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Oh, and in case anybody has forgotten, Apple did license their proprietary technology to OEMs once. From 1995 to 1997, Apple licensed Mac ROM firmware and Mac OS to hardware OEMs. It provided quick cash to help Apple survive, but eventually started to cut into actual Mac sales. Things are different now, obviously.

This is an entirely and completely different situation, and the two cannot be compared.

The aforementioned is them licensing out their entire platform for any OEM to use, much like Windows. The patent issue is more about them offering individual bits that can make someone elses life a little easier. Like the rights to some random low level API, or being able to parse numbers to a link you can press to call a number.

Basically little things that won't make Android more a "copycat" than some of you already think they are.


Actually, quite a few of the old PARC guys ended up working for Apple and MS, lending their talents to both companies when they developed their own GUI OSes.
 
And I never said there was, but the person who made this comment was implying by their statement that there were none. Maybe read who I was referring to.

No, I implied there is no copying, not no similarities. Both Android and iOS share similarities with the WIMP model desktops we've had for decades, as such, they share similarities with each other.

Maybe read the comments you're replying to ?

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Because Apple doesn't want their money. Did DC Comics license the Batman character and other related intellectual property to anybody who had the money? Did they let just any movie studio and director make whatever random Batman movies they felt like? No. Just Legendary Pictures / Syncopy Studios and Christopher Nolan.

And Tim Burton/Warner Bros in 90s (Micheal Keaton says hi!). And who can forget Adam West's batman in the 60s with Burt Ward as Robin.

And a ton of different animated series over the years. And a ton of cross-over stories with Marvel Comics, Image Comics written and drawn by artists/writers from those companies... Not to mention all the promotional things like clothing, toy lines, etc..

Not exactly the best example there buddy. DC Comics does license its characters out like there's no tomorrow.

Oh, and in case anybody has forgotten, Apple did license their proprietary technology to OEMs once. From 1995 to 1997, Apple licensed Mac ROM firmware and Mac OS to hardware OEMs. It provided quick cash to help Apple survive, but eventually started to cut into actual Mac sales. Things are different now, obviously.

Oh look, someone else who's confused about the different between patents and copyright. What Apple licensed in the 90s were their OS. Their business, selling systems, was greatly incompatible with this as people took the OS with no effort in having to implement it, and distributed on cheaper hardware, forcing Apple to compete against its own software with cut throat margins.

Licensing patents and offering distribution license for their software is really like Apples and Oranges. A patent license is not a CD-ROM/USB stick with complete and working code like a copyright distribution license is. You still have to hire programmers, write the implementation, test it, ship it on devices, support it for the length of the product's life.

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There are lots of way of operating a multi-touch device. Apple used one.

FTTFY. Apple implemented multi-touch, they didn't "develop it".
 
Translation: we like your innovations and want to use them for free to compete with you.

Nope, it's more like:

Translation: you're patents are so obvious we are bemused that they were granted to you in the first place.

Google is just saying that in a polite way.

Apple is a patent troll, not a great inventor.

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There are lots of way of operating a touch device. Apple developed one. And it's "multitouch."
Apple DID NOT develop multitouch. It existed for decades!
 
Straight Out of Ayn Rand

Directive 10-289, Point Three. All patents and copyrights...shall be turned over...as a patriotic emergency gift....

- Atlas Shrugged, 1957​

Unable to compete on ability or technical merit, Google, apparently, will now resort to looting.
 
Nope, it's more like:

Translation: you're patents are so obvious we are bemused that they were granted to you in the first place.

Google is just saying that in a polite way.

Apple is a patent troll, not a great inventor.

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Apple DID NOT develop multitouch. It existed for decades!

Translation 2: Your patents are so weak that more often than not, you get them invalidated and lose them totally, so why not just license them out, instead of spending millions of dollars to go lose in court?

And indeed, Apple did not invent the grid layout, multi touch ( Hell Microsofts giant table had multi touch for like 5 people at a time in the early 2000s ).

They didn't really invent anything, they just know how to put it into a good package.

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Directive 10-289, Point Three. All patents and copyrights...shall be turned over...as a patriotic emergency gift....

- Atlas Shrugged, 1957​

Unable to compete on ability or technical merit, Google, apparently, will now resort to looting.

