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I just can't get into handheld games, doesn't matter if it's a really great game, just can't do it. I get much more involved in the cinema-like experience consoles offer.
 
The new iPhone 5S and iPad Air's GPU performs at around 115Gflops. A PSP performs around only 2Gflops, PS2 6Gflops, a PS Vita 7Gflops, a PS3 174Gflops. Even taking into account the resolution change; iOS devices are much more than the PSP/PS2 level.
Looking through the App Store, it looks like most games for iOS still use iPhone 4 hardware as the target, and iPhone 5s exclusives are very rare. PS2 games were between 4.5GB and 9GB, while iOS games are -I think- limited to 2GB.
Add to this the jump in resolution (at least 2.5 times the PS2).
 
Good Luck Sony & Microsoft, its stuff like this that is killing the consoles. :)

Please stop with that nonsense.

While I'm sure the sales of GTA San Andreas on iOS will sell like hotcakes, the success of such releases will have little impact on console sales. The people who lined up and pre-ordered the latest Xbone and PS4 consoles are serious console gamers. They won't "reconsider" their console loyalty just because the same games are starting to appear on mobile devices.
 
Looking through the App Store, it looks like most games for iOS still use iPhone 4 hardware as the target, and iPhone 5s exclusives are very rare. PS2 games were between 4.5GB and 9GB, while iOS games are -I think- limited to 2GB.
Add to this the jump in resolution (at least 2.5 times the PS2).

Remember the install size for the limiter on iOS is around 3.5Gb. Also; even though you have an increased res., the screen in which people play on is small compared to a TV, so textures can be lowered to acomidate the limit.

----------

So how does your response say anything about how powerful a PS3 GPU is? If anything, you pointed out how it doesn't have to be more powerful. And I never complained about how the PS3 and 360 were underpowered, well ... not until about a year ago. All I'm saying is that they're using tech from 2006.

They don't have to be as powerful, yes, but let's not assume they were. Let's not assume it's anything newer than 2006 tech that has been able to play games for the past couple years through a combination of holding back and optimization. Let's not pretend that having a GPU as strong as it seven years after the fact now says anything about the state of mobile games against consoles.

"An iOS device in 2014 can be as powerful as this" is actually irrelevant. iOS is quite optimized, yes, but it is nothing next to the sheer level of optimization that games for a console are able to get. Consoles take the optimization crown. So now we're stuck with a yawn fact that doesn't even really mater all that much. Heck, the original Intel HD iGPU had already defeated the PS3, and it was terrible. >_>

Good point at the end; suppose it is down to other limiting factors like RAM, VRAM, clusters, CPU cores, as well as clock cycles...
 
Without the console version, you'd never see this on iOS.

Do you have any idea how much work and money goes into development for a game like this.

You need the console sales to make this viable for mobile platform.

This Is How Much ‘Grand Theft Auto 5′ Cost To Make (Hint 265million)

GTA 5 Sales Hit $1 Billion, Will Outsell Entire Global Music Industry

Music Industry died when apple launched the iPod. Musicians now make money by performing tours, and concerts. So the comparison is completely irrelevant.
And the truth is that serious gaming is dying as well. Casual gaming is here, and thats what GTA has always been about.
 
Music Industry died when apple launched the iPod. Musicians now make money by performing tours, and concerts. So the comparison is completely irrelevant.
And the truth is that serious gaming is dying as well. Casual gaming is here, and thats what GTA has always been about.

I didn't make the reference, I just posted it.

You don't like the music reference, compare it to what ever you like. Won't change the fact that it made 1 billion and has not even been out for 3 months. Won't see those kinds of numbers on iOS alone.

It's easy to say the music industry died, and musicians make money on tours, but with out reference points it means nothing. Wheres your links?

You have no clue as to what GTA is all about. GTA a casual game? Get real.

You still not gonna get GTA like games first runs on iOS without the console aspect first. The cost is prohibitive.
 
I didn't make the reference, I just posted it.

You don't like the music reference, compare it to what ever you like. Won't change the fact that it made 1 billion and has not even been out for 3 months. Won't see those kinds of numbers on iOS alone.

It's easy to say the music industry died, and musicians make money on tours, but with out reference points it means nothing. Wheres your links?

