Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Which is a meaningful option only if all apps stay inside as well.
Every developer/publisher has a choice where they want to market their apps. I'm not sure what there is to complain about. Just don't use it when you don't like the way it is distributed.

Fortnite was not available at all on iOS, now it will be. From a practical point of view that is an improvement, if you want to play it and happen to have an iPhone.
 
  • Like
Reactions: artifex
But, but, according to some here on MR it doesn't cost anything to operate a store and Apples 30% markup is highway robbery!!! :rolleyes:
Those people never developed back in the time before stores if they think 30% is highway robbery.

Back in the day you had to set up all the store infrastructure yourself, you were responsible for hacks, payment issues, security, generating traffic, etc. It was very cost prohibitive and people were less trusting of buying stuff online too.

Or, you could hope and pray a publisher picked you up and with games, publishers often took almost 99% of a games profits.

People need to go watch the app stores announcement, when Steve Jobs said 30% everyone cheered. It was unbelievable to get what the App Store provides for a mere 30% cut (and now if your app makes less than a million a year profit it’s only 15%).

App stores are stuoid expensive to run, especially at the size Apples is. They have to make it back somehow. It’s no different than a mall charging a store to be there.
 
In their defense, they tell you exactly what it covers. Riley doesn't quite have the massive infrastructure or buying power that Tim has.

From altstore.io:

So they basically ask €1,00/year (+ the orginal Apple fee) for the same thing Apple asks them €0,50/year and then they complain Apple is greedy.

Also Apple tells exactly why they ask the €0,50 Core Technology Fee. Because it's to allow acces to Apple's core technology (apis, etc)

Those people never developed back in the time before stores if they think 30% is highway robbery.

Back in the day you had to set up all the store infrastructure yourself, you were responsible for hacks, payment issues, security, generating traffic, etc. It was very cost prohibitive and people were less trusting of buying stuff online too.

Or, you could hope and pray a publisher picked you up and with games, publishers often took almost 99% of a games profits.

People need to go watch the app stores announcement, when Steve Jobs said 30% everyone cheered. It was unbelievable to get what the App Store provides for a mere 30% cut (and now if your app makes less than a million a year profit it’s only 15%).

App stores are stuoid expensive to run, especially at the size Apples is. They have to make it back somehow. It’s no different than a mall charging a store to be there.

Or any brick and mortar store selling third party products. Their fees are often between 40 and 70%.
 
So they basically ask €1,00/year (+ the orginal Apple fee) for the same thing Apple asks them €0,50/year and then they complain Apple is greedy.
Apple gets 0,5 € for doing nothing. The rest is for running the alt store. Not very surprising I think. Besides, if as a publisher you don't like Epic's terms, you can use another store or maybe even create your own one. That's how competition works.
 
Apple gets 0,5 € for doing nothing. The rest is for running the alt store. Not very surprising I think. Besides, if as a publisher you don't like Epic's terms, you can use another store or maybe even create your own one. That's how competition works.

Apple does nothing? Apple
1. Creates the OS.
2. Develops APIs for that OS.
3. Develops development tools for that OS.
4. Offers developer support for those tools
5. Offers industry leading app reviews.


No Apple does nothing. :rolleyes:

All altstore does is.. run a website.

Well if people don't want Apple's CTF, maybe Apple should just stop releasing iOS in the EU.
 
Apple does nothing? Apple
1. Creates the OS.
2. Develops APIs for that OS.
3. Develops development tools for that OS.
4. Offers developer support for those tools
5. Offers industry leading app reviews.
They do all this and more for macOS. Yet I can still (thank god) install apps from where I want.

Apple needs third-party developers and publishers as much as the publishers need Apple. Would you buy an iPhone if it had no apps at all, just the ones that are part of the OS?

Apple should be paying developers for being on the platform, not the other way around :).
 
They do all this and more for macOS. Yet I can still (thank god) install apps from where I want.

Apple needs third-party developers and publishers as much as the publishers need Apple. Would you buy an iPhone if it had no apps at all, just the ones that are part of the OS?

The first iPhone did not have it's own App Store for the first year. Yet more than one million devices was sold. And honestly I've had iPods before the first iPhone (I never had that one my first iPhone was the iPhone 6) those also never had App Stores (not counting the iPod touch).

Honestly yes. I would use an iPhone without third party apps. Basically 99% I do is use messages, Safari and one of the built in Apps.

And macOS is not iOS. Different purposes, different usages, different software, different lifes.

Apps like Spotify, Whatsapp and Fortnite were able to get a huge market in mobile ONLY because Apple made a very handy App Store included with any of the millions iPhones sold. Without Apple those apps wouldn't have been anywhere as big. And basically better apps would've taken their places by now.
 
