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End of Game?

Okay I'm flying with the vesudans (sp?) now and I'm on the level where I have to blow up the beam turrets on the Sathanas.


Upon Blowing up two of the four turrets, you should be able to proceed to the next level. The level after that one requires you to destroy the Sathanas, after blowing that sucker up and cleaning up the rest of the baddies, there are no further instructions, no "return to base" orders, no more baddies no nuthin'! Just empty space, I waited around and finally jumped back to a scolding for leaving the field of battle, I tried it again and again with the same results.

is this the end of the game? i just don't want it to be over, any tricks or steps i'm missing? has anyone else encountered this?

also, I'm on an Intel mac and i have a lot of missing graphics for ships, and the nebula are very "blocky" do i need to enter the -jpgtga thingy??

any help would be great!!
 
Freespace 1 and 2 on widescreen

Hey all.

I have been looking every where trying to find a way to get both of these games to view correctly on a widescreen flat panel monitor. I know i shouldnt have gotten one when i love vintage space games. (freespace1&2, descent 3, homworld 1&2 and homeworld cataclysm) All the rest i have figured out but freespace 1&2 just wont budge. I am also running windows xp which i know doesnt belong here but i have not found another place that may be able to help.
Looking at what was posted a few pages back i would say if any group could, this would be it.

Thanks in advance!
 
Upon Blowing up two of the four turrets, you should be able to proceed to the next level. The level after that one requires you to destroy the Sathanas, after blowing that sucker up and cleaning up the rest of the baddies, there are no further instructions, no "return to base" orders, no more baddies no nuthin'! Just empty space, I waited around and finally jumped back to a scolding for leaving the field of battle, I tried it again and again with the same results.

is this the end of the game? i just don't want it to be over, any tricks or steps i'm missing? has anyone else encountered this?

also, I'm on an Intel mac and i have a lot of missing graphics for ships, and the nebula are very "blocky" do i need to enter the -jpgtga thingy??

any help would be great!!

That's not the end of the game. Far from it. Normally, the Colossus should appear and be destroyed, and the mission would end. How many times have you played the mission? What version of FS2_Open are you using?

It would also be helpful to post your command line.
 
wait a minute...

What happened to my nickname? :confused:

I like it, but I would really like to know what happened.
 
Hey all.

I have been looking every where trying to find a way to get both of these games to view correctly on a widescreen flat panel monitor. I know i shouldnt have gotten one when i love vintage space games. (freespace1&2, descent 3, homworld 1&2 and homeworld cataclysm) All the rest i have figured out but freespace 1&2 just wont budge. I am also running windows xp which i know doesnt belong here but i have not found another place that may be able to help.
Looking at what was posted a few pages back i would say if any group could, this would be it.

Thanks in advance!

I haven't had any problem getting freespace to run on my widescreen iMac. Hey Soulstorm...it looks like we all got some sort of moniker added to our nick. Not sure what it means but whatever.
 
Hey all.

I have been looking every where trying to find a way to get both of these games to view correctly on a widescreen flat panel monitor. I know i shouldnt have gotten one when i love vintage space games. (freespace1&2, descent 3, homworld 1&2 and homeworld cataclysm) All the rest i have figured out but freespace 1&2 just wont budge. I am also running windows xp which i know doesnt belong here but i have not found another place that may be able to help.
Looking at what was posted a few pages back i would say if any group could, this would be it.

Thanks in advance!

Have you checked the forums at Hard Light?
 
I have been looking every where trying to find a way to get both of these games to view correctly on a widescreen flat panel monitor. I know i shouldnt have gotten one when i love vintage space games. (freespace1&2, descent 3, homworld 1&2 and homeworld cataclysm) All the rest i have figured out but freespace 1&2 just wont budge.
Widescreen resolutions aren't really supported yet. It's just the way that the code works, the fact that we are still using some of the old software rendering path in the engine, and it just wasn't designed for that sort of stuff. It is going to be fixed though, but I can't really give an ETA as to when. Initially it will just be the FOV stuff that messes up the targetting brackets and the object culling. After that we'll move to getting the interface graphics to work better widescreen.
 
Hey, I just installed FS2_open the other day, and it runs fine except for one problem... it keeps crashing when I'm in the middle of a mission. I will post the crash log here (I'm sorry, but it's really long). I'd be really grateful if you could help out, because the game is really cool.