You have no clue as to what GTA is all about. GTA a casual game? Get real.

You still not gonna get GTA like games first runs on iOS without the console aspect first. The cost is prohibitive.

Links? Our music charts are topped by PSY, Beiber and Swift. But since you've been hardly coming out of your shell in the past decade, I'll just let you read this wiki article http://en.wikipedia.org/wiki/2000s_in_the_music_industry.

GTA is the Star Wars for gamers, its the face of gaming at the moment. It's a one off case, and it made so much more as compared to mobile games because it's also over 2000% expensive. But doesn't change the fact the mobile gaming is on the rise, and its quickly eating into the console and PC games.

As for it being a casual game. Well I don't know what makes you believe that its a core game. But I can tell that you spent your dorm room nights collecting the 100 hidden packages in Vice City. :)
 
GTA is the Star Wars for gamers, its the face of gaming at the moment. It's a one off case, and it made so much more as compared to mobile games because it's also over 2000% expensive. But doesn't change the fact the mobile gaming is on the rise, and its quickly eating into the console and PC games.
This is ridiculous. The expensive of a game does not directly correlate to how well it will sell.
Casual mobile gaming is on the rise, but without consoles, you won't get the AAA. Can't be done for the amount of money charged for the casual game.

As for it being a casual game. Well I don't know what makes you believe that its a core game. But I can tell that you spent your dorm room nights collecting the 100 hidden packages in Vice City. :)
If you actually had the ability to "tell" anything, you wouldn't be posting this nonsense.
 
This is ridiculous. The expensive of a game does not directly correlate to how well it will sell.
Casual mobile gaming is on the rise, but without consoles, you won't get the AAA. Can't be done for the amount of money charged for the casual game.
The console and PC games are on the decline, read this - http://business.time.com/2013/02/11/game-over-why-video-game-console-sales-are-plummeting/
And reading is good, you should do that more often, so you can avoid posting made up facts. And stop being so bitter like you spent the money on Xbox and now can't afford the iPad Air.

High end games are being developed for mobile devices, as they get more and more powerful each year. Fifa 13, 14 are best sellers, they are current gen games, Infinity blade series is the Crisis of iOS.

While consoles may not die entirely, but they'll end up being luxury items, owned mostly by hard core gamers.
 
The console and PC games are on the decline, read this - http://business.time.com/2013/02/11/game-over-why-video-game-console-sales-are-plummeting/
And reading is good, you should do that more often, so you can avoid posting made up facts. And stop being so bitter like you spent the money on Xbox and now can't afford the iPad Air.

High end games are being developed for mobile devices, as they get more and more powerful each year. Fifa 13, 14 are best sellers, they are current gen games, Infinity blade series is the Crisis of iOS.

While consoles may not die entirely, but they'll end up being luxury items, owned mostly by hard core gamers.
You stay in your Apple bubble with your goofy third party controllers and cumbersome on screen controls fighting your kids for your ipod touch just to play angry birds.

The rest of the world will be enjoying AAA games on hardware meant to play it.
 
You stay in your Apple bubble with your goofy third party controllers and cumbersome on screen controls fighting your kids for your ipod touch just to play angry birds.

The rest of the world will be enjoying AAA games on hardware meant to play it.

sinsin07's Brain Processing Flow -

Make useless and irrelevant references. --> Fail
Get defensive. --> Fail
Get evasive. --> Fail
Get personal. --> Fail

Grow up, I use iPod Touch as a PDA, and the iMac's bootcamp to play games. I just bought AC Black Flag and wait for the GTA V due early next year. But I'm not so delusion and attached to the games to not be aware about what's happening around.
 
Music Industry died when apple launched the iPod. Musicians now make money by performing tours, and concerts. So the comparison is completely irrelevant.
And the truth is that serious gaming is dying as well. Casual gaming is here, and thats what GTA has always been about.

The iPod didn't kill the music industry, The music industry killed itself.

There's no doubting mobile devices such as smartphones and tablets have eaten into some of the console game market but that's because they've simply eaten into everything. The combination of functionality and amazing portability has also taken a severe chunk out of the laptop market.

What they've really hurt is handhelds such as the 3DS and PS vita and I have to say it's a real shame because they're both good systems with a lot of good games.

