what you prefer.
Every developer/publisher has a choice where they want to market their apps. I'm not sure what there is to complain about. Just don't use it when you don't like the way it is distributed.Which is a meaningful option only if all apps stay inside as well.
Those people never developed back in the time before stores if they think 30% is highway robbery.But, but, according to some here on MR it doesn't cost anything to operate a store and Apples 30% markup is highway robbery!!!![]()
In their defense, they tell you exactly what it covers. Riley doesn't quite have the massive infrastructure or buying power that Tim has.
From altstore.io:
Those people never developed back in the time before stores if they think 30% is highway robbery.
Back in the day you had to set up all the store infrastructure yourself, you were responsible for hacks, payment issues, security, generating traffic, etc. It was very cost prohibitive and people were less trusting of buying stuff online too.
Or, you could hope and pray a publisher picked you up and with games, publishers often took almost 99% of a games profits.
People need to go watch the app stores announcement, when Steve Jobs said 30% everyone cheered. It was unbelievable to get what the App Store provides for a mere 30% cut (and now if your app makes less than a million a year profit it’s only 15%).
App stores are stuoid expensive to run, especially at the size Apples is. They have to make it back somehow. It’s no different than a mall charging a store to be there.
Apple gets 0,5 € for doing nothing. The rest is for running the alt store. Not very surprising I think. Besides, if as a publisher you don't like Epic's terms, you can use another store or maybe even create your own one. That's how competition works.So they basically ask €1,00/year (+ the orginal Apple fee) for the same thing Apple asks them €0,50/year and then they complain Apple is greedy.
Apple gets 0,5 € for doing nothing. The rest is for running the alt store. Not very surprising I think. Besides, if as a publisher you don't like Epic's terms, you can use another store or maybe even create your own one. That's how competition works.
They do all this and more for macOS. Yet I can still (thank god) install apps from where I want.Apple does nothing? Apple
1. Creates the OS.
2. Develops APIs for that OS.
3. Develops development tools for that OS.
4. Offers developer support for those tools
5. Offers industry leading app reviews.
They do all this and more for macOS. Yet I can still (thank god) install apps from where I want.
Apple needs third-party developers and publishers as much as the publishers need Apple. Would you buy an iPhone if it had no apps at all, just the ones that are part of the OS?
Apple needs third-party developers and publishers as much as the publishers need Apple. Would you buy an iPhone if it had no apps at all, just the ones that are part of the OS?
Apple should be paying developers for being on the platform, not the other way around.
This will never not be a hilarious idea. The thought that Apple would throw away the whole EU market over a relatively small revenue stream is one that so many people keep jumping to, forgetting that Apple is one of the most brutally money-hungry companies on earth. It’s never happening while they have even moderately competent people in charge.Well if people don't want Apple's CTF, maybe Apple should just stop releasing iOS in the EU.
This will never not be a hilarious idea. The thought that Apple would throw away the whole EU market over a relatively small revenue stream is one that so many people keep jumping to, forgetting that Apple is one of the most brutally money-hungry companies on earth. It’s never happening while they have even moderately competent people in charge.
Well, now they have more options, and I think that's a good thing.They are welcome to leave the iOS platform and develop solely for android, if they think that the grass truly is greener on the other side.
Nobody really cares about iPhone mirroring. And about AI, if they want to make their product inferior in comparison to Android, it's their decision. Nobody is going to force them to release it if they don't want to 🤷♂️.It's not an idea, it's already happening. Apple is not going to release Apple AI or iPhone mirroring in the EU. At least not until they made it DMA-safe. That can take years, if it's coming at all.
Man, they love breaking partnerships with companies for the dumbest reasons.Epic Games said that it will be removing Fortnite and other Epic titles from the Samsung Galaxy Store to protest Samsung's "anticompetitive decision to block side-loading by default" on Samsung devices.
That's not even remotely similar to not shipping iOS (and therefore iPhones etc) in the EU. There are plenty of features now that are only available in certain regions, these are just two more on the pile.It's not an idea, it's already happening. Apple is not going to release Apple AI or iPhone mirroring in the EU. At least not until they made it DMA-safe. That can take years, if it's coming at all.
That choice already existed without the DMA. Don't like the terms on iOS? Don't release your app on the platform. Fortnite itself is sold on eight different platforms.Every developer/publisher has a choice where they want to market their apps. I'm not sure what there is to complain about. Just don't use it when you don't like the way it is distributed.
What is Epic doing? Fortnite was released 7 years ago. They do version updates and add new features. And they have always wanted to monetize the software via the people who use it.Apple gets 0,5 € for doing nothing.
You're conflating things. This is not about the product (game) but about the app store.What is Epic doing? Fortnite was released 7 years ago. They do version updates and add new features. And they have always wanted to monetize the software via the people who use it.
But you can! You can use an alt store now 🥳.That choice already existed without the DMA. Don't like the terms on iOS? Don't release your app on the platform. Fortnite itself is sold on eight different platforms.
Epic's product (Fortnite) is software. Apple's product (iOS) is software. Both companies want to monetize the software via the users of the software. You're conflating the App Store with a product. The App Store is a feature within Apple's product (iOS).You're conflating things. This is not about the product (game) but about the app store.
Epic already released Fortnite on eight different platforms. They had plenty of choices without the DMA.But you can! You can use an alt store now 🥳.
This is what proves that iOS had plenty of competition. Epic could turn down billions of dollars in revenue on iOS because they made MORE money on a wide variety of other platforms like PC and consoles. Fortnite wasn't even developed for mobile originally. It was ported to iOS/Android later on to maximize revenue.Epic was making a million dollars per day selling Fortnite VBucks on the iOS App Store. Times were great! Epic had a good relationship with Apple starting with their appearance on-stage in 2010 at the iPad launch.
But then in 2020 Epic decided they didn't like Apple's 30% cut... so they left the App Store.
It's been 1,443 days since Epic removed Fortnite from the App Store. So that's $1.4 billion that Epic didn't get from iOS players.
Did Epic make the correct choice?
🤔