Well if you mean Android has a larger Marketshare than Apple in the Smartphone OS Market?

I say they compete just fine.
 
Translation 2: Your patents are so weak that more often than not, you get them invalidated and lose them totally, so why not just license them out, instead of spending millions of dollars to go lose in court?

And indeed, Apple did not invent the grid layout, multi touch ( Hell Microsofts giant table had multi touch for like 5 people at a time in the early 2000s ).

They didn't really invent anything, they just know how to put it into a good package.
Agreed. It just irritates me when Apple fans claim that Google et al are stealing Apple's innovations, yet when you look at the patents all you see is something ridiculous like "unlock with swipe", or "universal search" (which, by the way, defines something that Google actually developed - Google Desktop - even before Apple submitted the patent).

That is how their business works - they buy good solutions and use them in their products, which is great but only until you start patenting everything and claiming that you've invented things.
 
Funny how Google want's everything for free, and thinks just because someone invents something, and they need to use it, how they say it is the public's right to have access to it.

Google/Android, for once design something of your own, stop being the Microsoft of the new Century and come up with your own ideas...

I would love to see Apple win against Google, then see how Google can manage to do things on their own if they are not stealing others patents, or secretly stealing people's information by hacking a phones OS.

Goes to show you Google is only in the phone business because they are using others ideas.
 
No, I implied there is no copying, not no similarities. Both Android and iOS share similarities with the WIMP model desktops we've had for decades, as such, they share similarities with each other.

Maybe read the comments you're replying to ?

SNIP


See Knight.. I wasn't even replying to you at this point.
 
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This culminated in the announcement of a Linux project phone which was to have multi-touch and pinch-to-zoom in late 2006, a couple of months before the iPhone was shown off.
View attachment 349093

The version that went on sale did not have multi-touch in order to save money, but the point is that it was an obvious idea BEFORE anyone knew about Apple's plans. Not to mention that one version had an icon grid and dock, and some people think Apple ripped off some of its proposed look:
View attachment 349091

As much as I agree, in principle, that getting patents has become *far* too easy, with a virtually meaningless threshold for novelty, you're going to run into trouble if you think that a planned, but not implemented 'pinch-to-zoom' algorithm mentioned only "a couple months" before the iPhone was shown off is going to count as prior art in a discussion of any patent which existed well before *that* date.

Besides, if you read the details of Apple's collection of 'multi-touch patents', you'll find that they're not patents on multi-touch technology in general. They're patents on particular implementations, and on particular methods of recognizing and distinguishing between certain gestures, as well as patents on how to treat those gestures in regard to a user interface. Apple's multi-touch patent collection is actually rather specific, and should be easy enough to design around, if a competitor actually cared to.

Disclaimer:
All of that said, I think most of them are bogus because I don't think *any* software patents should be valid in the first place, since mathematics has never been considered a patentable field (and software is nothing more than mathematics). Unfortunately, the courts don't agree with my assessment, so that's neither here nor there.

Additionally, I think it was probably a mistake to not have an 'independent invention' defense built into patent law, but it wasn't, so unfortunately it has no bearing on a patent's validity.
 
wow, Nokia released an app store called MOSH in 2007, 1 full year before the app store released.

The only thing "obvious" is your obviously pathetic lack of knowledge on this subject.

Ok, one (or possibly both) of you are busy conflating two different things in this thread.

1) To the best of my knowledge, there has been no attempt to patent an 'app store' in any way shape or form, so the introduction of a mention of Nokia's store to this thread is a serious non-sequitor.

2) The big 'App Store' hoopla was about a trademark application on the term 'App Store'. I can't think of a single software-seller before Apple that called their store an 'App Store' before Apple added it to iTunes. Shortly afterwards (while the trademark application was pending), a few competitors started using the term 'App Store', and started fighting the application based on the claim that the term 'App Store' was generic, and/or purely descriptive (depending on who was making the claim). Again, being a trademark (rather than patent) issue, it is a complete non-sequitor to introduce it into this thread.

3) If neither of those are the reason you mentioned it, you probably ought to take another shot at making clear whatever point you thought you were making. :D
 
As much as I agree, in principle, that getting patents has become *far* too easy, with a virtually meaningless threshold for novelty, you're going to run into trouble if you think that a planned, but not implemented 'pinch-to-zoom' algorithm mentioned only "a couple months" before the iPhone was shown off is going to count as prior art in a discussion of any patent which existed well before *that* date.