**********

Host Name: Administrators-Computer
Date/Time: 2007-04-07 22:58:01.701 -1000
OS Version: 10.4.9 (Build 8P135)
Report Version: 4

Command: FS2_Open
Path: /Applications/Games/Descent Freespace 2/FS2_Open.app/Contents/MacOS/FS2_Open
Parent: WindowServer [63]

Version: FS2_Open version 3.6.7 (3.6.7)

PID: 423
Thread: 0

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_INVALID_ADDRESS (0x0001) at 0x0b51c000

Thread 0 Crashed:
0 <<00000000>> 0xffff8818 __memcpy + 120 (cpu_capabilities.h:189)
1 FS2_Open 0x002326f4 0x1000 + 2299636
2 FS2_Open 0x00152058 0x1000 + 1380440
3 FS2_Open 0x001526e0 0x1000 + 1382112
4 FS2_Open 0x00137298 0x1000 + 1270424
5 FS2_Open 0x0013837c 0x1000 + 1274748
6 FS2_Open 0x0013a834 0x1000 + 1284148
7 FS2_Open 0x0013ba18 0x1000 + 1288728
8 FS2_Open 0x00015428 0x1000 + 82984
9 FS2_Open 0x00015488 0x1000 + 83080
10 FS2_Open 0x0000a468 0x1000 + 37992
11 com.apple.Foundation 0x92bdeae4 _nsnote_callback + 180
12 com.apple.CoreFoundation 0x90806078 __CFXNotificationPost + 368
13 com.apple.CoreFoundation 0x907fe114 _CFXNotificationPostNotification + 684
14 com.apple.Foundation 0x92bc8eec -[NSNotificationCenter postNotificationName:eek:bject:userInfo:] + 92
15 com.apple.AppKit 0x9377df98 -[NSApplication _postDidFinishNotification] + 112
16 com.apple.AppKit 0x9377de84 -[NSApplication _sendFinishLaunchingNotification] + 92
17 com.apple.AppKit 0x9377d9cc -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264
18 com.apple.AppKit 0x9377d574 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92
19 com.apple.Foundation 0x92bdfaf0 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380
20 com.apple.Foundation 0x92bdf950 _NSAppleEventManagerGenericHandler + 92
21 com.apple.AE 0x914fd960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208
22 com.apple.AE 0x914fd7fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
23 com.apple.AE 0x914fd654 aeProcessAppleEvent + 284
24 com.apple.HIToolbox 0x932992e0 AEProcessAppleEvent + 60
25 com.apple.AppKit 0x9377bcbc _DPSNextEvent + 856
26 com.apple.AppKit 0x9377b7a8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
27 com.apple.AppKit 0x93777cec -[NSApplication run] + 472
28 FS2_Open 0x0000a998 0x1000 + 39320
29 FS2_Open 0x00009bc8 0x1000 + 35784
30 FS2_Open 0x00009a6c 0x1000 + 35436

Thread 1:
0 libSystem.B.dylib 0x9000b4c8 mach_msg_trap + 8
1 libSystem.B.dylib 0x9000b41c mach_msg + 60
2 com.apple.CoreFoundation 0x907deba8 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907de4ac CFRunLoopRunSpecific + 268
4 com.apple.audio.CoreAudio 0x9145663c HALRunLoop::OwnThread(void*) + 264
5 com.apple.audio.CoreAudio 0x914563dc CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 2:
0 libSystem.B.dylib 0x90055468 semaphore_timedwait_signal_trap + 8
1 libSystem.B.dylib 0x90071be8 pthread_cond_timedwait_relative_np + 556
2 com.apple.audio.CoreAudio 0x91467794 CAGuard::WaitFor(unsigned long long) + 204
3 com.apple.audio.CoreAudio 0x914676a4 CAGuard::WaitUntil(unsigned long long) + 304
4 com.apple.audio.CoreAudio 0x914658e8 HP_IOThread::WorkLoop() + 852
5 com.apple.audio.CoreAudio 0x91465580 HP_IOThread::ThreadEntry(HP_IOThread*) + 16
6 com.apple.audio.CoreAudio 0x914563dc CAPThread::Entry(CAPThread*) + 96
7 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 3:
0 libSystem.B.dylib 0x9001fa0c select + 12
1 SDL 0x30008e80 SDL_Delay + 260 (icplusplus.c:28)
2 SDL 0x30008f00 RunTimer + 76 (icplusplus.c:28)
3 SDL 0x300292f4 SDL_RunThread + 72 (icplusplus.c:28)
4 SDL 0x3002b718 RunThread + 16 (icplusplus.c:28)
5 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 0 crashed with PPC Thread State 64:
srr0: 0x00000000ffff8818 srr1: 0x000000000200d030 vrsave: 0x0000000000000000
cr: 0x4402424c xer: 0x0000000000000004 lr: 0x00000000002326f4 ctr: 0x0000000000000000
r0: 0x0000000000000003 r1: 0x00000000bfffdd70 r2: 0x0000000000000000 r3: 0x000000000b51bfc4
r4: 0x00000000038f8a40 r5: 0x000000000000003c r6: 0x0000000090839082 r7: 0x0000000090629082
r8: 0x0000000090629062 r9: 0x0000000090629062 r10: 0x0000000000000262 r11: 0x0000000000000004
r12: 0x000000000b51c000 r13: 0x0000000000000000 r14: 0x0000000000000000 r15: 0x0000000003307450
r16: 0x000000000331b390 r17: 0x0000000000000000 r18: 0x0000000001a39b8c r19: 0x0000000000000001
r20: 0x0000000000000002 r21: 0x000000000004ad80 r22: 0x00000000021b252c r23: 0x0000000001f7252c
r24: 0x0000000000000040 r25: 0x0000000000000001 r26: 0x0000000001f43c60 r27: 0x0000000000000001
r28: 0x0000000000000500 r29: 0x00000000038f8a40 r30: 0x000000000b51bfc4 r31: 0x000000000023252c

