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The pessimism about this product by Apple fans is dazzling.

When I look at it, I keep coming back to a single, simple use (for justification): any size screen (phone, tablet, laptop, desktop) in a mobile package. Hop over to the MB Air 15" thread and people are gushing at the greatness of a screen 2 inches bigger than the one that already exists. Hop over into threads about Studio Display and people gush about how it is the one and only screen for all and nothing else compares. Hop into threads of rumors of a bigger iMac and/or bigger Studio Display screen and people practically froth at the opportunity to spend what should be easily NORTH of $3K for that one.

IF this thing can fool our eyes with virtual REALITY, it can deliver ANY size screen to us anywhere we have these googles.

Some want an iMac 30", some a 32", some want a 30-36" Apple display, some want an ultra-wide, some want various sizes of ultra-wides, some want even bigger iPad screens, even bigger phone screens, 17" MBpro, bigger MBpros, some want multiple screens, foldables/rollables, etc.

Here's a take-it-anywhere, portable device that MIGHT be able to deliver up to an IMAX-sized screen to your Mac laptop... or IMAX iPad... or IMAX iPhone. No crease lines, no rolling. Just slip these on and use any size & shape screen or screens you want.

If so, imagine what might be the bottom half of a MB in the same bag to give you a keyboard and you would have a new kind of laptop with any size of screen.

How much would you pay for a 36" Studio Display to then leave sitting in one place for probably its entire life? $3K??? How much would you pay for a 40-50" Apple Ultra-wide to leave sitting in one place for probably its entire life? $3K???

And that's just one "solution" to a very tangible "problem" that this is already rumored to deliver.

I recently spent north of $2K for a desktop monitor that will forever be stuck in one place. I'd readily pay $1K more than that for that monitor to easily fit in a bag so that I could use it anywhere I go. This is but one likely potential of this product.

"Think different" people! I have zero expectations that this will be only Oculus Plus with an Apple logo on it. I have near zero expectations that this is about gaming. However, I can easily imagine MANY very desirable applications for something that can show our eyes ANYTHING in a realistic way. Can you?
Agree with all of this and well said. However I can and do use my SD for a full working day without any comfort problems and without being stuck in a virtual world from which I cannot remove my head to look at other things. This thing needs to be very light and comfortable and have a great pass-through facility to deliver on the use case you’re suggesting. Pass-through might be there - it’s been very heavily rumoured since this is supposed to be AR. My concern is weight vs long term wear.
 
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I must be old because I could care less.
And yet you clicked on the article and presumably read it, and then found the urge to tell every stranger on MR how you feel about. Sure sounds like you care at least a little 🤣
 
I get that it is really hard to get excited about something that isn’t really defined, known, or understood well, but the overt antipathy is a bit of a mystery for me. I get that many have doubts on Apple’s ability to deliver a truly innovative device based on recent track-record, but I would like to think Apple’s contribution would be helpful to see the AR/VR sector develop and flourish… even if they are not the best OR whether you’re interested in buying it.

Amen, brother.

The best part is that everyone here telling how uninterested they are in the product (of which we know zero reliable facts) first clicked on the article, then presumably read it, and then proceeded to tell the world their opinion.

Seems to me there's more excitement than people here are willing to admit.
 
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The pessimism about this product by Apple fans is dazzling.

When I look at it, I keep coming back to a single, simple use (for justification): any size screen (phone, tablet, laptop, desktop) in a mobile package. Hop over to the MB Air 15" thread and people are gushing at the greatness of a screen 2 inches bigger than the one that already exists. Hop over into threads about Studio Display and people gush about how it is the one and only screen for all and nothing else compares. Hop into threads of rumors of a bigger iMac and/or bigger Studio Display screen and people practically froth at the opportunity to spend what should be easily NORTH of $3K for that one.

IF this thing can fool our eyes with virtual REALITY, it can deliver ANY size screen to us anywhere we have these googles.

Some want an iMac 30", some a 32", some want a 30-36" Apple display, some want an ultra-wide, some want various sizes of ultra-wides, some want even bigger iPad screens, even bigger phone screens, 17" MBpro, bigger MBpros, some want multiple screens, foldables/rollables, etc.

Here's a take-it-anywhere, portable device that MIGHT be able to deliver up to an IMAX-sized screen to your Mac laptop... or IMAX iPad... or IMAX iPhone. No crease lines, no rolling. Just slip these on and use any size & shape screen or screens you want.

If so, imagine what might be the bottom half of a MB in the same bag to give you a keyboard and you would have a new kind of laptop with any size of screen.

How much would you pay for a 36" Studio Display to then leave sitting in one place for probably its entire life? $3K??? How much would you pay for a 40-50" Apple Ultra-wide to leave sitting in one place for probably its entire life? $3K???

And that's just one "solution" to a very tangible "problem" that this is already rumored to deliver.