Maybe not prior art, but obviousness comes to mind. ;) If 2 vendors came up with the same method/idea in the same time frame, then you could argue the solution was obvious.
 
Nope, it's more like:

Translation: you're patents are so obvious we are bemused that they were granted to you in the first place.

Google is just saying that in a polite way.

Apple is a patent troll, not a great inventor.

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Apple DID NOT develop multitouch. It existed for decades!

Well too bad they didn't patent it back then : O
 
Because Apple doesn't want their money. Did DC Comics license the Batman character and other related intellectual property to anybody who had the money? Did they let just any movie studio and director make whatever random Batman movies they felt like? No. Just Legendary Pictures / Syncopy Studios and Christopher Nolan. Worked out pretty well for them.
See Knight's post. Batman is NOT a patent. And you don't see DC suing marvel because Tony Stark is a billionaire playboy like Bruce Wayne.

Same thing with the Apple patents. Yes, Apple could license their proprietary designs and technologies. They could make a lot of money doing that. But no, they choose to make even more money by protecting their intellectual property against copycats. If you want something done right, sometimes you really do need to do it yourself.
The arguement comes down to whether or not one has copied another and to what extent copying is considered copying.
Oh, and in case anybody has forgotten, Apple did license their proprietary technology to OEMs once. From 1995 to 1997, Apple licensed Mac ROM firmware and Mac OS to hardware OEMs. It provided quick cash to help Apple survive, but eventually started to cut into actual Mac sales. Things are different now, obviously.
Yes, Apple cares less and less for innovation and cares a great deal more for making a stale product.
 
Translation 2: Your patents are so weak that more often than not, you get them invalidated and lose them totally, so why not just license them out, instead of spending millions of dollars to go lose in court?

And indeed, Apple did not invent the grid layout, multi touch ( Hell Microsofts giant table had multi touch for like 5 people at a time in the early 2000s ).

They didn't really invent anything, they just know how to put it into a good package.

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Well if you mean Android has a larger Marketshare than Apple in the Smartphone OS Market?

I say they compete just fine.

"They just know how to put it in a good package"

LOL you sir are a genius. Truly first rate intellect there. The Creator (if there is one) would be blown away by such insight.

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See Knight.. I wasn't even replying to you at this point.

Jumps the gun a little don't he? ;)
 
See Knight's post. Batman is NOT a patent. And you don't see DC suing marvel because Tony Stark is a billionaire playboy like Bruce Wayne.


The arguement comes down to whether or not one has copied another and to what extent copying is considered copying.

Yes, Apple cares less and less for innovation and cares a great deal more for making a stale product.

Actually the argument is whether or not it is OK to copy. In most cases copying is good for innovation and invention and everyone does it and everyone is OK with it. However, we've created tools to prevent copying to protect the concept of invention (which, we've argued to be a form of property). In the biopharmaceutical environment it makes sense to put down patents for drugs because it is easily quantifiable how much money goes into the development of a drug. The patent allows a measure of protection to "monopolize" the industry for X number of years before everyone is allowed to copy and make generics.

In the tech world the rules aren't as clear because its very hard to quantify progress. Inventing a new drug is worlds more complex with very obvious steps to get to the final product whereas inventing "multi-touch" is not. That's not to say tech doesn't deserve patents, they do, but we will never get rid of these arguments about patents until we've more clearly quantified the process of inventing pieces of technology.

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Nobody is trying to patent multi-touch because it's impossible to do so, however Apple did not give up and tried to trademark the word (unsuccessfully)...

Would you say all inventions are patentable or everything that received a patent was invented?
 
As much as I agree, in principle, that getting patents has become *far* too easy, with a virtually meaningless threshold for novelty, you're going to run into trouble if you think that a planned, but not implemented 'pinch-to-zoom' algorithm mentioned only "a couple months" before the iPhone was shown off is going to count as prior art in a discussion of any patent which existed well before *that* date.

Ah, you missed the context. My example was in response to someone claiming that no one else would have thought of using pinch on a phone.