Binary Images Description:
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0x908e0000 - 0x909e2fff libicucore.A.dylib /usr/lib/libicucore.A.dylib
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0x94545000 - 0x94595fff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x9459e000 - 0x945b2fff com.apple.CoreVideo 1.4 /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x9475b000 - 0x9476afff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x94772000 - 0x9477ffff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x947c5000 - 0x947defff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x947e5000 - 0x94abafff com.apple.QuickTime 7.1.5 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x94b7e000 - 0x94beffff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x94c62000 - 0x94c82fff libmx.A.dylib /usr/lib/libmx.A.dylib
0x96f6d000 - 0x96f8cfff com.apple.vecLib 3.2.2 (vecLib 3.2.2) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x976a3000 - 0x97764fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x9778f000 - 0x97790fff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0x97792000 - 0x9779ffff com.apple.agl 2.5.6 (AGL-2.5.6) /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x977b9000 - 0x977f9fff com.apple.glut 3.3.8 (GLUT-3.3.8) /System/Library/Frameworks/GLUT.framework/Versions/A/GLUT
0x98bc9000 - 0x99776fff com.apple.QuickTimeComponents.component 7.1.5 /System/Library/QuickTime/QuickTimeComponents.component/Contents/MacOS/QuickTimeComponents
0x9a875000 - 0x9a8a3fff com.apple.audio_OpenAL 1.1 /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL

**********

Host Name: Administrators-Computer
Date/Time: 2007-04-08 15:18:13.599 -1000
OS Version: 10.4.9 (Build 8P135)
Report Version: 4

Command: FS2_Open
Path: /Applications/Games/Descent Freespace 2/FS2_Open.app/Contents/MacOS/FS2_Open
Parent: WindowServer [63]

Version: FS2_Open version 3.6.7 (3.6.7)

PID: 205
Thread: 2

Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0:
0 FS2_Open 0x002f6af4 dyld_stub_glBlendFunc + 20
1 FS2_Open 0x0022dae4 0x1000 + 2280164
2 FS2_Open 0x002305d0 0x1000 + 2291152
3 FS2_Open 0x00288830 0x1000 + 2652208
4 FS2_Open 0x001ba6ec 0x1000 + 1808108
5 FS2_Open 0x001ba024 0x1000 + 1806372
6 FS2_Open 0x001b6360 0x1000 + 1790816
7 FS2_Open 0x001b56d8 0x1000 + 1787608
8 FS2_Open 0x000c8c84 0x1000 + 818308
9 FS2_Open 0x000114e8 0x1000 + 66792
10 FS2_Open 0x00012258 0x1000 + 70232
11 FS2_Open 0x0013ba18 0x1000 + 1288728
12 FS2_Open 0x00015428 0x1000 + 82984
13 FS2_Open 0x00015488 0x1000 + 83080
14 FS2_Open 0x0000a468 0x1000 + 37992
15 com.apple.Foundation 0x92bdeae4 _nsnote_callback + 180
16 com.apple.CoreFoundation 0x90806078 __CFXNotificationPost + 368
17 com.apple.CoreFoundation 0x907fe114 _CFXNotificationPostNotification + 684
18 com.apple.Foundation 0x92bc8eec -[NSNotificationCenter postNotificationName:eek:bject:userInfo:] + 92
19 com.apple.AppKit 0x9377df98 -[NSApplication _postDidFinishNotification] + 112
20 com.apple.AppKit 0x9377de84 -[NSApplication _sendFinishLaunchingNotification] + 92
21 com.apple.AppKit 0x9377d9cc -[NSApplication(NSAppleEventHandling) _handleAEOpen:] + 264
22 com.apple.AppKit 0x9377d574 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 92
23 com.apple.Foundation 0x92bdfaf0 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 380
24 com.apple.Foundation 0x92bdf950 _NSAppleEventManagerGenericHandler + 92
25 com.apple.AE 0x914fd960 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 208
26 com.apple.AE 0x914fd7fc dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
27 com.apple.AE 0x914fd654 aeProcessAppleEvent + 284
28 com.apple.HIToolbox 0x932992e0 AEProcessAppleEvent + 60
29 com.apple.AppKit 0x9377bcbc _DPSNextEvent + 856
30 com.apple.AppKit 0x9377b7a8 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 116
31 com.apple.AppKit 0x93777cec -[NSApplication run] + 472
32 FS2_Open 0x0000a998 0x1000 + 39320
33 FS2_Open 0x00009bc8 0x1000 + 35784
34 FS2_Open 0x00009a6c 0x1000 + 35436