I recently spent north of $2K for a desktop monitor that will forever be stuck in one place. I'd readily pay $1K more than that for that monitor to easily fit in a bag so that I could use it anywhere I go. This is but one likely potential of this product.

"Think different" people! I have zero expectations that this will be only Oculus Plus with an Apple logo on it. I have near zero expectations that this is about gaming. However, I can easily imagine MANY very desirable applications for something that can show our eyes ANYTHING in a realistic way. Can you?
That's cool and all until a couple scenarios.

A) Awesome, I have an IMAX screen on my face. My boss, coworker, spouse, kid, or random person approaches and I want to show them the thing... sure I can take it off and hand it to them so we both swap sweat and face grease but also only one of us can see it at the same time. Screens on a desk or in the hand can be viewed by several people simultaneously.

B) I just got the IMAX screen on my face and everything is comfy. It takes a minute as my head is shaped a little different from the spec the headset was built for, no biggie but takes a minute... and now I have to go pee... rip the headset off and come back in a few minutes to try again. Screens on a desk mean I just get up and leave in an instant any time it's necessary.
 
Well, a whole generation was born and grew up to near adulthood when the GUI was released. I don't see how that matters. Like I said before, there are big leaps, followed by years, often decades, of incremental innovation...that eventually culminates in another big leap. The issue is, the iPhone generation you reference, has no patience. Everything isn't amazing all the time. Every new thing isn't a mind blowing innovation. But, for some reason, this generation seems to expect that.

What companies are more innovative than Apple and in what way(s)? I agree that ONE of Apple's strength's is brining it all together, but that's hardly their only strength.
Every large tech company in their own area, including Samsung.

The point re the iPhone is that it’s been nearly twenty years. If you need to reach further back than that to make the case for Apple, I think it really makes my point that we’re not dealing with the some company.
 
B) I just got the IMAX screen on my face and everything is comfy. It takes a minute as my head is shaped a little different from the spec the headset was built for, no biggie but takes a minute... and now I have to go pee... rip the headset off and come back in a few minutes to try again. Screens on a desk mean I just get up and leave in an instant any time it's necessary.
The recently announced Bigscreen Beyond VR headset has an interesting solution for this problem—A custom face cushion that is based on a face scan from an iPhone with FaceID.
 
Few here on MacRumours address the issue of how the Apple Headset, if it is not as light as a pair of spectacles will cope with make up and hairstyles…

Now I know many of you will chuckle and roll your eyes, but this could be a tremendous obstacle to its success.

If this thing mushes up hairstyles, smears carefully applied make up etcetera… it ain't gonna fly with a very large part of Apple's target demographic. All genders (can I still say genders?).


Anyway, personally right now I am not interested in Apple or anyone else's VR/AR set.
BUT!
I would love to be convinced, and if any company can do it, I would bet on Apple.
 
I don't care at all about the Apple VR Headset. Why I'm bothering to comment then?
Because I'm sure I said this about some new techs that we now use everyday and cannot stop to use it.
Maybe it will be the case for this headset, maybe not...
 
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If I ever saw anyone walking around wearing anything looking like the render, I would be thinking something of them, and it wouldn't be polite.. it is pure fallacy if you think this will take off like the iPhone. Eye contact is still a vital part of human interaction...
 
Gurman explained that Apple's headset is unlikely to require a paired iPhone, in contrast to the original Apple Watch. The device can purportedly be set up without an accompanying iPhone and download a user's content independently, including iCloud data. A data transfer from a user's iPhone upon setup will be an option rather than a requirement.

Makes sense due to price and form factor. An Apple Watch is (barely) cheap enough to pass as an iPhone accessory; it’s also small enough that it wouldn’t be useful enough as a standalone device. It’s not quite AirPods, but it’s closer to AirPods than to an iPad.

A Mac doesn’t require iPhone pairing. Neither does an iPad. If the headset were $300-ish and really more of an additional screen to the iPhone, I could see it having mandatory pairing. But they seem to be shooting for a fully formed computing device of its own.
 
Everybody is so "Oh i dont see how i could use it" "this just doesnt make me excited", yet everyone in their heads is "Can't wait for this to drop in price, this will be excellent for VR porn!"
 
Over the past couple of years I've monitored with interest the negative sentiment towards stories on Apple's headset. I'm especially interested in the sentiment among Macrumors commenters after release. Will there be a change in opinion or no? 🧐🙂
 
I have never been into AR/VR. I got the Oculus Rift DK2 back in the day, and it was cool and all, just like having a decent steering wheel, pedals, and shifter is cool. But living space tends to be sparse in 2023. Unless you are willing to live outside urban areas. Fiddling with connecting and disconnecting things like this is too much hassle.