Anyway, the smartphones and tablets haven't doomed the gaming industry, it just hasn't. It' may be threatening handhelds but there will always be a place for the powerhouses such as Playstation, Xbox and PC.

If you're hoping consoles are going to go away just because you don't like them you might as well be hoping McDonalds will go out of business. :)
 
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The console and PC games are on the decline, read this - http://business.time.com/2013/02/11/game-over-why-video-game-console-sales-are-plummeting/
And reading is good, you should do that more often, so you can avoid posting made up facts. And stop being so bitter like you spent the money on Xbox and now can't afford the iPad Air.

High end games are being developed for mobile devices, as they get more and more powerful each year. Fifa 13, 14 are best sellers, they are current gen games, Infinity blade series is the Crisis of iOS.

While consoles may not die entirely, but they'll end up being luxury items, owned mostly by hard core gamers.

Just like the article said, maybe it's happening due to we're at the end of current gen console lifespan.
And by the way iPad sales is declining too last quarter due to lack of refresh.
http://www.infoworld.com/d/the-industry-standard/apple-profit-declines-ipad-sales-flatten-229672

What do you say to that? iPad is dying? There's always a market for home console, PS4 and Xbox One launch hype prove that. As long as iPad is crippled I can't see it replaces our home console anytime soon.

You know iOS devices can't even properly connected to a HDTV, don't you? The best it can do is 720p video mirroring through Apple TV. Even the Lightning AV adapter is essentially an Airplay streamer, not HDMI native signal. So how can we appreciate iPad for high definition gaming?
 
Just like the article said, maybe it's happening due to we're at the end of current gen console lifespan.
And by the way iPad sales is declining too last quarter due to lack of refresh.
http://www.infoworld.com/d/the-industry-standard/apple-profit-declines-ipad-sales-flatten-229672

What do you say to that? iPad is dying? There's always a market for home console, PS4 and Xbox One launch hype prove that. As long as iPad is crippled I can't see it replaces our home console anytime soon.

You know iOS devices can't even properly connected to a HDTV, don't you? The best it can do is 720p video mirroring through Apple TV. Even the Lightning AV adapter is essentially an Airplay streamer, not HDMI native signal. So how can we appreciate iPad for high definition gaming?

What I actually meant by my first statement on this thread was that great games from the PC & Consoles are coming to iOS & Android and are eating up the consoles.
Infinity 1 & 2 alone sold around 11 millions copies comparing to GTA IV's 30 million, its a great figure, since GTA is a franchise that's over 15 years old now, and is the most popular game series ever.
As for the part about new gen consoles, I think we'd be better to comment on that after an year, since right now their sale is mostly due to the long wait and media hype.

The iPod didn't kill the music industry, The music industry killed itself.

There's no doubting mobile devices such as smartphones and tablets have eaten into some of the console game market but that's because they've simply eaten into everything. The combination of functionality and amazing portability has also taken a severe chunk out of the laptop market.

What they've really hurt is handhelds such as the 3DS and PS vita and I have to say it's a real shame because they're both good systems with a lot of good games.

Anyway, the smartphones and tablets haven't doomed the gaming industry, it just hasn't. It' may be threatening handhelds but there will always be a place for the powerhouses such as Playstation, Xbox and PC.

If you're hoping consoles are going to go away just because you don't like them you might as well be hoping McDonalds will go out of business. :)

The death and the reason of the death of the music industry are not really relevant here, since I was just making a point that the music industry is on the decline and comparing the gaming business to it would not be fair.

Also I don't hate consoles or hard core games, and I don't certainly wish them to go away (although McDonalds should just die ;)) I just stated the trend that is going on these days. Lives are getting faster and busier, people like the idea of portable gaming more and more over hard core gaming.
 
It's probably less expensive to buy a PS2 and the original game disk than to make a single in-app purchase. :eek:

Plus you will get proper game controls.

Oh god the touchscreen controls...

I was incredibly hyped last year when VC for iOS got released; insta-buy; start new game.
Drive around: "okay, hard to stay on the road properly, and avoiding hitting cars even more so".
But far, far worse: aiming mechanics; stopped counting how many times I had to redo the early golf court mission.