Thread 1:
0 libSystem.B.dylib 0x9000b4c8 mach_msg_trap + 8
1 libSystem.B.dylib 0x9000b41c mach_msg + 60
2 com.apple.CoreFoundation 0x907deba8 __CFRunLoopRun + 832
3 com.apple.CoreFoundation 0x907de4ac CFRunLoopRunSpecific + 268
4 com.apple.audio.CoreAudio 0x9145663c HALRunLoop::OwnThread(void*) + 264
5 com.apple.audio.CoreAudio 0x914563dc CAPThread::Entry(CAPThread*) + 96
6 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 2 Crashed:
0 ....audio.toolbox.AudioToolbox 0x94257b50 StereoDeinterleave32_Altivec + 144
1 ....audio.toolbox.AudioToolbox 0x941e8074 CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 204
2 ....audio.toolbox.AudioToolbox 0x941e7da0 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
3 ....audio.toolbox.AudioToolbox 0x941e7f1c AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 136
4 ....audio.toolbox.AudioToolbox 0x941e7da0 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
5 ....audio.toolbox.AudioToolbox 0x941e7c2c AudioConverterFillComplexBuffer + 280
6 com.apple.audio_OpenAL 0x9a889e1c OALSource::DoRender(AudioBufferList*) + 448
7 com.apple.audio_OpenAL 0x9a889888 OALSource::SourceInputProc(void*, unsigned long*, AudioTimeStamp const*, unsigned long, unsigned long, AudioBufferList*) + 80
8 ...pple.audio.units.Components 0x70038524 AUMixer3DEntry + 10972
9 ...pple.audio.units.Components 0x70038d60 AUMixer3DEntry + 13080
10 ...pple.audio.units.Components 0x70039ca8 AUMixer3DEntry + 16992
11 ...pple.audio.units.Components 0x700c7200 dyld_stub__keymgr_get_and_lock_processwide_ptr + 6540
12 ...pple.audio.units.Components 0x700c8dfc dyld_stub__keymgr_get_and_lock_processwide_ptr + 13704
13 ...pple.audio.units.Components 0x700086dc DefaultOutputAUEntry + 29372
14 ...pple.audio.units.Components 0x7000f838 AUHighShelfFilterEntry + 5232
15 ...pple.audio.units.Components 0x70008dac DefaultOutputAUEntry + 31116
16 ...pple.audio.units.Components 0x700c9568 dyld_stub__keymgr_get_and_lock_processwide_ptr + 15604
17 ...pple.audio.units.Components 0x700c9298 dyld_stub__keymgr_get_and_lock_processwide_ptr + 14884
18 ....audio.toolbox.AudioToolbox 0x941e8dbc AudioConverterChain::CallInputProc(unsigned long) + 332
19 ....audio.toolbox.AudioToolbox 0x941e8a0c AudioConverterChain::FillBufferFromInputProc(unsigned long*, unsigned long*, CABufferList*) + 128
20 ....audio.toolbox.AudioToolbox 0x941e81d4 BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) + 212
21 ....audio.toolbox.AudioToolbox 0x941e802c CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 132
22 ....audio.toolbox.AudioToolbox 0x941e7da0 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
23 ....audio.toolbox.AudioToolbox 0x941e7f1c AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) + 136
24 ....audio.toolbox.AudioToolbox 0x941e7da0 BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) + 292
25 ....audio.toolbox.AudioToolbox 0x941e7c2c AudioConverterFillComplexBuffer + 280
26 ...pple.audio.units.Components 0x70008970 DefaultOutputAUEntry + 30032
27 ...pple.audio.units.Components 0x700c8dfc dyld_stub__keymgr_get_and_lock_processwide_ptr + 13704
28 ...pple.audio.units.Components 0x700086dc DefaultOutputAUEntry + 29372
29 ...pple.audio.units.Components 0x70007d78 DefaultOutputAUEntry + 26968
30 com.apple.audio.CoreAudio 0x91467cf4 IOA_Device::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 376
31 com.apple.audio.CoreAudio 0x91467a08 HP_IOThread::performIO(AudioTimeStamp const&) + 532
32 com.apple.audio.CoreAudio 0x91465a18 HP_IOThread::WorkLoop() + 1156
33 com.apple.audio.CoreAudio 0x91465580 HP_IOThread::ThreadEntry(HP_IOThread*) + 16
34 com.apple.audio.CoreAudio 0x914563dc CAPThread::Entry(CAPThread*) + 96
35 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 3:
0 libSystem.B.dylib 0x9001fa0c select + 12
1 SDL 0x30008e80 SDL_Delay + 260 (icplusplus.c:28)
2 SDL 0x30008f00 RunTimer + 76 (icplusplus.c:28)
3 SDL 0x300292f4 SDL_RunThread + 72 (icplusplus.c:28)
4 SDL 0x3002b718 RunThread + 16 (icplusplus.c:28)
5 libSystem.B.dylib 0x9002be88 _pthread_body + 96

