Even if they only sold ten M2 extreme mac pros the bragging and marketing rights would have been worth it. Just giving them away to Spielberg et al.... I miss those days when cachet was everything.
How so? There’s not even an Apple Silicon Mac Pro on the market and they’re selling MBAir’s at a decent clip. Along with their other laptops, iPads, and iPhones. Having an Apple Silicon Mac Pro for sale wouldn’t materially shift any of those numbers and the sales of the Pro wouldn’t even be a blip on the quarterly call.Even if they only sold ten M2 extreme mac pros the bragging and marketing rights would have been worth it. Just giving them away to Spielberg et al.... I miss those days when cachet was everything.
For the small number of folks that would actually own the machines? Developers won’t port for the 20 million PLUS machines that Apple are selling now, they’re not going to port software to a market that numbers under 1 million a year (which is what any high end desktop Mac they release would sell).Yes, the “halo effect” of the “supercar” Mac Pro has value for the whole platform. Gives developers a good reason to port high-powered software to Mac OS, and proves Apple is not just a brand for ultralight laptops and phones.
With the current Mac Pro, you can choose to spend your extra $6K configuring the machine in any number of ways. An M2 Extreme chip would be extremely limited for the price (if you need GPU cores on the M1 machines you have to buy more CPU cores and ML cores as well.) It doesn't make sense to have high-end, low-yield chips which don't actually benefit buyers as they spend more money.I’m sorry but this seems insane. Scrapping the ‘extreme’ chip because it would cost a lot to the end user? Is Gurman aware that the MacPro with a 24 core Intel CPU costs an extra 6k? Or that studios have bought MacPros for 50k?
Developing silicon is some of the most expensive processes in modern manufacturing. Cost/benefit has to play into it at some point. But ofc I hope it lands on the benefit endI’m sorry but this seems insane. Scrapping the ‘extreme’ chip because it would cost a lot to the end user? Is Gurman aware that the MacPro with a 24 core Intel CPU costs an extra 6k? Or that studios have bought MacPros for 50k?
PPC -> Intel -> ARM in 14 years. Yes I know, 14 years is an eon in the world of computing but BIG software takes BIG resources and development time. The depreciation of OpenGL for YEARS, lackluster hardware, removing or drastically altering various parts of the OS that software may rely on, and no NVIDIA means Apple essentially dug itself its "Mac Pro grave".For the small number of folks that would actually own the machines? Developers won’t port for the 20 million PLUS machines that Apple are selling now, they’re not going to port software to a market that numbers under 1 million a year (which is what any high end desktop Mac they release would sell).
I don’t disagree in general with your points, but all of this was also true in 2019 when they announced the new Intel Mac Pro, and explicitly stated how committed they were to this niche market.For the small number of folks that would actually own the machines? Developers won’t port for the 20 million PLUS machines that Apple are selling now, they’re not going to port software to a market that numbers under 1 million a year (which is what any high end desktop Mac they release would sell).
Apple’s revenue mostly comes from things that aren’t Macs, but, of the Macs, the revenue comes primarily from mobile systems. For folks that are buying these mobile systems, there’s nothing that a large desktop system that starts at over $5,000 is going to do to entice them. The Apple Silicon Mac Pro really doesn’t bring a huge amount of value (Just a small amount for the few they’d sell) and that’s witnessed by the current non-existence of an Apple Silicon Mac Pro during the existence of good sales for their mobile Apple Silicon systems.
I don’t think the digging of the Mac Pro grave was unintentional. Like the users of the old FCP7, folks in that realm have a very specific set of wants, one of the highest of which is backwards compatibility (which one will find plentiful on Linux or Windows). While that’s good for many, it doesn’t allow Apple the flexibility to focus on “today’s” potential users, the large majority of which have never owned any Mac at all and might find the implementation of some new tech, like Apple Silicon, desirable enough to spend money on. So, while I believe Apple has lost hundreds of thousands of potential Mac Pro customers, they’ve gained millions of MBAir customers. Customers that likely don’t care much for BIG software in the first place. A Mac Pro (that sells in the tens of thousands a year) will never be a draw for developers whose bottom line is always profit or for customers that just aren’t interested in anything they can’t easily take with them anywhere.PPC -> Intel -> ARM in 14 years. Yes I know, 14 years is an eon in the world of computing but BIG software takes BIG resources and development time. The depreciation of OpenGL for YEARS, lackluster hardware, removing or drastically altering various parts of the OS that software may rely on, and no NVIDIA means Apple essentially dug itself its "Mac Pro grave".