Last edited:
Apple needs third-party developers and publishers as much as the publishers need Apple. Would you buy an iPhone if it had no apps at all, just the ones that are part of the OS?

Apple should be paying developers for being on the platform, not the other way around :).

I will take my chances.

The reason why developers are on iOS is because there is more money to be made compared to android, even after Apple’s cut.

They are welcome to leave the iOS platform and develop solely for android, if they think that the grass truly is greener on the other side.
 
Well if people don't want Apple's CTF, maybe Apple should just stop releasing iOS in the EU.
This will never not be a hilarious idea. The thought that Apple would throw away the whole EU market over a relatively small revenue stream is one that so many people keep jumping to, forgetting that Apple is one of the most brutally money-hungry companies on earth. It’s never happening while they have even moderately competent people in charge.
 
  • Like
Reactions: Adysubman
This will never not be a hilarious idea. The thought that Apple would throw away the whole EU market over a relatively small revenue stream is one that so many people keep jumping to, forgetting that Apple is one of the most brutally money-hungry companies on earth. It’s never happening while they have even moderately competent people in charge.

It's not an idea, it's already happening. Apple is not going to release Apple AI or iPhone mirroring in the EU. At least not until they made it DMA-safe. That can take years, if it's coming at all.
 
  • Like
Reactions: Jumpthesnark
They are welcome to leave the iOS platform and develop solely for android, if they think that the grass truly is greener on the other side.
Well, now they have more options, and I think that's a good thing.
 
It's not an idea, it's already happening. Apple is not going to release Apple AI or iPhone mirroring in the EU. At least not until they made it DMA-safe. That can take years, if it's coming at all.
Nobody really cares about iPhone mirroring. And about AI, if they want to make their product inferior in comparison to Android, it's their decision. Nobody is going to force them to release it if they don't want to 🤷‍♂️.
 
Not surprised to hear this news. Good for those waiting to play this on their Apple devices.
 
It's not an idea, it's already happening. Apple is not going to release Apple AI or iPhone mirroring in the EU. At least not until they made it DMA-safe. That can take years, if it's coming at all.
That's not even remotely similar to not shipping iOS (and therefore iPhones etc) in the EU. There are plenty of features now that are only available in certain regions, these are just two more on the pile.
 
  • Like
Reactions: gusmula
Every developer/publisher has a choice where they want to market their apps. I'm not sure what there is to complain about. Just don't use it when you don't like the way it is distributed.
That choice already existed without the DMA. Don't like the terms on iOS? Don't release your app on the platform. Fortnite itself is sold on eight different platforms.
 
Last edited:
Apple gets 0,5 € for doing nothing.
What is Epic doing? Fortnite was released 7 years ago. They do version updates and add new features. And they have always wanted to monetize the software via the people who use it.
 
What is Epic doing? Fortnite was released 7 years ago. They do version updates and add new features. And they have always wanted to monetize the software via the people who use it.
You're conflating things. This is not about the product (game) but about the app store.
 
That choice already existed without the DMA. Don't like the terms on iOS? Don't release your app on the platform. Fortnite itself is sold on eight different platforms.
But you can! You can use an alt store now 🥳.
 
Epic was making a million dollars per day selling Fortnite VBucks on the iOS App Store. Times were great! Epic had a good relationship with Apple starting with their appearance on-stage in 2010 at the iPad launch.

But then in 2020 Epic decided they didn't like Apple's 30% cut... so they left the App Store.

It's been 1,443 days since Epic removed Fortnite from the App Store. So that's $1.4 billion that Epic didn't get from iOS players.

Did Epic make the correct choice?

🤔
 
You're conflating things. This is not about the product (game) but about the app store.
Epic's product (Fortnite) is software. Apple's product (iOS) is software. Both companies want to monetize the software via the users of the software. You're conflating the App Store with a product. The App Store is a feature within Apple's product (iOS).
 
Epic was making a million dollars per day selling Fortnite VBucks on the iOS App Store. Times were great! Epic had a good relationship with Apple starting with their appearance on-stage in 2010 at the iPad launch.

But then in 2020 Epic decided they didn't like Apple's 30% cut... so they left the App Store.

It's been 1,443 days since Epic removed Fortnite from the App Store. So that's $1.4 billion that Epic didn't get from iOS players.

Did Epic make the correct choice?

🤔
This is what proves that iOS had plenty of competition. Epic could turn down billions of dollars in revenue on iOS because they made MORE money on a wide variety of other platforms like PC and consoles. Fortnite wasn't even developed for mobile originally. It was ported to iOS/Android later on to maximize revenue.
 
  • Like
Reactions: Michael Scrip
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.