I'm a GTA fan, but I've barely touched VC ever since. I just can't get used to the controls enough stop thinking about them. That way no proper immersion can ever surface.

My only hope is that their redesign of the controls really makes a difference. Otherwise I just can't ever imagine playing San Andreas on a phone. There's enough missions in SA the I remember having a hard time with because of PC keyboard control fails, e.g. not fall in skatepark pit during the first bikeride, first flight lesson, Red Baron, "follow the damn train".

But if the controls get positive reviews I'm getting it. :D
 
Bravo, we might see a GPU that will defeat something from 2006. I'm sure that's where gamers find their best bragging rights, comparing to something from SEVEN YEARS AGO.

:|

To be fair, it's comparing a top-end GPU from 2006 to something you can put in your pocket which runs on batteries and without a fan.

Anyway, if GPU performance is the only thing driving the console gaming industry, they truly are doomed!

It seems to me that once you pass the uncanny valley and graphics become good enough that you can feel immersed in them, improved graphics doesn't net you that much.

iOS devices are great platforms for stunning games, that's all it is. That's how they compete with consoles - by competing for your attention whenever you have time to spare.
 
And the truth is that serious gaming is dying as well. Casual gaming is here, and thats what GTA has always been about.

Casual gaming is a market expansion, not a console gaming replacement. It could possibly be a handheld replacement but there's no exclusive IP to make it happen.

And GTA isn't a casual game. It's pretty much the epitome of a AAA game, which is the type that won't get made for iOS, only ported 10 years later.
 
To be fair, it's comparing a top-end GPU from 2006 to something you can put in your pocket which runs on batteries and without a fan.

Anyway, if GPU performance is the only thing driving the console gaming industry, they truly are doomed!

It seems to me that once you pass the uncanny valley and graphics become good enough that you can feel immersed in them, improved graphics doesn't net you that much.

iOS devices are great platforms for stunning games, that's all it is. That's how they compete with consoles - by competing for your attention whenever you have time to spare.

To be honest, I was surprised that the iPhone wasn't there yet.

As for stunning games on iOS, they'll likely be more likely to come now that there can be controllers.
 
You stay in your Apple bubble with your goofy third party controllers and cumbersome on screen controls fighting your kids for your ipod touch just to play angry birds.

The rest of the world will be enjoying AAA games on hardware meant to play it.

And you have fun playing Call of Duty 15*. Some people like having the ability to play quick, casual games while waiting for their wives at the dentist - much as I am now. I can't really carry a PS4 around with me and play these "AAA" games you seem to worship (WhateverTF AAA means anyway).

And your andy birds jab is negated by the act they we're discussing a GTA title on iOS - if the mobile gaming market was as you describe it these kind of titles wouldn't be released.

* Or Assassins Creed 8. Or GTA9. Or Witcher 18. Or, if you can find one, an original game.
 
Now THIS is more like it....:D

At the time this game was first released I had already gave up on console gaming and sold all my old consoles etc.. except for a DS lite I bought some years later.

I didn't bother with Vice City for iOS as I had already played it to death on my PS2 however I will certainly pick up San Andreas for my iPad as it will be a totally new experience.:cool:
 
Who could have foresaw that we would be able to play this in the palms of our hands 10 years ago?!?

Less impressive considering we have 2 other GTA games that have been running on PSP (or PSPGo (same level of hardware) if you really want to compare it to the 'palm of your hand')

^^ And that hardware's from 2005, 8 (almost 9) years ago, it doesn't require an additional controller or any sort of mounting bracket...

How many people do they honestly think are going to buy and lug around those controllers anyway? It defeats the purpose of the phone being so portable...

It's pretty cool that a larger GTA will be running on a phone, but without a controller it's going to suck with touch controls. It would have played a lot better on a Vita :/ Then again, FPS games are huge on consoles with controllers, it seems like people are suckers for ****** controls.
 
This sort of thing has been a long time coming. The younger, 'Farmville' generation prefers mobile gaming. That's all that needs to be said.

If you think that the gaming industry can't drastically change think about this:

Consider what gaming consoles did to the gaming arcade industry...they pushed it aside in about a decade or so. Now think about what mobile devices will do to consoles. It's the next step.
 
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