Thread 2 crashed with PPC Thread State 64:
srr0: 0x0000000094257b50 srr1: 0x000000000200f030 vrsave: 0x00000000c0fc0000
cr: 0x44024242 xer: 0x0000000000000002 lr: 0x00000000941e9d54 ctr: 0x0000000000000020
r0: 0x0000000000000020 r1: 0x00000000f0100af0 r2: 0x000000000000001f r3: 0x00000000097b6440
r4: 0x00000000068f7800 r5: 0x0000000000000000 r6: 0x0000000000000100 r7: 0x0000000000000000
r8: 0x0000000000000020 r9: 0x0000000000000010 r10: 0x0000000000000020 r11: 0x0000000000000030
r12: 0x00000000097b6500 r13: 0x00000000f01010d0 r14: 0x00000000f01010f0 r15: 0x00000000033482a0
r16: 0x0000000000000200 r17: 0x0000000000000100 r18: 0x00000000f0100f80 r19: 0x0000000000000002
r20: 0x000000000389240c r21: 0x0000000000000400 r22: 0x0000000000000002 r23: 0x0000000000000008
r24: 0x0000000006f5b780 r25: 0x00000000097b6400 r26: 0x0000000000000100 r27: 0x0000000006f5ac20
r28: 0x0000000006f5b200 r29: 0x0000000000000000 r30: 0x00000000068f7800 r31: 0x00000000941e96cc