We also got the PSVR1, and it was mostly the same deal. I can see the appeal of VR, but the hassle of connecting it all, making sure the camera is at the correct angle to work with the PS Move controllers etc., makes it, so we rarely bother with it all. The resolution of the PSVR1 headset was also inferior, the screen-door effect is just way too obvious and distracting.

I have tested modern VR using the Valve Index and Vive Pro 2. And those are much better compared to the Oculus Rift DK2 and PSVR1. But those are even more hassle as you need to fit the base stations. It makes for a much better experience but adds to the hassle and annoyance of it all. Not to mention how you need quite a bit of free space in your room for it to work.

And when you are finally within the AR/VR space, there is just not enough to do. The amount of content is lacklustre. And most will require you to jump through many hoops utilising various mods and whatnot to make non-VR content VR-compatible.

Hopefully, Apple can make AR/VR development more mainstream. And this Apple AR/VR headset looks more in line with the Oculus Quest, aka being completely tetherless. This makes it far more user-friendly and less hassle, but it is usually vastly underpowered. You cannot do much in AR/VR without powerful hardware. To combat the screen-door effect, you need a high resolution per eye. And to combat motion sickness, you need a high frame rate. You can't achieve a high resolution per eye, a high frame rate and decent graphical fidelity on a wireless headset as you need to keep the weight low, and battery life has to be somewhat decent.

I'm eager to see what Apple is bringing to the table. But I have a hard time seeing it catching on.
 
Sorry but there is not one aspect of this headset that interests me. Not one. Each new leak does nothing to entice me to want this. If you are interested, enjoy, but I just have no desire to strap this to my head.
I have four things where I could see it be awesome:
• Projected AR on top of things I am working on, which I don't know much about. Car, bikes, DIY stuff in general.
• Games. I am still eyeing that VR edition of Star Wars Squadrons...
• A 3D workspace where I can switch between whatever projects I am working on, and have it like a full office just for that project.
• A cool online universe I could explore for fun. Something like Geocities back in the days, but in a 3D environment. I would likely tire of it within a week, but it SOUNDS fun to me! :p
 
That's cool and all until a couple scenarios.

A) Awesome, I have an IMAX screen on my face. My boss, coworker, spouse, kid, or random person approaches and I want to show them the thing... sure I can take it off and hand it to them so we both swap sweat and face grease but also only one of us can see it at the same time. Screens on a desk or in the hand can be viewed by several people simultaneously.

B) I just got the IMAX screen on my face and everything is comfy. It takes a minute as my head is shaped a little different from the spec the headset was built for, no biggie but takes a minute... and now I have to go pee... rip the headset off and come back in a few minutes to try again. Screens on a desk mean I just get up and leave in an instant any time it's necessary.

A) First, the existence of goggles doesn't eliminate all other screens. Where the "as is" already exists and/or serves a more useful purpose, people will still use screens on desk/lap/phone/tablet/wall/tv/billboard/blimp/watch/etc. This would simply be ANOTHER screen, not the only screen.

As to sharing a screen issues, you have a telescope in your yard and you are looking at Jupiter. Along comes someone else without a telescope. They want to see Jupiter too. So you may choose to let them have a look.

You have a microscope at your lab desk and are looking at the new samples. You spy something interesting. Co-workers in the lab have a look to see the interesting observation too.

You are using binoculars on the expedition and you spy the prize. The others can’t see it without magnification. So you hand them the binoculars so they can see the prize too.

You find a funny YouTube video on your phone. You laugh. Others around you wonder what is so funny, and you show them on your screen, perhaps passing around your phone in a situation where all eyes can't gather around you.

You flashback to using viewmaster (toy) as a kid. You have some new slide images. You and your friends pass around your viewmaster so they can see it too.

You time travel back to when someone in the neighborhood was the first with a television. Now people they barely know- even complete strangers- want to come over and watch moving pictures.

Yes, all these people can buy/get their own telescope, microscope, binoculars, phone, viewmaster, tv, etc and/or just do without seeing whatever you get to see in yours. But the point is sharing devices to show/see interesting things is nothing new at all. And if you are worried about grease & grime, don’t share.

B) if you have to “rip” anything off of you to be able to take a pee, perhaps that thing is not for you?

If I have a laptop on my lap and need to take a pee, a few simple motions gets the laptop off my lap so I’m free to go pee. No need NOT creating a laptop computer because it will impede people’s ability to go the restroom. People will figure out how to remove it from their lap and go pee.

If I have wired headphones on my head and need to pee, a simple motion removes them so I can go pee.

If a model is wrapped up in an elaborate bit of garb for fashion week and needs to pee, they certainly find a way. I’m yet to see a wet catwalk.

If the Ironman stunt double needs to take a pee, they won’t soon be creating rust in there.

If I’m wearing a helmet for the bike or motorcycle ride and need to pee, a simple motion removes the helmet.

Do skiers generally pee their pants because it’s too hard to deal with their masks?

If I’m a welder, I am not obligated to simply pee my pants because it’s too hard to “rip” that much more sizable mask from my head.

Etc.

Again, it’s fine for people to not like the idea of new technologies such as this one… but neither of these issues comes with some very difficult or undesirable hurdles to use this thing. There’s already plenty of precedent for both issues that don’t overly complicate one’s life and or lead to stinky pants or unfortunate puddles. 😉

And just as we can opt to NOT share existing technology with others, we can simply say “No” to the filthy, grimy, diseased stranger wanting to use our <whatever> now.
 
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Having virtual keyboards in a VR environment is super convenient actually. Just spawn a keyboard, move and scale it to where you want it, type in the air and have it auto-hide as soon as your hands move away from the typing posture. It's not an innovation at all but it's a good addition to dictation which really should be the primary form if it's whole sentences. For editing single words, emojis, etc. I would very much prefer typing though.
 
Given how great dictation has become in recent years, I'm surprised that anyone would care about typing in the air unless you just want a cool tech demo that no one would really use in the real world.
Dictation and suggestions / autocorrect are great if you use one language 100% of the time. The moment you use three and tend to mix them no machine can keep up, sadly.
 
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I haven’t heard a compelling reason yet as to why these headsets and the metaverse will be anything more than a niche.
 
Agree with all of this and well said. However I can and do use my SD for a full working day without any comfort problems and without being stuck in a virtual world from which I cannot remove my head to look at other things. This thing needs to be very light and comfortable and have a great pass-through facility to deliver on the use case you’re suggesting. Pass-through might be there - it’s been very heavily rumoured since this is supposed to be AR. My concern is weight vs long term wear.

I don't see goggles replacing SDs- only being another kind of screen. People with established desktops will still have established desktops. People wanting to set up new static workstations will likely still do it as they do it now. I chose a 40" ultra-wide for my main desktop. I love the expansive screen RE and it doesn't put any weight on any part of my body. For all I know, it is weightless as I never lift it. However, it's also fully anchored to that spot.

When I travel, I can't have that great screen with me. As is, the traveling choices are 16" or less. I really feel that dramatic difference. Goggles might deliver a virtual MacBook screen that is the much coveted 17" revival. If so, why not a 20" option too? How about 24"? How about 30"? 36"? 40"? 50"? 100"? The keyboard + trackpad half doesn't need to grow at all but the as is paradigm of a laptop basically forces the bottom half to size up to match the top half. This can break that general constraint for anyone wanting a >16" laptop.

It's hard to imagine Apple ever going greater than 17" in a MB again. So how might they deliver a bigger screen MB without making the whole thing a lot bigger?

CES debuted some laptops with rollout/foldout (extra) screens: basically 2 physical screens in one laptop.

foldablelaptops.jpg


Perhaps the folding screen technologies being experimented with mobile devices may come into play? Perhaps the rollup screen technologies may bring something? Goggles may be one more, fairly compact (almost certainly lighter weight) option for a mobile Mac experience without needing the whole Mac to be an unwieldy size.

Typical, commonplace example: business travel (that's me) wanting to do some work on the long flight. Many airlines have seats so crammed there is simply not enough space to open a laptop on the tray table and get to work. The tray table barely has enough room for only a keyboard. I've actually "rigged up" what amounts to a hanging iPad screen (hanging on the back of the seat) and a bluetooth keyboard on the tray table before. I'd much rather have a real computer with a much bigger screen but you do what you can when you need improvisation.

So potentially this puts a bluetooth keyboard in the bag (too). Pull out goggles like some pull out headphones for the flight, put them on like people put on headphones/sleep masks now, and that becomes the screen "half" of the laptop. Put the keyboard on the tray table. A simple bluetooth keyboard is small enough to fit on any tray table.

The VR eliminates the cramped quarters feel of the seat. Suddenly the seat right in front of you is no longer there, nor are any other seats. Summon your Studio Display VR or my Ultra-Wide VR in the goggles... or perhaps 2 of them side by side... or perhaps 4 of them if you need that much RE. AR shows your keyboard on that tray table and then your hands when they start using that keyboard below the virtual screen(s) you have chosen to use on this flight.

Is this appealing enough to pay for it? How much do business travelers pay for a single size screen laptop now? If "time is money," how much would it be worth to business traveler to get work done on all those flights vs. getting nothing done because they lacked sufficient room to use their laptop? How many first-class seat upgrades (for the working space) would it take to wash $3K as a one-time purchase?

And that's just one common example. Look around at the technology landscape now. Lots of entities are experimenting on ways to deliver bigger screens for portable/mobile tech. Folds, rolls, projector, are all in play now. This might simply offer another way to deliver sizable screens without fattening up the rest of the tech that doesn't need to size up to fit the larger screen.
 
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