Pinch-to-zoom has been recorded as far back as the early 1980s. Not that it matters, since Apple doesn't have any such patent.

Such gestures are easy to come up with anyway, once you start working with touch or multi-touch. You can sit around with some buddies and beer and come up with quite a list. (I know. I've been doing touchpads since the 80s and capacitive touchscreens since the early 90s.)

That's one reason why I'm against large companies trying to patent all sorts of gestures, which are just another human vocabulary. For example, Apple's patent on using two fingers to scroll a DIV within a screen. Excuse me? Let's see, you're a developer and you need to differentiate types of fingertip scrolling, and you have a screen that accepts more than one finger. D'oh. Using more than one finger is one obvious choice and should not be patentable. It's like patenting a music chord.

Besides, if you read the details of Apple's collection of 'multi-touch patents', you'll find that they're not patents on multi-touch technology in general.

Yep, I am very familiar with their patents and have explained them many times on this forum, often before major news sites finally figure them out.

They're patents on particular implementations, and on particular methods of recognizing and distinguishing between certain gestures, as well as patents on how to treat those gestures in regard to a user interface.

Umm. I disagree that they're patents on implementations. They don't list detailed algorithms or methods, but more like generic actions hidden behind words like "heuristics".

Apple also likes to pile onto older patents in an attempt to thwart workarounds that others later discover. E.g. their attempts to add more general claims onto the slide-unlock patent (which should never have been granted in the first place) were rejected over and over by the examiner until Apple just plain wore him down. (Examiners are now reviewed by how many patents they've done, and allowing one is easier than rejecting.)

Apple's multi-touch patent collection is actually rather specific, and should be easy enough to design around, if a competitor actually cared to.

I agree, for the most part. Indeed, the danger Apple faces is that, by not licensing their patents, they force others to come up with ways around them that could be even better (a primary objective of patents in the first place).

For example, the above-mentioned two-finger scrolling patent. The solution that others used was to simply let the person use one finger on the subwindow and when it scrolled to an end, then continue scrolling the rest of the screen. As it turned out, that's infinitely more intuitive for a user than the little-known two-finger method. So now Apple is allowing the one-finger method as well with a special HTML tag.

Again, I'm really against confusing users by forcing each device to have its own gesture vocabulary. All that will do is impede progress.

--

Moreover, Apple doesn't care about defending these junk patents. When a judge has pointed out that he'd likely throw one out, Apple simply pulls it and uses a different one. They use these patents as throwaway ammunition to slow down the competition and to get temporary injunctions.

Therefore one thing I agree with as far as patent reform goes, is the idea that the punishment level should match the infringement level. For example, how much of a phone's attraction is because of the unlock screen? Not much. Heck, I always disable it.

Ironically, Apple actually argues the same thing when it's to their advantage in FRAND fights. They claim that they should only pay royalties as a percentage of how much a radio chip costs, not on the whole device. What's good for the goose is good for the gander, and they should not seek injunctions against competitors for entire devices, based upon relatively tiny software pieces.

Regards.
 
Some could argue that "multi-touch" could be a "standard" as some could argue that it is a fundamental method for input on a capacitive display but things like slide to unlock and similar design patents exist to allow competition through differentiation.

Companies like Apple must be allowed to differentiate their product from others in order to compete effectively.

I'm not convinced that multi-touch should be a standard since there are other ways of interacting with a capacitive display. However, perhaps Apple should consider licensing it to other companies at a rate that is fair to both Apple and competitors which is not the same as FRAND. Apple should of course be allowed to choose who gets a license and who does not to avoid a flood of cheap chinese knockoffs.

@kdarling: A separate window for scrolling? While I might not be a UI expert, I do recognize that different input methods work better in different contexts. What you consider to be usable in your embedded systems would not work in a general purpose environment like iOS or android.
 
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Hate to say it on a board like this guys, but... Google is right. I don't see Ford suing Chevy because they're using a steering wheel in their vehicle.

Apple needs to calm down and realize that they are not the inventor for the world. They're simply in a position where they have a substantial amount of ridiculous patent weight to throw around... which is only further proof of how broken our patent system is.

Sigh...
 
Is this a joke? They want apples r&d to be declared essential just cuz its popular??

Man...that's awesome!
 
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