oh, and 300, I'm not a retard, I know what RAM is for. I also know that more RAM does create HD rendering with less, or no, glitchy spots. Since I clearly stated in my OP that my intent was to be able to run HD without any hiccups, I would say that, yes, 512mb will definitely serve me better than 256. But I digress, I am anxiously awaiting the results.
I love that are standing up for your self, thats cool. But the RAM wont necessarily help with video processing. Video processing is generally CPU work. On video cards, things are generally rendered using a front buffer and back buffer. You see the front buffer, the back buffer is what is going to be shown next, and is typically stored in RAM ready to be sent to the front (this eliminates redraw on the screen like you see in really old computers). When doing GPU processing however, the required data is stored in the RAM of the video card, this is for games and 3d modeling apps mostly where textures / data need be availible to GPU faster for faster rendering.
But again, video processing is typically a CPU handled task and programs like FCP store the frames in system RAM for faster access, so the difference between 256MB and 512MB ram on the video card doesn't mean a whole lot. At least, thats what I remember from graphics programming in college.