The only two pieces of software I can possibly see anyone needing specifically a Mac for nowadays is FCPX and Logic. There isn't anything else BIG that you can't get on Linux or Windows. Unlike the Mac you can expect to use your software for years to come instead of just arbitrarily guessing with MacOS.
Well, it IS true that the professional market is almost entirely x86 based systems, and Apple’s wavered pretty far off from that. It’s not so much about “supporting the professional market” (as long as there are “professionals” some will find Apple’s solutions suitable) but more about choosing which specific parts of the professional market Apple WANTS to support. They’re very tightly focused on satisfying the portion of the professional market that depends on macOS and will continue to make the fastest macOS systems in the world for that small group of folks.I honestly think that the notion of grave digging of the Mac Pro are misguided. Nothing has suggested that Apple has wavered off their course of supporting the professional market. The only rumour is that an already-rumoured chip, the M2 Extreme, is 'likely' cancelled. This doesn't mean Apple isn't committed to the pro desktop, nor does it necessarily mean the chip we do get for the Apple Silicon Mac Pro isn't something unique in and of itself.
Well, it IS true that the professional market is almost entirely x86 based systems, and Apple’s wavered pretty far off from that. It’s not so much about “supporting the professional market” (as long as there are “professionals” some will find Apple’s solutions suitable) but more about choosing which specific parts of the professional market Apple WANTS to support. They’re very tightly focused on satisfying the portion of the professional market that depends on macOS and will continue to make the fastest macOS systems in the world for that small group of folks.
NVIDIA gpu.Imagine dedicated hardware that accelerates Photoshop across the board?
I actually think there will be more pulling than pushingCertainly true. I have a hunch that Apple will continue to try to push into more facets of the pro market over time. I do agree, that there a subset of professionals that just 'prefer' Mac OS, and will use whatever is the most powerful Mac to do so, even if it might be done faster on a different platform.
I would love to see Apple dig further into the likes of Afterburner cards, but for other purposes. Imagine dedicated hardware that accelerates Photoshop across the board? I guess it's about identifying where the pros need more speed, and finding a way to provide it. Dare I say, there isn't an industry out of reach that Apple could 'accelerate' using custom hardware, even on-die custom silicon.
I can imagine a time in the near future where a general purpose CPU is left largely for managing the overall machine, while numerous, dedicated, focused chips are used for each specific task, all contained within the main silicon.
One of the selling points of these ARM chips is shared/pooled RAM. Adding RAM slots is obviously great for modularity, but wouldn’t it be a worse product than the Studio? In other words, since the RAM is not shared on the same chip, it’d be slower.The fact they are scrapping the M2 Extreme could be seen as a clue the MacPro is going to support add-on GPUs. (maybe not by AMD but Apple GPUs)
And definitely add-on RAM sticks.
Even the $2999 of the trash can is looking reasonable today.Remember when the entry level Mac Pro was actually affordable?
One of the selling points of these ARM chips is shared/pooled RAM. Adding RAM slots is obviously great for modularity, but wouldn’t it be a worse product than the Studio? In other words, since the RAM is not shared on the same chip, it’d be slower.
One of the selling points of these ARM chips is shared/pooled RAM. Adding RAM slots is obviously great for modularity, but wouldn’t it be a worse product than the Studio? In other words, since the RAM is not shared on the same chip, it’d be slower.
The Mac Pro would have up to 192GB (courtesy of the M2 Ultra and the new higher density Samsung LPDDR5X chips, that's why an M2 Air now goes up to 24GB instead of 16GB) of near/fast RAM and up to (let's say) 1.5TB of far/slow RAM.
If Commodore could do it during the 80s, I don't see why Apple can't in 2023.I presume Apple could design the Mac Pro to have both a shared pool of fastest on-package RAM (256GB or less) and then a larger pool (up to 1TB+) of slower off-package RAM accessed via an external memory controller.
Why does Apple need to target this group?A "pro" model with only 192GB RAM? I'm sitting here working on systems with 1.5TB RAM for EDA. If it's expandable then they need to target several TB ram. The 192GB on-die memory will likely have to be a 4th level cache instead of main memory.
There is an entire scientific/engineering pro market that's way above photography and video. Apple needs to target these users.
I could literally use 10,000 processors if they gave it to me.