Binary Images Description:
0x1000 - 0x39bfff FS2_Open FS2_Open version 3.6.7 (3.6.7) /Applications/Games/Descent Freespace 2/FS2_Open.app/Contents/MacOS/FS2_Open
0x32fb000 - 0x32fcfff com.apple.aoa.halplugin 2.5.6 (2.5.6b5) /System/Library/Extensions/IOAudioFamily.kext/Contents/PlugIns/AOAHALPlugin.bundle/Contents/MacOS/AOAHALPlugin
0x3745000 - 0x37adfff com.DivXInc.DivXDecoder 6.4.0 /Library/QuickTime/DivX Decoder.component/Contents/MacOS/DivX Decoder
0x6ade000 - 0x6bedfff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x6c1c000 - 0x6c8efff com.apple.GeForce2MXGLDriver 1.4.18 (4.1.8) /System/Library/Extensions/GeForce2MXGLDriver.bundle/Contents/MacOS/GeForce2MXGLDriver
0x6c95000 - 0x6caefff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver
0x6cb4000 - 0x6ccffff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x6dfe000 - 0x6e0ffff com.apple.iokit.IOHIDLib 1.4.4 /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib
0x30000000 - 0x3003ffff SDL 1.2.9 /Applications/Games/Descent Freespace 2/FS2_Open.app/Contents/Frameworks/SDL.framework/Versions/A/SDL
0x70000000 - 0x700fcfff com.apple.audio.units.Components 1.4.5 /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x8fe00000 - 0x8fe52fff dyld 46.12 /usr/lib/dyld
0x90000000 - 0x901bdfff libSystem.B.dylib /usr/lib/libSystem.B.dylib
0x90215000 - 0x9021afff libmathCommon.A.dylib /usr/lib/system/libmathCommon.A.dylib
0x9021c000 - 0x90269fff com.apple.CoreText 1.0.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
0x90294000 - 0x90345fff ATS /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
0x90374000 - 0x9072ffff com.apple.CoreGraphics 1.258.61 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x907bc000 - 0x90895fff com.apple.CoreFoundation 6.4.7 (368.28) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x908de000 - 0x908defff com.apple.CoreServices 10.4 (???) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x908e0000 - 0x909e2fff libicucore.A.dylib /usr/lib/libicucore.A.dylib
0x90a3c000 - 0x90ac0fff libobjc.A.dylib /usr/lib/libobjc.A.dylib
0x90aea000 - 0x90b5afff com.apple.framework.IOKit 1.4 (???) /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x90b70000 - 0x90b82fff libauto.dylib /usr/lib/libauto.dylib
0x90b89000 - 0x90e60fff com.apple.CoreServices.CarbonCore 681.9 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
0x90ec6000 - 0x90f46fff com.apple.CoreServices.OSServices 4.1 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
0x90f90000 - 0x90fd1fff com.apple.CFNetwork 4.0 (129.20) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x90fe6000 - 0x90ffefff com.apple.WebServices 1.1.2 (1.1.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/WebServicesCore.framework/Versions/A/WebServicesCore
0x9100e000 - 0x9108ffff com.apple.SearchKit 1.0.5 /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
0x910d5000 - 0x910fefff com.apple.Metadata 10.4.4 (121.36) /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata
0x9110f000 - 0x9111dfff libz.1.dylib /usr/lib/libz.1.dylib
0x91120000 - 0x912dbfff com.apple.security 4.6 (29770) /System/Library/Frameworks/Security.framework/Versions/A/Security
0x913da000 - 0x913e3fff com.apple.DiskArbitration 2.1 /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x913ea000 - 0x91412fff com.apple.SystemConfiguration 1.8.3 /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
0x91425000 - 0x91430fff libgcc_s.1.dylib /usr/lib/libgcc_s.1.dylib
0x91435000 - 0x9143dfff libbsm.dylib /usr/lib/libbsm.dylib
0x91441000 - 0x914bcfff com.apple.audio.CoreAudio 3.0.4 /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
0x914f9000 - 0x914f9fff com.apple.ApplicationServices 10.4 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
0x914fb000 - 0x91533fff com.apple.AE 1.5 (297) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
0x9154e000 - 0x91620fff com.apple.ColorSync 4.4.9 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
0x91673000 - 0x91704fff com.apple.print.framework.PrintCore 4.6 (177.13) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
0x9174b000 - 0x91802fff com.apple.QD 3.10.24 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD
0x9183f000 - 0x9189dfff com.apple.HIServices 1.5.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
0x918cc000 - 0x918edfff com.apple.LangAnalysis 1.6.1 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
0x91901000 - 0x91926fff com.apple.FindByContent 1.5 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/FindByContent.framework/Versions/A/FindByContent
0x91939000 - 0x9197bfff com.apple.LaunchServices 182 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
0x91997000 - 0x919abfff com.apple.speech.synthesis.framework 3.3 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
0x919b9000 - 0x919fffff com.apple.ImageIO.framework 1.5.4 /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
0x91a16000 - 0x91addfff libcrypto.0.9.7.dylib /usr/lib/libcrypto.0.9.7.dylib
0x91b2b000 - 0x91b40fff libcups.2.dylib /usr/lib/libcups.2.dylib
0x91b45000 - 0x91b63fff libJPEG.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x91b69000 - 0x91c20fff libJP2.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJP2.dylib
0x91c6f000 - 0x91c73fff libGIF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
0x91c75000 - 0x91cddfff libRaw.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRaw.dylib
0x91ce2000 - 0x91d1ffff libTIFF.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x91d26000 - 0x91d3ffff libPng.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x91d44000 - 0x91d47fff libRadiance.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
0x91d49000 - 0x91e27fff libxml2.2.dylib /usr/lib/libxml2.2.dylib
0x91e47000 - 0x91e47fff com.apple.Accelerate 1.2.2 (Accelerate 1.2.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
0x91e49000 - 0x91f2efff com.apple.vImage 2.4 /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
0x91f36000 - 0x91f55fff com.apple.Accelerate.vecLib 3.2.2 (vecLib 3.2.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
0x91fc1000 - 0x9202ffff libvMisc.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
0x9203a000 - 0x920cffff libvDSP.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
0x920e9000 - 0x92671fff libBLAS.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
0x926a4000 - 0x929cffff libLAPACK.dylib /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
0x929ff000 - 0x92aedfff libiconv.2.dylib /usr/lib/libiconv.2.dylib
0x92af0000 - 0x92b78fff com.apple.DesktopServices 1.3.6 /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
0x92bb9000 - 0x92de4fff com.apple.Foundation 6.4.8 (567.29) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
0x92f11000 - 0x92f2ffff libGL.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x92f3a000 - 0x92f94fff libGLU.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
0x92fb2000 - 0x92fb2fff com.apple.Carbon 10.4 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
0x92fb4000 - 0x92fc8fff com.apple.ImageCapture 3.0 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture
0x92fe0000 - 0x92ff0fff com.apple.speech.recognition.framework 3.4 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
0x92ffc000 - 0x93011fff com.apple.securityhi 2.0 (203) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
0x93023000 - 0x930aafff com.apple.ink.framework 101.2 (69) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
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0x930d3000 - 0x93100fff com.apple.openscripting 1.2.5 (???) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
0x9311a000 - 0x93129fff com.apple.print.framework.Print 5.2 (192.4) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print
0x93135000 - 0x9319bfff com.apple.htmlrendering 1.1.2 /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
0x931cc000 - 0x9321bfff com.apple.NavigationServices 3.4.4 (3.4.3) /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
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0x93773000 - 0x93da6fff com.apple.AppKit 6.4.7 (824.41) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x94133000 - 0x941a5fff com.apple.CoreData 91 (92.1) /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x941de000 - 0x942a2fff com.apple.audio.toolbox.AudioToolbox 1.4.5 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
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0x947e5000 - 0x94abafff com.apple.QuickTime 7.1.5 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
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Well, I thought I might as well make a new post in this old thread to notify about the changes that have happened in the FS2_Open Launcher for OS X.

The application has reached 1.1 status, and it's available here. Changelog is available here, and the readme is available online here.

I strongly urge everyone to download the newest version. This is no more a beta. It has tons of bug fixes, more comprehensive documentation, updates checking, improved mod support, and many more things that I am really bored to mention here. It was about time Mac users have a decent launcher with which to run FS2_Open and take advantage of all its new features without having to mess with the command line file.

Perhaps the greatest addition is the "Check for Updates" option, which uses Sparkle for OS X. It's a very nice new feature, and that's why I recommend using the latest version. If you find any bug, pm me or send me an e-mail.

I strongly recommend you use this application instead of messing with the .cfg file, since the cfg file may give you a lot of headaches.

Once more, get the application here.
 
Nice, thanks Soulstorm. Am I correct about the possibility that this launcher is going to be supported fully in the next version of FS2_Open, or actually become a working part? I thought i read somewhere that Taylor wanted to use it in the next FS2_Open because the mac didn't really have a launcher before
 
Nice, thanks Soulstorm. Am I correct about the possibility that this launcher is going to be supported fully in the next version of FS2_Open, or actually become a working part? I thought i read somewhere that Taylor wanted to use it in the next FS2_Open because the mac didn't really have a launcher before

In IMG forums, Taylor mentioned that in the next version of FS2_Open, he wishes to include the OS X Launcher with the release binaries. I contacted him a few minutes ago via pm, to see if he really wishes to do so.

I would really like the launcher to be included with the release binaries, of this version or the next (although I am not the one to decide that). Mac users have long had problems regarding the command line management. I remember trying to run FS2_Open for the first time a couple of years back. I didn't know Cocoa back then :) . I have been using the Launcher extensively now, and I believe that everyone will find it pretty useful.
 
Apologies, I haven't read through the thread, but can anyone tell me what kind of hardware we're looking at to play Freespace 2 at the highest graphics quality (With all the fancy graphics plug-ins mentioned in the first post of this thread)?

I mean, will a 15" 2.33 GHz MBP with 256 X1600 do it, or do you really need a Mac Pro with the X1900XT?

Sorry, as this has no doubt been posted before.

Oh, and god damn, this game looks sweet! Congrats to all involved in the project! And thanks for collating all that stuff in the first post. Shall be back here real soon, hopefully with something somewhat faster than I have now.
 
I am running Freespace 2 on very good settings on my computer, your MBP will handle it very nicely.

You might have a problem with the controls though, unless you have a joystick (Or like the trackpad)
 
I am running Freespace 2 on very good settings on my computer, your MBP will handle it very nicely.

You might have a problem with the controls though, unless you have a joystick (Or like the trackpad)

Well I don't have one, and I don't intend to get one until the Santa Rosa revision. Oh, and I have a spare 1 button mouse lying around, so that takes care of that. If not, universal keyboard controls.

Thx for responding. :)
 
Durandal00, i'm getting the same error message. thought i was the only one...

anyone have any idea what it is? or know a workaround or fix for it?

it's really really annoying...especially when you are just about to jump out, making you have to redo the level.
 
3.6.9 is the version you all must download. It features a number of stability and performance improvements, and it works with the latest media .vp's. The FS2_Open OS X Launcher is also designed with 3.6.9 in mind, and I haven't tested it with earlier versions.

Note that with 3.6.9 you will also need to download the latest media .vp files, as 3.6.9 will not work with the ones you are using now.

3.6.10 version is rumored to have a lot of performance improvements. However, 3.6.9 will run just fine with all setings set to max in a decent configuration. My G5 in my sig runs the game flawlessly in 10.4, in 1280x1024 resolution. So, don't worry about it.
 
Freepace 2 assorted queries

Hello all,

Firstly, thanks to all you guys who built and then spent time helping all of us get this game running! It looks fantastic!

Couple of questions:
1) Where do I get the mp-710 vp's? If I already have the other ones, do I need them? I tried the three links on the hard light media vp's section (the ones that end in .rar), but my browser refuses to load them.

2) When I have -env command entered in my configuration line there is a bug. If the mission takes place inside a nebula, after I click accept the mission should start straight away. Instead, everything does start except my display does not move past the last page of the mission briefing. I can shoot my guns and here all of the sound effects, but I don't see anything unless I remove the -env command.

3) Smoke trails coming off ships after I shoot them are surrounded in black boxes. As well as the sun graphic in nebula's. Also, When I shoot at ships shields, they just turn black. Is this normal? Is there a fix?

Aside from these minor details, the game looks great and plays awesome! Thanks again to all of you for your hard work.
 
Hello all,

Firstly, thanks to all you guys who built and then spent time helping all of us get this game running! It looks fantastic!

Couple of questions:
1) Where do I get the mp-710 vp's? If I already have the other ones, do I need them? I tried the three links on the hard light media vp's section (the ones that end in .rar), but my browser refuses to load them.

2) When I have -env command entered in my configuration line there is a bug. If the mission takes place inside a nebula, after I click accept the mission should start straight away. Instead, everything does start except my display does not move past the last page of the mission briefing. I can shoot my guns and here all of the sound effects, but I don't see anything unless I remove the -env command.

3) Smoke trails coming off ships after I shoot them are surrounded in black boxes. As well as the sun graphic in nebula's. Also, When I shoot at ships shields, they just turn black. Is this normal? Is there a fix?

Aside from these minor details, the game looks great and plays awesome! Thanks again to all of you for your hard work.

That's the first time I hear something about that. Can you please run the debug version of FS2_Open and post the file in "~/Library/FS2_Open/data/fs2_open.log (with "~" being your home directory)"?

It is rumored that a new version is coming next month with plenty of fixes for graphics stuff.

Post the log in here (please use code tags), and maybe I can find someone who can help.
 
Just put them into your freespace 2 directory and they will be automatically loaded. Or, you can put them into a folder, lets say, "mediavps" and use the launcher to launch FS2_Open with the "mod" option se to "mediavps".

Note that in order to use them inside the game, you must use the Launcher to use the additional graphics options provided by the FS2_Open application.

Look, guys, don't mess with manual install options. There is a very handy installer that will automatically install all the necessary files in order to play FS2_Open.
 
All is well

I finally got those mp_710 files installed. They fixed all the graphics issues that I was having. Thanks for all the help with all of this! Now I just need to find the Original Freespace missions and I'll be set!
 
ah i got the Mvmedia files installed, but i still get black boxes around those purple clouds in the beginning missions, and sometimes my lasers disappear, or my HUD greys out when i fire the prometheus laser. :confused:

also the first mission with the ion clouds, i hear audio (i press tab and i hear afterburners, where the guy says "iota wing, go" "alpha wing" etc...) but the screen is stuck on the mission briefing.

any solutions?
 
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