It's maybe because the Mac was traditionally more of an art/design software platform than Windows, that the mouse acceleration is the way it is.
Pixel-level drawing/tweaking in a small region of the screen is easier when there's acceleration, because you can just move the mouse physically slowly to get super-fine movement.
With no acceleration (linear mouse movement) and depending on the DPI of the mouse sensor, in some setups it could be impossible/impractical to move the mouse a single pixel on screen. It might move 2 or 3 pixels at a time, minimum.
Pixel-level drawing/tweaking in a small region of the screen is easier when there's acceleration, because you can just move the mouse physically slowly to get super-fine movement.
With no acceleration (linear mouse movement) and depending on the DPI of the mouse sensor, in some setups it could be impossible/impractical to move the mouse a single pixel on screen. It might move 2 or 3 pixels at a time, minimum.
Last edited: