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Likewise, users don’t actually dislike closed ecosystems. If anything, I will argue that the iphone is as popular as it is partly due to the locked-down nature of the iOS App Store being a trusted marketplace for users to download apps from. And the App Store doesn’t exist to serve developers; it exists for us consumers.
Many users, including me, detest the closed ecosystem. We buy Apple products because they are superior in many ways. I particularly like macOS (at least up to Mojave, and hoping that Big Sur turns out better than the mess of Catalina), but iOS and the walled garden is something I tolerate because the iPhone does the job of being a phone fine even with the walled garden, but I sure wish I had a real file system. Regardless, it's not that big a deal, as I use my MBP and macOS for any real work, and the iPhone is simply a phone w extras for me. I don't use an iPad, because the walled garden of iPadOS is useless for me to do real work. And as for the macOS-iOS "ecosystem", I find it absolutely terrible, and turn most of it off.

Here's the thing, if there are other non-Apple iOS stores, there is nothing stopping anyone who likes the walled garden from sticking with it. All that opening up to other stores does, is give users like me choice. Just as with macOS you can happily stick with the Apple macOS store if that makes you feel safer, but users like me want all the freedom of not having to stick with it.
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They aren't be forced to, so there's no monopoly from Apple. You're using that term completely wrong.
[Slaps forehead]
 
Here's the thing, if there are other non-Apple iOS stores, there is nothing stopping anyone who likes the walled garden from sticking with it. All that opening up to other stores does, is give users like me choice. Just as with macOS you can happily stick with the Apple macOS store if that makes you feel safer, but users like me want all the freedom of not having to stick with it.

It’s not as though there hasn’t been a precedent for this.

Epic initially tried to circumvent the google play store by not offering Fortnite there and instead getting users to sideload the app on their devices. So you have a huge and influential game developer trying to get users to compromise the security of their devices, just to earn a few bucks for themselves.

Meanwhile, on iOS, Fortnite had been available on the App Store since day 1, because Epic had no other choice. Users didn’t have to jump through hoops to download said app.

So the problem I see with this is that it’s not giving me more of what I want. The App Store (and Apple’s strict guidelines) is what keeps developers honest, and I can guarantee that the moment they find they don’t have to adhere to App Store policies, many won’t.

What happens when Facebook no longer has to go through the App Store, and is instead free to distribute the app through their own App Store, replete with whatever privacy-violating settings and trackers that normally would never have passed app review?

You can say - I have the choice not to download said app. And that’s precisely the point - Apple has made it so I don’t have to choose, by allowing me the best of both worlds. Most developers will jump through whatever hoops Apple places in front of them, because that’s where the best customers are, and I as the end user benefit from the strict policies that Apple has in place.

So for me at least, opening up the store holds virtually no benefits for me, only downsides, so I disagree with the oft-parroted assertion that “I don’t have to use third-party app stores if I don’t want to”, when their mere existence would already have a negative externality on me.

Maybe it sounds selfish of me, but I do believe Epic will lose the lawsuit, Apple will maintain ultimate control over the App Store, and its word shall be the law of the land henceforth.

I wouldn’t have it any other way.
 
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[Slaps forehead]
If Apple has a monopoly on the Apple App Store, then one must accept that
Google also has a monopoly on the Google Play Store,
Sony has a monopoly on the Playstation Store,
Epic has a monopoly on the Epic Games store, etc.

If ANY of those are not true, then all of them are not true.
 
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I am personally on Epic's side with regard to iOS, and not with regard to Android. Android gives you the ability to make your own store, so Epic should indeed stop complaining and get to work.

On iOS, there's nothing Epic can do.

If I don't like how Target handles my product, there is nothing I can do either.
 
Lol.. what is weird to me is how so many people would claim Android / Windows is the "open" platform where user choice is respected. No it's not. They just rope you in the back door...
 
If you want the Huawei store then don't buy an iPhone???

The iPhone has never EVER advertised or even hinted at the possibility of having 3rd party stores, heck, they heavily promote the AppStore. If a completely clueless customer buys and iPhone expecting Google Play store then they're welcome to return their device. For many customers, the convenience and security of the single AppStore is a selling feature.

My only concern with the AppStore that I can definitely sympathize with developers is when Apple releases an Apple version of competing App that has access OS level features not available to regular developers. I don't think it happens as much anymore though but I can totally support that argument. Eg: if AirTags come out and have access to hardware features that Tile can't.

But for pretty much any other AppStore complaint, if you're not happy about the AppStore then just don't buy an iPhone! This is how consumers voice their opinion, with their wallet. Don't like it? Don't buy it!
What if I want the hardware and the operating system, but I also want root access to the system? That's consumer freedom.
 
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It's interesting that Google can charge the 30% and the internet for the most part remains quiet, but tech sites, news and various other information sites make it to seem that Apple is the only bad guy here and is the only one charging 30%. SMH
Hypocrisy and personal bias have been at the root of what you described for years. With Apple being number 1, they get the bullseye.
 
Imagine the amount of hatred, disdain, and horrific things people would say on these forums if Microsoft required all purchases utilizing the Windows OS to give MS a 30% cut.

Linux, OS X and Windows do not charge for using their OSs nor browsers themselves, only stores that live within to their respective owners (like Steam). Windows is the only one not free, but I see no amount of hatred, disdain, and horrific things about it, only “I would never pay for Windows”. Chalk it to preferences.

MS does take their cut on the Microsoft App Store, on their XBox Stores for games, etc... and I see no amount of hatred, disdain, and horrific things about it. Only the “why Apple is getting so badly beaten by the exact same policies”.

What exactly did you mean?
 
If only there were some way to install a web app on your iOS device. Man, that would be progressive. Oh, wait...

As long as you can sideload Android apps, this situation is entirely different from what's happening on iOS.

If Spotify doesn't want to give Google a cut, they can tell customers to download an apk directly from their website. Frankly, this whole thing could easily backfire on Google, because the more software that's distributed directly, the more users become used to sideloading, and the less reason developers have to use the Play Store to begin with.

I mean, at least the iOS App Store offers fairly substantial safety guarantees for users. If sideloading was possible on iOS—as it should be—I'd still download most software from the App Store, because I'd know those apps were safe. The Play Store has a lot more malware, and I don't see many reasons to use it.
 
Many users, including me, detest the closed ecosystem.

The issue is, though, that a good majority of iOS users just don't care. They can get the most popular apps and games on the App Store (which is the main thing people download) and they know that the apps will be safe to download.

So why do they need an open ecosystem from a user standpoint? They have all they want atm.
 
As long as you can sideload Android apps, this situation is entirely different from what's happening on iOS.

If Spotify doesn't want to give Google a cut, they can tell customers to download an apk directly from their website. Frankly, this whole thing could easily backfire on Google, because the more software that's distributed directly, the more users become used to sideloading, and the less reason developers have to use the Play Store to begin with.

I mean, at least the iOS App Store offers fairly substantial safety guarantees for users. If sideloading was possible on iOS—as it should be—I'd still download most software from the App Store, because I'd know those apps were safe. The Play Store has a lot more malware, and I don't see many reasons to use it.

With increasing focus on privacy, that they will be forced to follow somehow as well, they have to seek alternative sources of income. Simple. And if Apple do it they can as well. And they will support Apple in keeping doing otherwise they could not do that as well if Apple will be forced to lower commission.
 
Great. Than allow alternate App Stores, and users can decide whether the 30% fee is justified. Maybe it is!

The 30% would likely continue because it is part of the revenue sharing agreement you enter into when building the applications. If you don't want to pay the 30% to Apple, then don't use Apple's IP.

I am personally on Epic's side with regard to iOS, and not with regard to Android. Android gives you the ability to make your own store, so Epic should indeed stop complaining and get to work.

On iOS, there's nothing Epic can do.

I suspect the irony in this comment will be that Apple has more likelihood of winning whilst Google is the one that has the anticompetitive behaviour against Fortnite.

There's an easier solution. The company responsible for distributing apps charges what they think is an appropriate price for their services, and apps can decide which vendor to use, or even elect to build their own solution. If there are multiple vendors distributing apps, competition should naturally push the price down to the cost of running the service.

I don't think it's a coincidence that Google has been lax about enforcing Play Store fees, and I'm not at all convinced this decision won't backfire. 30% is a lot when the Play Store is optional.

The App Store, of course, isn't optional, and that's a problem.

Apple charge a 30% fee for any revenue gained whilst leveraging Apple's intellectual property on iOS. Apps can decide if they want to pay this and write for iOS or if they want to write for Android devices instead. If a developer doesn't want to pay Apple the 30% for use of it's intellectual property and services, nobody forces them to write for the platform.

The headphone jack wasn’t about technology, the port is ubiquitous and is still very much in use. It was always about accessories. I would bet the house that the AirPods were in the pipeline at that point, and it was more about incentivizing the purchase of those more than it was about “courage.”

The courage angle was a poor choice especially since they've lacked the courage to do the same on their desktop platforms.

But it is literally money for nothing. A lot of those in app purchases are on the developer side. The developers are needing to pay salaries, overhead, extra costs, server space, bandwidth, etc.

If it is money for nothing, then those developers need not leverage any of Apple's intellectual property then, none of their SDK's and none of the development tooling. You know what I feel is money for almost nothing? Epic Store. If you build your game without using any of Epic's intellectual property then Epic take 12% from you just for hosting the game. No development tools, no SDK's, no services, no support systems to help you develop just 12%.

Is Apple hosting all of Spotify’s music too? How can Spotify compete when Apple can charge the same monthly price, but not have a 30% penalty for subscription costs? If you don’t see that as an anti-competitive, you need to put down the kool-aid.

Apple charge 30% as a part of a revenue sharing arrangement for the ability to leverage Apple's intellectual property and a number of services associated with it.

Apple's approach to having a single bottom line I think leads to a much more uniform product development strategy. Juxtapose this to what Microsoft did where they heavily fragment their platforms in alignment with their different business units profit and loss statements.

There’s a reason Apple is growing their services decision. The margin is incredibly high, and you know Tim loves his margins. It’s why the MacBook doesn’t have a port that literally every other device on the market has.

Apple have a strong tradition of leading the removal of interfaces that everyone thought required. Do you want your 3.5" floppy drive back as well? This isn't a new thing, they've been doing this for decades.

Nobody is saying Apple and Google shouldn’t make a profit off of the App Store, but when you start taxing 30% of every transaction and subscription, it becomes an issue. Apple innovated that trend, Google is just now following along because... why wouldn’t you.

Google followed just about everything about the iPhone. Their first Android device was a Blackberry clone, the operating system had hard coded need to support hardware buttons for it to operate properly. Android took open source platforms like Linux, Apache Harmony and Eclipse then used it to sell their own services. They make their money their from the OEMs who have to pay to use their Google Mobile Services in a model not dissimilar to Microsoft. And not dissimilar to Microsoft, Google has threatened OEMs around the bundling of Fortnite too. Google truly taking inspiration from everywhere.

What if I want the hardware and the operating system, but I also want root access to the system? That's consumer freedom.

Buy an Android device then? If that is a feature that is important to you, Android is the platform that provides that feature for you.
 
Imagine the amount of hatred, disdain, and horrific things people would say on these forums if Microsoft required all purchases utilizing the Windows OS to give MS a 30% cut.

Imagine if people believed in the free market.

If Microsoft did that, and people didn’t like it, the market would take care of it. If they had done it from the beginning, Windows may never have caught on. But if they did it, and people didn’t care and kept buying Windows machines, what’s the harm?
 
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Imagine the amount of hatred, disdain, and horrific things people would say on these forums if Microsoft required all purchases utilizing the Windows OS to give MS a 30% cut.
Imagine if I could just demand the use of floor or shelf space from any store. No, i'm not going to pay you for it. I just want access to the customers you've worked to bring into your store. Oh, and if I want to sell something in your own part of your own store - Don't be anticompetitive and charge me 30% on the sales I make using your own floor and shelf space.
 
The issue is, though, that a good majority of iOS users just don't care. They can get the most popular apps and games on the App Store (which is the main thing people download) and they know that the apps will be safe to download.

So why do they need an open ecosystem from a user standpoint? They have all they want atm.
Right, so what do you care if there is choice?
 
If Apple has a monopoly on the Apple App Store, then one must accept that
Google also has a monopoly on the Google Play Store,
Sony has a monopoly on the Playstation Store,
Epic has a monopoly on the Epic Games store, etc.

If ANY of those are not true, then all of them are not true.
Apple and Sony store are monopolies.
Google Play and Epic "store" aren't.
I'll leave it up to you to try and work out the diff.
 
Google’s business model isn’t store revenue. It is and always has been spying on the users - they are the product in Google ecosystem.

The whole isea of Android was lished through because Google heard of the upcing Apple Phone and was worried about their ad revenue.

Maybe the regulatora leaning harder towards privacy are finally forcing their hand into acting more like a real business and less like a police informant in Soviet Russia 😉
 
Apple and Sony store are monopolies.
Google Play and Epic "store" aren't.
I'll leave it up to you to try and work out the diff.
Apple controls what gets included in the Apple Store. (NOTHING is in the store without approval and a revenue sharing agreement between parties)
Sony controls what gets included in the Playstation Store. (NOTHING is in the store without approval and a revenue sharing agreement between parties)
Google controls what gets included in the Google Play Store (NOTHING is in the store without approval and a revenue sharing agreement between parties).
Epic controls what gets included in the Epic Games Store (NOTHING is in the store without approval and a revenue sharing agreement between parties)

If this arrangement, that NOTHING is in the store without approval and a revenue sharing agreement between parties, is being defined as a monopoly, there’s no difference.
 
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Honestly I took a look at ios 'Games' the other night and it was pitiful. Then Apple wants to take 30% from Epic Games. That's even more pitiful.
 
Apple controls what gets included in the Apple Store. (NOTHING is in the store without approval and a revenue sharing agreement between parties)
Sony controls what gets included in the Playstation Store. (NOTHING is in the store without approval and a revenue sharing agreement between parties)
Google controls what gets included in the Google Play Store (NOTHING is in the store without approval and a revenue sharing agreement between parties).
Epic controls what gets included in the Epic Games Store (NOTHING is in the store without approval and a revenue sharing agreement between parties)

If this arrangement, that NOTHING is in the store without approval and a revenue sharing agreement between parties, is being defined as a monopoly, there’s no difference.

Apple has defacto apps monopoly due to their 80% revenue share(at last check), which means developers are essentially forced to use Apple's app store to have any chance at making it and paying their bills.
 
Apple has defacto apps monopoly due to their 80% revenue share(at last check), which means developers are essentially forced to use Apple's app store to have any chance at making it and paying their bills.
Yes, Apple has a monopoly on some apps, Apple Mail for example. Apple also has a monopoly on iMovie, they have a monopoly on Keynote, Numbers, and Pages as well. Are there specific apps you’re talking about?

And, continuing, if the above is true, then Google has a monopoly on Google Maps, Microsoft has a monopoly on Microsoft Office, Epic Games has a monopoly on Epic Games’ Fortnite.
 
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